Episode 2 (Oct 2006)
Complete Mage

Open Full Player Digg This!

Don't just read about D&D's latest news and announcements--listen to them as well! And where better to find inside information than from the very halls of Wizards of the Coast? The first of October’s D&D podcasts, R&D's Mike Mearls grills Andy Collins on the latest addition to the Complete series: Complete Mage.

October Episode

  • R&D's Mike Mearls sits down with Complete Mage’s Lead Developer, Andy Collins, to discuss its new reserve feats, prestige classes, and the philosophical approach to the book.
  • Mike and Andy face off on two contentious issues (at least, contentious between the two of them): the value of mundane equipment, and starting each session with immediate combat.
  • Download it now! (23 Mbs) Click on the link to listen to the file in your browser, or right-click Save As to download to your computer.

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About the Authors

David Noonan is a designer/developer for Wizards of the Coast. His credits include co-designing Dungeon Master's Guide II, Heroes of Battle, and numerous products for the Eberron campaign setting. He lives in Washington state with his wife, son, and daughter.

Mike Mearls is the dark hope of chaotic evil: young, handsome, well endowed in abilities and aptitudes, thoroughly wicked, depraved, and capricious. Whomever harms Mearls had better not brag of it in the presence of one who will inform the Demoness Lolth!

Evil to the core, Mearls is cunning, and if the situation appears in doubt, he will use bribery and honeyed words to sway the balance in his favor. He is not at all adverse to gaining new recruits of any sort, and will gladly accept adventurers into the ranks, but he will test and try them continually. Those who arouse suspicion will be quietly murdered in their sleep; those with too much promise will be likewise dealt with, for Mearls wants no potential usurpers or threats to his domination.


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