Realmslore07/27/2005


The City Watch of Waterdeep, Part Two



Watch Sundries

Watch members inevitably become experts in particular neighborhoods, but in the last two decades the watch has made an effort to rotate patrol duties, mixing "area veterans" with watch members from other parts of the city, so every watch officer at least knows the street layout (and places of treacherous footing, poor visibility, or particular ambush danger) of the entire city.

Policing the sewers is now the duty of the City Guard, and the watch rarely enter them except when pursuing suspects or discovering sewer tunnels that connect with building cellars.

Every veteran watch member knows at least the heads and heirs of all Waterdhavian noble families by sight, plus the persistent troublemakers among the nobility. Many know most of the guildmaster's faces, too.

Forms of Address

Watch members customarily address male citizens as "goodsirs," except for persons they know to be Waterdhavian nobility, whom they call "gentlesirs." Mixed-gender groups of folk that include known nobles are called "gentles," and if the watch members don't recognize any nobles in the mob, they'll use the word "citizens" (even if they know many of them to be visitors).

Non-noble women are "goodwives" unless young, whereupon they become "goodlasses." Young males are usually called "jacks" or "my jacks" (as in: "What befalls? Hold and deliver truth, my jacks!")

"Hold!" (which means "Freeze!") and "Down arms!" (which means "Drop your weapons!") and "Talk truth!" (which means "Answer me!") are frequent watch commands.

When watch members address officers of superior rank, the word "sir" is the all-purpose formal address. "Sorn" is an added term of respect, somewhere between "trusted" and "worthy" in meaning, and is applied thus: "Sorn sir."

"Sorn" is also used in the other direction (by higher ranks addressing lower), but instead of "sir," it's added (or not added, if the speaker is grumpy or disapproving or merely bored) to the word "trusty."

In most daily situations (such as in barracks or on the streets, not in front of a Lord or Palace official or at a nobles' revel), watch officers tend to ignore rank formalities when their ranks are similar.

A watch patrol leader would think something was wrong, or she was being mocked, if members of her own patrol started calling her "sir" or "sorn sir," and so would a senior commander, if officers one rank lower than him did the same thing. This is due in part to the practice, now almost universal in the watch, of carefully being very formal and polite when you think your superior is making a mistake, or breaking the rules, or just being an ox-haunch (behaving like a jackass): in other words, clearly indicating your disapproval by tone and excessive formality without actually saying a single word of disagreement.

The watch places far more importance on diligent behavior while on duty (and springing to the aid of, or showing thoughtfulness toward, one's fellow watch officers) than on matters of etiquette. There's little or no discipline (beyond a sharp comment) for missing a salute or stumbling over another officer's title; the watch prides itself on being "family" (albeit a gruff, ungentle "slap-on-the-back, mock-one's-fellows" family) and not "a bunch of sniff-nosed, post-headed warriors."

Salutes

Members of the City Guard salute often, usually with a raised weapon, but watch members seldom do so.

Some little-used formal and ceremonial salutes exist, but the most common watch salute performed indicates respect for someone's judgment, prowess at arms, or bravery. The saluter draws to attention, looks at the person to be honored, and while doing so, sharply raps the hilt of a sheathed weapon (usually a belt dagger) with one closed fist.

To any watch superior, a watch member salutes by tapping his temple smartly with an upraised, vertical forefinger.

The replying salute to an inferior is identical only if the superior officer desires to convey profound respect or gratitude.

Otherwise, the superior officer bends the left arm (at the elbow) up and across in front of her, turning that hand edgewise-on with fingers and thumb together ("a karate chop"), and strikes it gently, down from above, with the outside of her right hand, similarly bent but formed into a fist. (The fist "bounces" off the fingers of the other hand, after striking just once.)

A covert salute from a watch member to another officer (used in exaggerated, not-trying-to-hide form by officers not certain of the rank of the person they're saluting): Put the heel of the horizontal right hand on one's own belt, then swing fingers together in a single "tap" against the belt (as if patting one's own belly). If this is immediately followed by a move to scratch one's own left shoulder, it means: "Hi, there! I've got trouble, big trouble, and need you to stay and confer with me. Contrive to get close to me in some non-obvious manner, so we can talk."

Pay

A watch member receives 25 gp upon joining, plus a free uniform, a pair of boots, training, and (one) weapon. If dismissed without completing training, all must be returned except 12 gp.

Thereafter the watch member receives free room and board at assigned watch barracks (bunk, small beer, simple fare, bath access, weapon oil; need not be accepted, or can be taken up only on a casual "feel like it tonight" basis), plus 5 sp per day (active duty or not), plus 4 sp per patrol (normally only one patrol per day per watch person, the day normally being divided into three slightly-overlapping shifts/patrols). Officers receive the same 5 sp rate, but 5 sp, 7 sp, or 1 gp per patrol, depending on rank.

The watch member also receives one replacement uniform, a pair of boots, and an additional weapon per year; others must be paid for out of salary. (Additional weapons and gear are often issued "for free" out of armory lockups for patrol use, but must be returned or replaced.)

To learn more about the City Watch, please read City of Splendors: Waterdeep, a Forgotten Realms supplement.

About the Author

Ed Greenwood is the man who unleashed the Forgotten Realms on an unsuspecting world. He works in libraries, writes fantasy, science fiction, horror, mystery, and even romance stories (sometimes all in the same novel), but he is still happiest churning out Realmslore, Realmslore, and more Realmslore. There are still a few rooms in his house with space left to pile up papers in . . .

Recent Realmslore
(MORE)
Recent Realms Articles
(MORE)

About Us Jobs New to the Game? Inside Wizards Find a Store Press Help Sitemap

©1995- Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All Rights Reserved.

Terms of Use-Privacy Statement

Home > Games > D&D > Forgotten Realms > Articles 
You have found a Secret Door!
Printer Friendly Printer Friendly
Email A Friend Email A Friend
Discuss This ArticleDiscuss This Article
Download This Article (.zip)Download This Article