D&D Fight Club08/03/2001


Kitzukhan: Thri-Kreen Monk



Kitzukhan is an arrogant example of his race. He is a loner, due mostly to his belief that the thri-kreen are superior to all other forms of life. Everything else is either a raw material or food.

Trained as a monk, Kitzukhan constantly seeks new ways to hone his skills. Adventurers offer the perfect opportunity to test his abilities. He initiates contact by challenging one (or more if he judges the party to be weak) to combat. If the proposed opponent accepts, he does his best to kill -- though he refrains from using his poison attack. (The poison he reserves for true hunting; this is just sport.) If the challenged adventurer doesn't accept or other party members interfere with the battle, he flees. He then uses his chameleon, speed, and leaping abilities to stalk the party. By not accepting, or interfering, the party has broken his rules; the heroes no longer deserve any "honor" from him. His plan at this point is to exterminate the entire party by whatever method is the quickest.

Kitzukhan uses his chameleon ability almost all of the time, except when he presents himself to a party. Then, he makes sure the adventurers can spot him from an appropriate distance so as not to surprise the party initially. Upon entering combat, he like all thri-kreen, uses displacement to confuse opponents. He also enjoys employing lesser metaphysical weapon on his gythka during challenges. He likes the reaction the shimmering effect causes in lesser beings. Kitzukhan can make unarmed attacks with all of his hands, but cannot make multiple attacks with any of them.

Kitzukhan is presented here in three versions, for varied challenge levels, and with magic items equivalent to the value that a NPC of his level should have.

[5th level Thri-Kreen]/2nd level Monk

[6th level Thri-Kreen]/5th level Monk

[6th level Thri-Kreen]/11th level Monk

Challenge Rating: 8 [6 thri-kreen, +2 for monk class levels]

Challenge Rating: 12 [7 thri-kreen, +5 for monk class levels]

Challenge Rating: 18 [7 thri-kreen, +11 for monk class levels]

Hit Dice: 5d8 [thri-kreen] + 2d8 [monk] + 7 [Con]

Hit Dice: 6d8 [thri-kreen] + 5d8 [monk] + 33 [Con]

Hit Dice: 6d8 [thri-kreen] + 11d8 [monk] + 51 [Con]

Hit Points: 38

Hit Points: 82

Hit Points: 127

Initiative Modifier: +3 [+3 Dex]

Initiative Modifier: +3 [+2{3}Dex (gloves)]

Initiative Modifier: +9 [+3{5} Dex (gloves), +4 Improved Initiative]

Speed: 60 ft., 120 ft. with boots of striding and springing

Speed: 100 ft., 200 ft. with boots of striding and springing

Speed: 140 ft., 280 ft. with boots of striding and springing

Armor Class: 21 [+3 Dex, +5 natural, +2 Wis, +1 ring]

Armor Class: 27[+2{3} Dex (gloves), +7 natural, +1 monk, +2 Wis, +3 bracers, +1 ring]

Armor Class: 35 [+3{5} Dex (gloves), +7 natural, +2 monk, +2{4} Wis (periapt), +5 bracers, +2 ring]

Attacks:

  • 4 claws +7 melee [+5 thri-kreen, +1 monk, +1 Str] (1d6+1) [unarmed strike damage for each natural claw attack] plus bite +5 [+3 thri-kreen, +1 monk, +1 Str] 1d4 + poison

    OR
  • gythka +5/+5 [+3 thri-kreen, +1 monk, +1 Str] (1d8+1 [crit x3])

    OR
  • chatkcha +9/+9 [+5 thri-kreen, +1 monk, +3 Dex] (1d8+1 [crit x3])

Attacks:

  • 4 claws +14 melee [+5 thri-kreen, +3 monk, +6 Str] (1d10+6) [unarmed strike damage base increase for large size, Sword & Fist pg. 62] plus bite +11[+3 thri-kreen, +3 monk, +6 Str] 1d4 + poison

    OR
  • gythka +11/+11 [+3 thri-kreen, +3 monk, +6 Str] (1d8+6 [crit x3])

    OR
  • chatkcha +10/+10 [+5 thri-kreen, +3 monk, +2{3} Dex (gloves)] (1d8+2 [crit x3])

Attacks:

  • 4 claws +21 melee [+5 thri-kreen, +8 monk, +6{8} Str (belt)] (1d12+8) plus bite +19 [+3 thri-kreen, +8 monk, +6{8} Str (belt)] 1d4 + poison

    OR
  • gythka +19/+19/+14 [+3 thri-kreen, +8/+8/+3 monk, +6{8} Str (belt)] (1d8+8 [crit x3])

    OR
  • chatkcha +18/+18 [+5 thri-kreen, +8 monk, +3{5} Dex (gloves)] (1d8+8 [crit x3])

Face/Reach: 5 ft. x 5 ft./5 ft.

