Perinsa Falmarya: Female ghostwise halfling Barbarian 2/Ranger 4/Horizon Walker 2; CR 8; Small humanoid; HD 2d12+4 plus 4d8+8 plus 2d8+4; hp 56; Init +3; Spd 30 ft.; AC 19, touch 14, flat-footed 19; Base Atk +8; Grp +6; Atk +11 melee (1d6+2/19-20, masterwork two-bladed sword) or +13 ranged (1d6+2/x3, masterwork composite longbow [+2 Str bonus]); Full Atk +11/+6 melee (1d6+2/19-20, masterwork two-bladed sword) and +11 melee (1d6+2/19-20, masterwork two-bladed sword) or +13/+8 (1d6+2/x3, masterwork composite longbow [+2 Str bonus]); SQ animal companion (Merrywalker), combat style, fast movement, favored enemy (magical beasts +2), halfling traits, rage 1/day, speak without sound, terrain mastery (forest, plains), uncanny dodge, wild empathy +5; AL N; SV Fort +15, Ref +9, Will +5; Str 14, Dex 17, Con 14, Int 8, Wis 12, Cha 12. Height 3 ft. 2 in.
Skills and Feats: Climb +7, Heal +6, Hide +13, Jump +5, Knowledge (geography) +8, Listen +8, Move Silently +4, Speak Language +2, Spot +9, Survival +9, Swim +5; Endurance, Exotic Weapon Proficiency (two-bladed sword), Strong Soul, Track, Weapon Focus (two-bladed sword).
Animal Companion (Ex): Perinsa has a pony animal companion that serves as her mount and only constant friend.
Combat Style (Ex): Perinsa has chosen two-weapon combat as her combat style. She is treated as if she has the Two-Weapon Fighting feat when wearing light or no armor.
Favored Enemy: Perinsa has selected magical beasts as a favored enemy. She gains a +2 bonus on her Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against this type of creature. She gets the same bonus on weapon damage rolls against creatures of this type.
Halfling Traits: Perinsa has a +2 morale bonus on saving throws against fear, a +1 racial attack bonus with a thrown weapon, and a +2 racial bonus on Climb, Jump, Listen, and Move Silently checks (already figured into the statistics given above).
Rage (Ex): While Perinsa rages, the following changes to her statistics are in effect: (Str 18, Con 18, AC -2, +16 hit points, +2 to all melee attacks and damage, Fort save +17, Climb +9, Jump +7, Swim +7). Her fit of rage lasts for 7 rounds.
Speak without Sound (Su): Perinsa can communicate telepathically with any creature within 20 feet, just as if speaking to him or her. She can speak and listen to only one person at a time, and she must share a common language with the person or creature she speaks to telepathically, or the telepathic link fails.
Terrain Mastery: Perinsa has chosen forest and plains for her terrain mastery. She has a +4 competence bonus on Hide and Spot checks. She also gains a +1 insight bonus on attack and damage rolls against forest and plains creatures.
Uncanny Dodge (Ex): Perinsa retains her Dexterity bonus to Armor Class even if she is caught flat-footed or struck by an invisible attacker.
Wild Empathy (Ex): By making a successful wild empathy check, Perinsa can improve the attitude of an animal as if making a Diplomacy check to improve the attitude of a person. The ability normally takes 1 minute to use, and Perinsa and the animal have to be able to study each other (within 30 feet under normal visibility conditions).
Ranger Spells Prepared (1; save DC 11 + spell level): 1st -- entangle.
Languages: Common, Halfling, Undercommon, Elven.
Possessions: +1 chain shirt, cloak of resistance +2, masterwork two-bladed sword, masterwork composite longbow (+2 Str bonus), 40 arrows, wand of cure light wounds (20 charges), Heward's handy haversack, bedroll, winter blanket, flint and steel, climber's kit*, healer's kit*, whetstone, 2 weeks' rations, 3 waterskins, 3 tanglefoot bags, riding saddle, bit and bridle, 2 weeks' feed for pony, 218 gp.
*Already figured into the statistics given above.
Merrywalker: Female pony animal companion; CR --; Medium animal; HD 2d8+2; hp 11; Init +1; Spd 40 ft.; AC 13, touch 11, flat-footed 12; Base Atk +1; Grp +2; Atk -3 melee (1d3, hoof); Full Atk -3 melee (1d3, 2 hooves); SQ link, low-light vision, scent, share spells; AL N; SV Fort +4, Ref +4, Will +0; Str 13, Dex 13, Con 12, Int 2, Wis 11, Cha 4.
Skills and Feats: Listen +2, Spot +3; Endurance.
Link (Ex): Perinsa can handle Merrywalker as a free action, or push her as a move action.
Scent (Ex): Merrywalker can detect approaching enemies, sniff out hidden foes, and track by sense of smell.
Share Spells (Ex): Spells cast by Perinsa can also affect Merrywalker if the latter is within 5 feet for the whole duration of the spell.