Map-a-Week06/03/2004


The Mansion



Mansion! This month features four new maps of a mansion suitable for use as a setting for a haunting or a modern-day villain. It begins with the ground floor and second floor then extends up one keep and then through another tower, and finally another keep. Each floor has rooms that can hold many a skeleton, ghost, or gun-toting thug.

06/24 Mansion 4: The other keep is shorter but more complex in structure than the previous keep. Lots of rooms, a squared off ground structure, and a different design philosophy combine to make this keep a place you might not mind visiting. Download 72dpi JPG (117k)
Download 150dpi JPG (257k)
Download 300dpi JPG (665k)
06/17 Mansion 3: The tower is a high cylindrical structure that uses every bit of its interior for rooms, yielding lots of space to use. A spiral staircase connects all the floors and serves as the structure's spine. Download 72dpi JPG (125k)
Download 150dpi JPG (273k)
Download 300dpi JPG (705k)
06/10 Mansion 2: Next on our tour is the keep, complete with spiral staircase, arrow slits, and small rooms to hold your . . . willing guests. There is even a balcony to wave from. Download 72dpi JPG (119k)
Download 150dpi JPG (262k)
Download 300dpi JPG (676k)
06/03 Mansion 1: The first and second floors are first on our tour of the mansion. Note the sturdy construction, double doors, and angled roof. Download 72dpi JPG (118k)
Download 150dpi JPG (257k)
Download 300dpi JPG (658k)

(Map-A-Week Archives)

Recent Map-a-Weeks
(MORE)
Recent Articles
(MORE)

About Us Jobs New to the Game? Inside Wizards Find a Store Press Help Sitemap

©1995- Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All Rights Reserved.

Terms of Use-Privacy Statement

Home > Games > D&D > Articles 
You have found a Secret Door!
Printer Friendly Printer Friendly
Email A Friend Email A Friend
Discuss This ArticleDiscuss This Article