Face/Reach: 5 ft. x 5 ft./5 ft.

Face/Reach: 5 ft. x 5 ft./5 ft.

Size: Medium

Size: Large

Size: Large

Special Attacks/Qualities:

  • Darkvision 60 ft.
  • Sleep Immunity (Ex) -- Thri-kreen are immune to sleep psionics, magic, and effects.
  • Psionics (Sp) -- At will, chameleon and know direction; 1/day - - displacement, lesser metaphysical weapon. These abilities are as the powers manifested by a 10th-level psion.

Chameleon power: Can alter coloration of itself and its equipment to match surroundings. Gives +8 racial bonus to Hide checks, not included below.

Displacement: Appear to be about 2 feet away from true location. Benefit from a 50% miss chance as if totally concealed, but displacement does not prevent enemies from targeting you normally. True seeing reveals true location. Duration: 1 round/lvl.

Know direction: Can instantly detect north. If in a place where magnetic field lines do not specify north, may know the direction of a preeminent landmark.

Lesser metaphysical weapon: One weapon (or group of 50 projectiles) gains a +1 enhancement bonus on attack and damage rolls (duration 1 hr/lvl). Does not stack with a masterwork weapon's +1 attack bonus. Projectiles lose their enhancement when used, but thrown weapons don't.

  • Improved Grab (Ex) -- Must hit with one or more claw attacks. Grapple check gets +2 bonus for each additional claw hit. If grapple succeeds, it automatically bites. The bite deals normal damage and injects poison.
  • Paralysis (Ex) -- Fort save DC 14 or be paralyzed for 10 minutes from bite. Thri-kreen secrete enough poison to bite once per day.
  • Leap (Ex) -- +30 competence bonus to all Jump checks; is not limited to maximum distances.
  • Superior Two-Weapon Fighting (Ex) -- Thri-kreen do not suffer any attack or damage penalties for using gythka as double weapons.
  • Multiattack and Multidexterity feats -- can attack with all four claws with no penalty.
  • Flurry of blows
  • Fast Movement
  • Unarmed Strike
  • Stunning Attack 2/day
  • Evasion

Special Attacks/Qualities:

  • Darkvision 60 ft.
  • Sleep Immunity (Ex) -- Thri-kreen are immune to sleep psionics, magic, and effects.
  • Psionics (Sp) -- At will, chameleon and know direction; 1/day -- displacement, lesser metaphysical weapon. These abilities are as the powers manifested by a 10th-level psion (see below).

Chameleon power: Can alter coloration of itself and its equipment to match surroundings. Gives +8 racial bonus to Hide checks, not included below.

Displacement: Appear to be about 2 feet away from true location. Benefit from a 50% miss chance as if totally concealed, but displacement does not prevent enemies from targeting you normally. True seeing reveals true location. Duration: 1 round/lvl.

Know direction: Can instantly detect north. If in a place where magnetic field lines do not specify north, may know the direction of a preeminent landmark.

Lesser metaphysical weapon: One weapon (or group of 50 projectiles) gains a +1 enhancement bonus on attack and damage rolls (duration 1 hr/lvl). Does not stack with a masterwork weapon's +1 attack bonus. Projectiles lose their enhancement when used, but thrown weapons don't.

