D&D Glossary



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Halfling domain

Deities: Arvoreen, Brandobaris, Cyrrollalee, Sheela Peryroyl, Urogalan, Yondalla.

Granted Powers: Once per day, you can add your Charisma modifier to your Climb, Jump, Move Silently, and Hide checks. Using this extraordinary ability is a free action, and the effect lasts for 10 minutes.

Halfling Domain Spells

1 Magic Stone: Three stones gain +1 on attack, deal 1d6 +1 damage.

2 Cat's Grace: Subject gains +4 to Dex for 1 min./level.

3 Magic Vestment: Armor or shield gains +1 enhancement per four levels.

4 Freedom of Movement: Subject moves normally despite impediments.

5 Mordenkainen's Faithful Hound: Phantom dog can guard, attack.

6 Move Earth: Digs trenches and builds hills.

7 Shadow Walk: Step into shadow to travel rapidly.

8 Word of Recall: Teleports you back to designated place.

9 Foresight: "Sixth sense" warns of impending danger.

Source: Player's Guide to Faerûn

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