Vishara: Female half-elf paladin 2/cleric 8 of Mielikki/divine disciple 2/divine champion 1; CR 13; Medium humanoid; HD 2d10 plus 8d8 plus 2d8 plus 1d10; hp 61; Init +4; Spd 30 ft.; AC 18, touch 14, flat-footed 14; Base Atk +10; Grp +13; Atk +14 melee (1d6+5/18-20, +2 scimitar) or +15 ranged (1d8/x3, masterwork composite longbow); Full Atk +14/+9 melee (1d6+5/18-20, +2 scimitar) and +7 melee (1d4+1/18-20, kukri) or +15/+10 ranged (1d8/x3, masterwork composite longbow); SA smite evil, turn undead 5/day; SQ aura of good, detect evil, divine emissary, divine grace, half-elf traits, lay on hands, low-light vision, sacred defense +1; AL LG; SV Fort +16, Ref +10, Will +13; Str 17, Dex 19, Con 11, Int 10, Wis 15, Cha 14. Height 5 ft. 7 in., weight 150 lbs., 34 years old.
Skills and Feats: Concentration +5, Diplomacy +11, Gather Information +4, Knowledge (nature) +2, Knowledge (religion) +8, Knowledge (the planes) +2, Listen +3, Search +1, Sense Motive +4, Spellcraft +4, Spot +5; Craft Wondrous Item, Leadership, Power Attack, Two-Weapon Fighting, Weapon Focus (scimitar).
Smite Evil (Su): Once per day, Vishara can attempt to smite evil with one normal melee attack. She adds 2 to her attack roll and deals 2 extra points of damage. Smiting a creature that is not evil has no effect but uses the ability for that day.
Turn Undead (Su): Vishara can turn undead as an 8th-level cleric 5 times per day. Her turning check is 1d20+4, and she does 2d6+10 turning damage.
Aura of Good (Ex): Vishara's aura of good is equivalent to that of a 10th-level cleric of a good deity.
Detect Evil (Sp): Vishara can use detect evil at will as the spell.
Divine Emissary (Sp): Vishara can communicate telepathically with any outsider within 60 feet that serves Mielikki or is lawful good.
Divine Grace (Su): Vishara adds her Charisma modifier to her saving throws (already figured into the statistics above).
Half-Elf Traits: Vishara is immune to magic sleep spells and effects, and she has elven blood (for all effects related to race, she is considered an elf). Vishara also has a +2 racial bonus on saves against enchantment spells or effects, a +2 bonus on Diplomacy and Gather Information checks, and a +1 racial bonus on Listen, Spot, and Search checks (already figured into the statistics given above).
Lay on Hands (Su): Vishara can lay on hands and heal herself or others. She gains this ability as a paladin and as a divine champion. The total amount she can heal per day is 7 points
Sacred Defense (Su): Vishara adds +1 to her saving throws against divine spells and against the spell-like and supernatural abilities of outsiders.
Cleric Spells Prepared (6/6/6/4/4/3; save DC 12 + spell level): 0 -- detect magic (2), light (2), mending, purify food and drink; 1st -- bane, command, divine favor, longstrider*, magic weapon, shield of faith; 2nd -- barkskin*, bodyblades (Magic of Faerûn) (2), hold person, silence, spectral stag (Magic of Faerûn); 3rd -- fly*, mace of Odo (Magic of Faerûn), magic vestment, searing light; 4th -- command plants*, dismissal, divine power, weapon of the deity (Magic of Faerûn); 5th -- battletide (Magic of Faerûn), greater command, teleport*.
*Domain spell. Deity: None. Domains: Animal (cast animal friendship 1/day), Plant (rebuke plants 5/day), Travel (freedom of movement).
Languages: Common, Elven.
Possessions: +2 leather armor, +2 scimitar, kukri, masterwork composite longbow, 20 arrows, belt of giant's strength +4, gloves of dexterity +4, pearl of power (2nd-level spell).