  • Improved Grab (Ex) -- Must hit with one or more claw attacks. Grapple check gets +2 bonus for each additional claw hit. If grapple succeeds, it automatically bites. The bite deals normal damage and injects poison.
  • Paralysis (Ex) -- Fort save DC 14 or be paralyzed for 10 minutes from bite. Thri-kreen secrete enough poison to bite once per day.
  • Leap (Ex) -- +30 competence bonus to all Jump checks; is not limited to maximum distances.
  • Superior Two-Weapon Fighting (Ex) -- Thri-kreen do not suffer any attack or damage penalties for using gythka as double weapons.
  • Multiattack and Multidexterity feats -- can attack with all four claws with no penalty.
  • Flurry of blows
  • Fast Movement
  • Unarmed Strike
  • Stunning Attack 5/day
  • Evasion
  • Still Mind
  • Slow Fall 30 ft.
  • Purity of Body

Special Attacks/Qualities:

  • Darkvision 60 ft.
  • Sleep Immunity (Ex) -- Thri-kreen are immune to sleep psionics, magic, and effects.
  • Psionics (Sp) -- At will, chameleon and know direction; 1/day -- displacement, lesser metaphysical weapon. These abilities are as the powers manifested by a 10th-level psion (see below).

Chameleon power: Can alter coloration of itself and its equipment to match surroundings. Gives +8 racial bonus to Hide checks, not included below.

Displacement: Appear to be about 2 feet away from true location. Benefit from a 50% miss chance as if totally concealed, but displacement does not prevent enemies from targeting you normally. True seeing reveals true location. Duration: 1 round/lvl.

Know direction: Can instantly detect north. If in a place where magnetic field lines do not specify north, may know the direction of a preeminent landmark.

Lesser metaphysical weapon: One weapon (or group of 50 projectiles) gains a +1 enhancement bonus on attack and damage rolls (duration 1 hr/lvl). Does not stack with a masterwork weapon's +1 attack bonus. Projectiles lose their enhancement when used, but thrown weapons don't.

  • Improved Grab (Ex) -- Must hit with one or more claw attacks. Grapple check gets +2 bonus for each additional claw hit. If grapple succeeds, it automatically bites. The bite deals normal damage and injects poison.
  • Paralysis (Ex) -- Fort save DC 14 or be paralyzed for 10 minutes from bite. Thri-kreen secrete enough poison to bite once per day.
  • Leap (Ex) -- +30 competence bonus to all Jump checks; is not limited to maximum distances.
  • Superior Two-Weapon Fighting (Ex) -- Thri-kreen do not suffer any attack or damage penalties for using gythka as double weapons.
  • Multiattack and Multidexterity feats -- can attack with all four claws with no penalty.
  • Flurry of blows
  • Fast Movement
  • Unarmed Strike
  • Stunning Attack 10/day
  • Improved Evasion
  • Still Mind
  • Slow Fall 50 ft.
  • Purity of Body
  • Wholeness of Body (cure 22 hp per day on self)
  • Leap of the Clouds
  • Ki Strike (+1)
  • Diamond Body

Saving Throws:

Fortitude +5 [+1 thri-kreen, +3 monk, +1 Con]
Reflex +10 [+4 thri-kreen, +3 monk, +3 Dex]
Will +9 [+4 thri-kreen, +3 monk, +2 Wis]

Saving Throws:

Fortitude +9 [+2 thri-kreen, +4 monk, +3 Con]
Reflex +12 [+5 thri-kreen, +4 monk, +2{3} Dex (gloves)]
Will +11 [+5 thri-kreen, +4 monk, +2 Wis]

Saving Throws:

Fortitude +15 [+2 thri-kreen, +7 monk, +3 Con, +3 cloak]
Reflex +20 [+5 thri-kreen, +7 monk, +3{5} Dex (gloves), +3 cloak]
Will +19 [+5 thri-kreen, +7 monk, +2{4} Wis (periapt), +3 cloak]

Strength: 13

Strength: 22

Strength: 26 [+4 belt]

Dexterity: 16

Dexterity: 16 [+2 gloves]

Dexterity: 20 [+4 gloves]

Constitution: 12

Constitution: 16

Constitution: 16

Intelligence: 10

Intelligence: 10

Intelligence: 10

Wisdom: 14

Wisdom: 14

Wisdom: 18 [+4 periapt]

Charisma: 12

Charisma: 12

Charisma: 12

Skills [28 thri-kreen, 8 monk]: Balance +7 [+4 thri-kreen, +3 Dex], Climb +7 [+6 thri-kreen, +1 Str], Hide +11 [+8 thri-kreen, +3 Dex], Jump +37 [+6 thri-kreen, +1 Str, +30 Leap], Move Silently + 7 [+4 monk, +3 Dex], Sense Motive +6 [+4 thri-kreen, +2 Wis], Tumble +7 [+4 monk, +3 Dex]

