Revision Spotlight
A Gathering of Feats

ManyshotThe choices you make about feats are some of the most important options you have for making your D&D character different from all the thousands of others of the same class and level and for shaping the character into the archetypal hero you envision. This week we're offering up the new list of feats for review. Feats listed in boldface are new; those in italics are renamed.

General Feats
Acrobatic
Agile
Alertness
Animal Affinity
Armor Proficiency (light)
Armor Proficiency (medium)
Armor Proficiency (heavy)
Athletic
Augment Summoning
Blind-Fight
Combat Casting
Combat Expertise
Improved Disarm
Improved Feint
Improved Trip
Whirlwind Attack
Combat Reflexes
Deceitful
Deft Hands
Diligent
Dodge
Mobility
Spring Attack
Endurance
Diehard
Eschew Materials
Exotic Weapon Proficiency
Extra Turning
Great Fortitude
Improved Counterspell
Improved Critical
Improved Initiative
Improved Turning
Improved Unarmed Strike
Improved Grapple
Deflect Arrows
Snatch Arrows
Stunning Fist
Investigator
Iron Will
Leadership
Lightning Reflexes
Magical Affinity
Martial Weapon Proficiency
Mounted Combat
Mounted Archery
Ride-By Attack
Spirited Charge
Trample
Natural Spell
Negotiator
Nimble Fingers
Persuasive
Point Blank Shot
Far Shot
Precise Shot
Rapid Shot
Manyshot
Shot on the Run
Improved Precise Shot
Power Attack
Cleave
Great Cleave
Improved Bull Rush
Improved Overrun
Improved Sunder
Quick Draw
Rapid Reload
Run
Self-Sufficient
Shield Proficiency
Improved Shield Bash
Tower Shield Proficiency
Simple Weapon Proficiency
Skill Focus
Spell Focus
Greater Spell Focus
Spell Mastery
Spell Penetration
Greater Spell Penetration
Stealthy
Toughness
Track
Two-Weapon Fighting
Two-Weapon Defense
Improved Two-Weapon Fighting
Greater Two-Weapon Fighting
Weapon Finesse
Weapon Focus
Weapon Specialization
Greater Weapon Focus
Greater Weapon Specialization

Item Creation Feats
Brew Potion
Craft Magic Arms and Armor
Craft Rod
Craft Staff
Craft Wand
Craft Wondrous Item
Forge Ring
Scribe Scroll

Metamagic Feats
Empower Spell
Enlarge Spell
Extend Spell
Heighten Spell
Maximize Spell
Quicken Spell
Silent Spell
Still Spell
Widen Spell

Dragon Magazine

Dragon Magazine features monthly focus articles on the upcoming D&D 3.5 revision. For more information on changes to the haste, harm, and hold person spells, check out Dragon 307 (May), available on newsstands April 22, 2003. Or subscribe to Dragon for your monthly fix of the latest Dungeons & Dragons updates and meaty bonus features.


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