| General Feats |
Prerequisites |
Benefit |
| Battle Blessing |
Ability to cast paladin spells |
Cast paladin spells more quickly |
| Spontaneous Domains |
Ability to cast 3rd-level spells; access to two or more domains |
Leave your domain spell slots open to be filled at need |
| Swift Call |
Special mount class feature |
Call special mount as a swift action |
| Divine Feats |
Prerequisites |
Benefit |
| Retrieve Spell |
Any two divine feats, ability to turn or rebuke undead |
Spend turn/rebuke attempts to regain a previously cast spell |
| Spiritual Counter |
Any other divine feat, ability to turn or rebuke undead |
Spend turn/rebuke attempts to counterspell |
| Domain Feats |
Prerequisites |
Benefit |
| Air Devotion |
-- |
Gain bonus to AC; ranged attacks have a 50% miss chance against you |
| Animal Devotion |
-- |
Gain bonuses based on animal influence chosen |
| Chaos Devotion |
-- |
Gain bonus on attack rolls or to AC (randomly determined) for 1 minute |
| Death Devotion |
-- |
Cause one weapon to bestow negative levels |
| Destruction Devotion |
-- |
Reduce enemy's armor or natural armor bonus for 1 minute |
| Earth Devotion |
-- |
Move freely through difficult terrain or create difficult terrain |
| Evil Devotion |
-- |
Grant yourself and allies within 30 feet DR/good for 1 minute |
| Fire Devotion |
-- |
Appear to be on fire, deal extra fire damage with melee attacks |
| Good Devotion |
-- |
Grant yourself and allies within 30 feet DR/evil for 1 minute |
| Healing Devotion |
-- |
Gain or grant fast healing for 1 minute |
| Knowledge Devotion |
-- |
Gain bonuses on attack rolls and damage rolls against specific creature types based on your knowledge of them |
| Law Devotion |
-- |
Gain bonus on attack rolls or to AC until your next action |
| Luck Devotion |
-- |
Improve damage roll to average result |
| Magic Devotion |
-- |
Make a ranged touch attack that deals 1d6 damage/two character levels |
| Plant Devotion |
-- |
Gain +2 bonus to natural armor and fortification effect based on character level |
| Protection Devotion |
-- |
Create 30-ft.-radius protective aura centered on yourself |
| Strength Devotion |
-- |
Gain adamantine slam attack and the ability to overcome hardness with melee attacks |
| Sun Devotion |
-- |
Cause your melee weapon to glow and deal extra sacred/profane damage |
| Travel Devotion |
-- |
Move your speed as a swift action |
| Trickery Devotion |
-- |
Create a simulacrum of yourself that can perform certain actions based on your level |
| War Devotion |
-- |
Improve your ability to fight defensively |
| Water Devotion |
-- |
Summon a water elemental with HD based on your character level |
| Metamagic Feat |
Prerequisites |
Benefit |
| Imbued Healing |
Ability to cast conjuration (healing) spells, access to one or more domains |
Provide beneficial carrier effects with healing spells |
| Reserve Feats |
Prerequisites |
Benefit |
| Charnel Miasma |
Access to the Death domain |
Force enemies to make Will saves or become fearful |
| Fragile Construct |
Access to the Destruction domain |
Reduce object's hardness or construct's DR |
| Holy Warrior |
Ability to cast 4th-level spells, access |
Gain bonus on weapon damage rolls to the War domain |
| Mitigate Suffering |
Ability to cast 2nd-level spells |
Temporarily restore ability damage |
| Protective Ward |
Access to the Protection domain |
Grant bonus to AC to yourself or an ally within 30 ft. |
| Touch of Healing |
Ability to cast 2nd-level spells |
Heal 3 points of damage per level of the highest-level healing spell you have available to cast |
| Umbral Shroud |
Ability to cast 3rd-level spells |
Impose a miss chance on your enemies' attacks |
| Tactical Feats |
Prerequisites |
Benefit |
| Awesome Smite |
Power Attack, base attack bonus +6, |
Gain various maneuvers you can combine with smite attacks smite ability |
| Bestial Charge |
Base attack bonus +4, wild shape |
Gain various maneuvers you can combine with wild shape class feature |
| Holy Potency |
Base attack bonus +4, ability to spontaneously cast cure or inflict spells, ability to turn or rebuke undead |
Gain various maneuvers to manipulate positive or negative energy |
| Wild Feats |
Prerequisites |
Benefit |
| Elemental Essence |
Any other wild feat, wild shape class feature |
Deal energy damage with your attacks and gain resistance to that type of energy for 1 minute |
| Great and Small |
Wild shape class feature, ability to assume the form of a Large creature using wild shape |
Grow or shrink one size category |
| Swift Wild Shape |
Dex 13, Fast Wild Shape, wild shape class feature |
Use wild shape as a swift action |
| Venom's Gift |
Two other wild feats, wild shape class feature, ability to assume plant form using wild shape |
Imbue your natural attacks with poison for 1 round/level |