One important question came up on the message boards this week: how are the stat cards changing?
The stat cards have been completely redesigned to use a double-sided layout. Let's take a closer look at the rare Medusa Archer:
Side A of the card (call it "the front") contains the information that you'll need outside of the Medusa's turn. You have her defenses and hit points on the left and her melee basic attack on the right. (This is also where an aura would be, as seen on the common Snake Swarm.)
The back of the stat card contains the rest of her attacks or other powers that are used on her turn. For example, the back side of the visible Unicorn has Horn Touch, an encounter power that is used with a minor action.
We're not actively designing the creatures to fit on a stat card, so there will be some variations from this pattern. Some creatures are too long and complex to completely fit on the stat card, such as the extremely complex solo aberrant that you'll find in the next preview.
To continue with the snake theme, this set also has the uncommon Yuan-Ti Fangblade. The Fangblade has an attack power that is devastating against immobilized creatures, so you'll want to make sure you build encounters with creatures that can immobilize. There are two examples in this preview alone: both the Medusa Archer and the rare Harpy have the ability to immobilize the PCs.
Next time, I'll introduce a theme that is spread throughout all three 2009 monster sets.
About the Author
Peter Lee works as a game designer for Wizards of the Coast, where he splits his time between RPG design and leading the design for D&D Miniatures.
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