When the arrows fly, the dragon breathes fire, and death lurks around every corner, then do the warriors step forth to do battle, with blades or bare fists, to end the evil and win the day. --From Sword and Fist: A Guidebook to Fighters and Monks by Jason Carl, et. al. Peace, shmeace. Have you considered that, without enemies, warriors would disappear? They'd go home, get fat and lazy, adopt a hound dog or a stray cat, and pine for the good ol' days when they were out kicking goblin butt. Fortunately, the Dungeons & Dragons game has an unending supply of villains. Fighters and monks, heads up! Here come a couple new encounters a DM can toss in at any time. And these foes aren't just goblins -- they're as good as you! This article supplements the just-released D&D accessory Sword and Fist, which offers many new prestige classes for monks, fighters and other combat-oriented characters. If your players have grown complacent fighting the same old types of nonplayer characters (NPCs), surprise them with these encounter ideas, of varying Encounter Level. (Fair warning: You'll find it difficult to use the ravager NPCs described
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