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Planar Substitution Levels

Despite the planar cachet associated with the prestige classes in this book, your character may not have the option of pursuing such a class. Taking planar substitution levels for your class is a way for you to continue taking levels of your favorite class while still enhancing your ability to adventure in a multiplanar campaign.

Substitution levels are levels of a given class that you take instead of the level described in the base class. A substitution level is not multiclassing -- you remain within your class for which the substitution level is targeted. You can't multiclass into a substitution level from another class for which the substitution level is not targeted. For instance, a fighter can't take a planar substitution level for the rogue or monk classes.

To qualify to take a planar substitution level, you must meet any one of the following criteria:

  • Have 1 rank of Knowledge (the planes).
  • Have a heritage feat (described later in this chapter).
  • Have the extraplanar subtype when on the Material Plane.
  • Have visited a plane other than the Material Plane.

Every class has a number of planar substitution levels, each of which you may select at a specified class level. When you take a substitution level for your class at a given level, you give up the abilities described at that level for your base class, and you get the substitution level benefits instead. You can't go back and gain the level benefits for the level you swapped out -- when you take your next standard level in your class, you gain the next higher level as if you had gained the previous level normally. For instance, if you are a 3rd-level fighter and take the planar fighter substitution level for 4th level, you forever lose the benefits normally provided to a standard 4th-level fighter (gaining instead the planar substitution benefits for a 4th-level fighter). When you gain another level in fighter, you gain the 5th-level benefits standard to the fighter class.

You need not take all the substitution levels provided for each class. For instance, a barbarian may decide only to take the planar substitution level at 7th level, ignoring the previous substitution levels.

Each substitution level benefit describes what occurs to the base ability not gained, if that ability would normally increase at a specific rate (such as the barbarian's trap sense).

Sorcerer

Though many claim a sorcerer's power derives from draconic heritage, a few sorcerers believe that their arcane prowess comes from an even purer source -- the planes themselves. It isn't uncommon to see sorcerers traveling the multiverse in search of support for this belief.

Unlike other spellcasters, the sorcerer has a limited ability to customize his talents for planar adventuring. With a small list of spells known, the sorcerer who wishes to adapt to life on the planes must choose his tools wisely. Even so, the wide variety of challenges awaiting the planar sorcerer demands a slightly more adaptable approach to spellcasting.

The sorcerer can choose 3 planar substitution levels: one at 5th level, one at 9th level, and one at 13th level.

Hit Die: d4.

Requirements

To take sorcerer substitution levels, the character must be a sorcerer about to take her 5th, 9th, or 13th level of sorcerer.

Class Skills

Sorcerer substitution levels grant the class skills as the base sorcerer class plus Knowledge (the planes).

Skill Points at Each Level: 2 + Intelligence modifier.

Class Features

All of the following are features of the sorcerer's planar substitution levels.

Force-Charged Energy (Su): At 5th level, a planar sorcerer can lace his spells with pure force, the better to affect the various energy-resistant elementals and outsiders he faces. At the sorcerer's option, half of the energy damage dealt by a spell he casts is replaced by force damage. This effect can be applied to any spell that deals acid, cold, electricity, fire, or sonic damage.

The maximum spell level to which the planar sorcerer can apply this effect is one lower than the highest level of sorcerer spell that he can cast. For instance, a 5th-level planar sorcerer can apply this effect to 0- and 1st-level sorcerer spells, while an 18th-level planar sorcerer can apply it to spells of level 0 through 8.

This substitution feature replaces the base sorcerer's ability to learn a new 2nd-level spell at 5th level. From this point on, the planar sorcerer's number of 2nd-level spells known is one fewer than the value shown on Table 3-17 in the Player's Handbook.

Extraplanar Spell Penetration (Ex): The 9th-level planar sorcerer can imbue his spells with the ability to penetrate the spell resistance of extraplanar creatures more readily. Three times per day, the sorcerer may add his Charisma bonus to all his caster level checks made to overcome the spell resistance of extraplanar creatures for one round.

This substitution feature replaces the base sorcerer's ability to learn a new 4th-level spell at 9th level. From this point on, the planar sorcerer's number of 4th-level spells known is one fewer than the value shown on Table 3-17 in the Player's Handbook.

Spontaneous Planar Summoning (Su): The 13th-level planar sorcerer learns to summon extraplanar creatures spontaneously. When he selects this substitution feature, the sorcerer selects one of the following categories: elementals (creatures of the elemental type), celestial creatures (creatures with the celestial template), or fiendish creatures (creatures with the fiendish template). He may use any spell slot to spontaneously cast a summon monster spell of the same level, but he may use that spell to summon only creatures of the selected category.

For example, a 13th-level sorcerer who chose elementals could use one of his 6th-level spell slots to cast summon monster VI. He could use that spell to summon a single Large elemental or janni, 1d3 Medium elementals (from the 5th-level summoning list), or 1d4+1 mephits (from the 4th-level summoning list). He could not use the spell to summon creatures that weren't elementals.

This substitution feature replaces the base sorcerer's ability to learn a new 6th-level spell at 13th level. From this point on, the planar sorcerer's number of 6th-level spells known is one fewer than the value shown on Table 3-17 in the Player's Handbook.

Table 2-11: Sorcerer Planar Substitution Levels

Substitution
Level
Base
Attack

Bonus
Fort
Save
Ref
Save
Will
Save
Special
5th 2 1 1 4 Force-charged energy
9th 4 3 3 6 Extraplanar spell penetration
13th 6 4 4 8 Spontaneous planar summoning
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