Map-a-Week
February 2003
Cartography by Rob Lazzaretti

"This month I decided to go back to some old maps from my dusty archives," says Rob. "I offer a blank world map, which can be used however the Dungeon Master would like. The remaining three maps comprise the levels of an old, sturdy castle filled with chambers, waiting to be inhabited by those who would defend it." Fans of the older Birthright setting might recognize these gems, now available sans map labels for use in your game's setting.

02/27 Castle, Upper Level of Lord's Hall and Illustrated View: The final map in this series details the uppermost levels of the Lord's Hall. The sleeping chambers of the lord and lady of the castle would be mostly likely to be located here.

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02/20 Castle, Upper Level: This map shows the details of the upper level of the castle. You can see how the gatehouse works, as well many areas to explore and possibly fight through.

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02/13 Castle, Ground Level: Here is the main floor of a castle ready for any group of adventurers to explore, invade, or inhabit. Features include stables, two wells, a chapel, and various chambers for living and working.

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02/06 World Overview: This blank world map can be a starting point for a new adventure or used as a visual aid to players to a new world that has yet to be explored. If you just adjust it's scale, it can represent a whole world, a continent, or an island.

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