Skills [30 thri-kreen, 20 monk; all Dex skills have +1 additional bonus from gloves]: Balance +9 [+4 thri-kreen, +3 Dex, +2 synergy from Tumble], Climb +12 [+6 thri-kreen, +6 Str], Hide +17 [+10 thri-kreen, +4 monk, +3 Dex], Jump +42 [+6 thri-kreen, +6 Str, +30 Leap], Move Silently +10 [+7 monk, +3 Dex], Sense Motive +10 [+4 thri-kreen, +4 monk, +2 Wis], Tumble +8 [+5 monk, +3 Dex],

Skills [30 thri-kreen, 44 monk; all Str, Dex, & Wis skills have +2 additional bonus from magic items]: Balance +11 [+4 thri-kreen, +5 Dex, +2 synergy from Tumble], Climb +14 [+6 thri-kreen, +8 Str], Hide +25 [+10 thri-kreen, +10 monk, +5 Dex], Jump +54 [+6 thri-kreen, +10 monk, +8 Str, +30 Leap], Move Silently + 18 [+13 monk, +5 Dex], Sense Motive +12 [+4 thri-kreen, +4 monk, +4 Wis], Tumble +12 [+7 monk, +5 Dex]

Feats [2 thri-kreen, 4 bonus thri-kreen *, 1 monk]: Deflect Arrows*, Dodge, Exotic Weapon Proficiency (gythka)*, Exotic Weapon Proficiency (chatkcha)*, Multiattack, Multidexterity, Two Weapon Fighting*.

Feats [2 thri-kreen, 4 bonus thri-kreen*, 1 free monk, 2 monk]: Deflect Arrows*, Dodge, Exotic Weapon Proficiency (gythka)*, Exotic Weapon Proficiency (chatkcha)*, Improved Trip [free monk feat], Mobility, Multiattack, Multidexterity, Two Weapon Fighting *.

Feats [2 thri-kreen, 4 bonus thri-kreen*, 1 free monk, 4 monk]: Deflect Arrows*, Dodge, Exotic Weapon Proficiency (gythka)*, Exotic Weapon Proficiency (chatkcha)*, Improved Initiative, Improved Trip [free monk feat], Mobility, Multiattack, Multidexterity, Spring Attack, Two Weapon Fighting *.

Alignment: Lawful evil

Alignment: Lawful evil

Alignment: Lawful evil

Languages: Thri-Kreen, Common

Languages: Thri-Kreen, Common

Languages: Thri-Kreen, Common

Equipment: The bonuses for these items are included in the statistics above. [7,200 gp for 7th level character] boots of striding and springing [2,500 gp], brooch of shielding [1,500 gp], potion of bull's strength [300 gp], potion of cat's grace [300 gp], potion of cure moderate wounds (2) [600 gp], ring of protection +1 [2000 gp]

Equipment: The bonuses for these items are included in the statistics above. [21,000 gp for 12th level character] boots of striding and springing [2,500 gp], bracers of armor +3 [9,000 gp], brooch of shielding [1,500 gp], gloves of dexterity +2 [4,000 gp], potion of bull's strength [300 gp], potion of cat's grace [300 gp], potion of cure moderate wounds (2) [600 gp], potion of heroism [750 gp], ring of protection +1 [2000 gp]

Equipment: The bonuses for these items are included in the statistics above. [100,000 gp for 18th level character] belt of giant strength +4 [16,000 gp], boots of striding and springing [2,500 gp], bracers of armor +5 [25,000 gp], cloak of resistance +3 [9,000 gp], gloves of dexterity +4 [16,000 gp], periapt of wisdom +4 [16,000 gp], ring of protection +2 [8000 gp]

For more information about Kitzukhan's psionic abilities, see the Psionics Handbook. For complete statistics on thri-kreen and other psionic creatures such as gem dragons (amethyst, crystal, emerald, sapphire, and topaz dragons), and su-monsters, download our Psionics Handbook web enhancement.

About the Author

"I knew at an early age growing up in Oregon, I wanted play professional baseball. I worked hard everyday, and at the age of 25, I got my ..."

Oh wait. That's that other guy.

Scott Brocius has been "kicking around" with the D&D game since being introduced to it 1980. He's been an RPGA member for several years, and has helped organize and run RPGA events for several conventions, including Origins, Three Rivers Game Fest, and AndCon. The new edition of D&D has renewed his love for and interest in the game.

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