Previews12/14/2003


See What's "In the Works" for Early 2004



Keep Your Plans Secret and Your Game Moving

Behind this sturdy four-panel screen, you control all that takes place in the fantasy realms of your Dungeons & Dragons game. Featuring stunning new art, this invaluable game aid helps you guard your notes, die rolls, miniatures, and other surprises from your players' eyes. The new landscape format makes it easier for you to see the table in front of your screen while maximizing the space you have behind it.

Each jam-packed panel contains a number of useful tables taken directly from the rulebooks. Every table includes a page number reference you can use to look up more detailed information. You'll also find some tables modified specifically for this screen that will help you get the information you need as quickly as possible during play.

Also included is a bonus four-panel screen geared toward the action-packed world of your d20 Modern campaign. Because both screens fully support the d20 System, they can be used separately or together by an experienced Dungeon Master or Gamemaster.

The thing that really makes this DM screen different from the DM screen you may having been using since 3rd Edition came out (aside from the v.3.5 rules on the inside and the new artwork on the outside) is the landscape format. The new screen design spans across more of the table, allowing you to spread out your DM notes, minis, and such so that you can get at what you need without reshuffling for every encounter. The new format also makes it a lot easier for you to see and (more importantly) reach over the screen so you can see what your players are up to and so you can maneuver your miniatures around your battle mat.

Another thing that makes this DM screen different is the fact that it also comes with a GM screen -- a bonus screen that's been designed to be used in a d20 Modern game. So if you play d20 Modern (or are thinking about it), you've got the screen you'd want to have in front of you, chock full of information like vehicle collision damage, computer use skill checks, and the burst radii of explosives. The beauty of the screen (and the d20 System) is that if you don't play d20 Modern, you've still got a screen filled with information like defense modifiers, actions in combat, substance hardness and hit points, and the burst radii of explosives (ever toss around flaming oil, thunderstones, or fireballs?).

Regardless of which screen you've got in front of you (or even if you're using both), you've got a terrific amount of on-the-fly information that you'd want to have at your fingertips throughout the course of any game session. And, if the quick-reference table, chart, or graphic doesn't quite cut it for the particular situation you're adjudicating, you can easily look up the rule in the rulebook by flipping to the designated page that's indicated at the top of every entry -- an extra-cool convenience the folks at Paizo introduced when we collaborated on the promotional screen they included in the phenomenally popular Dragon Magazine issue #310.

Here's a look at the great new art, created by Adam Rex, that will be featured on the outside of the DM screen.

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And a peek at the front of the d20 Modern screen, with stunning artwork by Dave Johnson:

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