Psionic Bestiary
Crystal Sunflower
By Scott Brocius and Mark A. Jindra

Crystal Sunflower
Medium Plant (Psionic)
Hit Dice: 8d8+8 (44 hp)
Initiative: +1
Speed: 0 ft.
Armor Class: 10 (-5 Dex, +5 natural), touch 5, flat-footed 10
Base Attack/Grapple: +6/+8
Attack: Root stab +8 melee (1d8+3)
Full Attack: Root stab +8 melee (1d8+3)
Space/Reach: 5 ft./5 ft. (10 feet with root stab)
Special Attacks: Psi-like abilities, reach, root stab, seed burst
Special Qualities: Low-light vision, plant traits
Saves: Fort +7, Ref --, Will +3
Abilities: Str 14, Dex --, Con 12, Int 12, Wis 13, Cha 11
Skills: Concentration +12, Listen +14, Spot +14
Feats: Alertness, Psionic Meditation, Psionic Weapon
Environment: Temperate and cold environments
Organization: Solitary, pair, patch (3-8), or field (20-80)
Challenge Rating: 4
Treasure: None
Alignment: Usually neutral
Advancement: 9-12 HD (Medium); 13-24 HD (Large)
Level Adjustment: --

Ahead, you see the shimmer of sunlight bounce off a perfectly carved crystal sculpture of a sunflower. Slowly the head of the flower turns to face you.

Crystal sunflowers look similar to normal sunflower plants, except that they appear to be made from crystal. This is only an illusion; they are organic just like most other plants. They can be found in almost any environment as long as there is sunshine and the climate doesn't get too hot in the summer.

Crystal sunflowers understand Common and Sylvan, but they cannot speak.

Combat

Crystal sunflowers attack creatures as a means for self-fertilization. They use their seed burst and root stab to kill passing creatures and then drag the bodies into the ground for food. When possible, crystal sunflowers use their Psionic Weapon feat to deal extra damage in melee.

Psi-Like Abilities: At will -- biofeedback (damage reduction 4/--*), energy adaptation (Manifesting time: Immediate action*), inertial armor (AC 7*). Manifester level 8th. The save DCs are Charisma-based.

*Includes augmentation for crystal sunflower's manifester level.

Reach (Ex): The crystal sunflower has an extended reach with its root stab. Its normal reach is doubled for this attack; giving a Medium crystal sunflower a reach of 10 feet and a Large Crystal sunflower a reach of 20 feet.

Root Stab (Ex): The crystal sunflower's primary attack is to stab with a sharpened root from under the ground. Unless the target has a means of seeing through the ground or has the tremorsense special quality, treat this attack as if the attacker is unseen. The target cannot use its Dexterity bonus (if any) to Armor Class, and the crystal sunflower gains a +2 bonus on the attack roll.

Seed Burst (Ex): Up to three times a day, the crystal sunflower can expel seeds from its head with the same effects as the swarm of crystals power. The damage done by this attack is 3d4 with no saving throw.

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