Regions and Metaregions
The Regional System
Greyhawk nations are assigned to different regions of the real world. Learn more about regions, metaregions, and core regions.
Finding Your Region
Discover which Living Greyhawk regions correspond to which real-world locations.
Regional/Metaregional Links
I. The Sheldomar Valley
Bissel
Geoff
Gran March
Keoland
Principality of Ulek
Yeomanry
II. Tuflik, Fals, and Velverdyva Trade Route
City of Dyvers
Ekbir
Ket
Tusmit
Veluna
Verbobonc
Zeif
III. Iuz's Border States
Bandit Kingdoms
Furyondy
Highfolk
Perrenland
Shield Lands
IV. Nyrond and Her Environs
County of Urnst
Duchy of Urnst
Nyrond
Pale
Ratik
V. Splintered Suns
Ahlissa (Adri/Innspa)
Ahlissa (Naerie)
Bone March
Onnwal
Sea Barons
Sunndi
Dullstrand
Core Adventures
Bright Lands
DMs Challenges
Regional/Metaregional Adventures
Special instructions for requesting, playing, and reporting regional and metaregional adventures.
Contact the Campaign Leadership


Iuz's Border States
Metaregion Three
Metaregional Information
Metaregional Adventures
Circle Member: Britt Frey

From his vile throne in the center of a cruel empire bent on nothing less than domination of all the Flanaess, the half-fiend god Iuz watches as the black spokes of his maniacal wheel turn. Wresting control of the Codex of Infinite Planes during the ether creature invasion in 593 CY, his personal attentions have certainly turned to matters beyond his home on the Prime Material.

While he continues his machinations, wicked Bonehearts, generals, and allies in the Old One’s service continue to terrorize and threaten the good-aligned nations that form a bulwark around his blasted and hostile land. In the nation of Perrenland, the people there now fear the return of Iggwilv, the Witch Queen who birthed Iuz and subjugated that land over a hundred years before. In Highfolk, the Vesve is a battleground between Old Wicked’s forces and causes massive upheaval in the elven communities that dwell within. In Furyondy, King Belvor renews his conflict against the forces of Iuz and many vicious battles are fought, draining the men and resources of that proud kingdom. In the Shield Lands, reclamation of their former glory seems halted by a virulent plague spawned by followers of the Old One. In the Bandit Kingdoms, the land is in tumult as folk are manipulated like pawns between various factions vying for power in Iuz’s name.

Bold adventurers with a just purpose are needed to contain the spread of his evil influence and to thwart his plans. Iuz’s ambition knows no bounds; will your resolve to fight against his schemes match it?

Iuz's Border States.
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