Excerpts 11/06/2006

Dragonmarked Excerpt
By Keith Baker, Michelle Lyons and C.A. Suleiman

Learn more about dragonmarks and those marked by them in Dragonmarked, an accessory for the Eberron campaign setting. Within this book you'll find prestige classes, feats, items, and further information detailing the various houses, among other useful topics. To get a taste of what's in store for you, take a look at these excerpts, which include information about House Cannith, the silver key prestige class, new feats, and several items. If you're curious about the topics covered in this book, please peruse the Table of Contents we provided earlier!

Dragonmarked Items

The dragonmarked houses are constantly developing new items that augment or improve the powers of the dragonmarked.


These items take the raw power of dragonshards and shape it in unusual and useful ways.

Crown of High Dominion

Control of the weather is one of the most important powers of House Lyrandar. The crown of high dominion enhances the wearer's ability to influence weather patterns, and these items play an important part in the work of the Raincallers Guild.

Description: This thin circlet of metal is the size and shape of a crown. It is made of mithral but covered with blue and white enamel whose pattern suggests a cloudy sky. The shade of blue changes depending on the weather it is used to generate: light for fair weather, dark for storms.

Prerequisite: A crown of high dominion can be used only by an elf with the lesser or greater Mark of Storm.

Activation: A prospective user must bond with the crown by wearing it for a period of 24 hours. Thereafter, the crown activates any time the wearer uses the appropriate dragonmark powers. The character can remove the crown without losing the bond, but he loses his connection if anyone else forms a bond with the crown.

Effect: The crown of high dominion enhances two powers of the Mark of Storm.

If the wearer uses the control weather power of the greater Mark of Storm, the radius is increased to 6 miles and the duration is maximized to 48 hours.

Alternatively, the user can expend one use of any power of the lesser Mark of Storm to generate light rain. This effect lasts for 1 hour and covers a 1-mile-radius area centered on the user. This rain imposes a -4 penalty on Spot and Search check, as well as any other effects determined by the DM.

Aura/Caster Level: Strong conjuration. CL 13th.

Construction: Craft Wondrous Item, control weather, creator must possess the greater Mark of Storm, 9,000 gp, 720 XP, 18 days.

Weight: 1 lb.

Price: 18,000 gp.

Serpentine Mirror

These massive mirrors are one of the key tools of the intelligence networks of House Phiarlan and House Thuranni, allowing heirs with the lesser or Siberys Mark of Shadow to engage in extended scrying. Such treasures are often hidden away in the houses' greatest enclaves.

Description: What at first glance appears to be a small, low table has a thin layer of mithral on its surface, polished to a mirror finish. The reflection it casts is astonishingly sharp and clear -- almost more real than the mirror's actual surroundings. Four silver snakes are carved into the rim of the table, each holding a glittering golden dragonshard in its mouth. The pedestal supporting the mirror is made of stone, and it is heavy and difficult to move.

Prerequisite: A serpentine mirror can be used only by an elf with the lesser Mark of Shadow (scrying), or the Siberys Mark of Shadow (greater scrying).

Activation: Activating a serpentine mirror is a standard action that requires the character to expend one use of a dragonmark power -- either scrying (lesser Mark of Shadow) or greater scrying (Siberys Mark of Shadow).

Effect: A serpentine mirror duplicates the effect of greater scrying (DC 18). Once it is activated, a serpentine mirror remains active for as long as the user is conscious and within 1 foot. The user can change the target of the mirror as a standard action, and so can scry on any number of targets with a single use of the Mark of Shadow. The image fades if the user moves more than 1 foot away from the mirror, and he must expend another use of a dragonmark power to reactivate it.

Aura/Caster Level: Strong divination. CL 13th.

Construction: Craft Wondrous Item, greater scrying, creator must possess the lesser Mark of Shadow or the Siberys Mark of Shadow, 45,500 gp, 3,640 XP, 91 days.

Variants: Some serpentine mirrors allow the user to send a brief message to a creature pictured in the mirror. Sending a message is a standard action and duplicates the effect of a message spell. (Faint transmutation, message, +10,000 gp).

Weight: 400 lb.

Price: 91,000 gp.

Shadow Eye

Scrying allows the caster to target a known creature, but the work of the Houses of Shadow often involves spying on unknown creatures or in areas that are unoccupied. A character who holds one of these jewels can automatically target the matching eye with the scrying powers of the Mark of Shadow, allowing Phiarlan or Thuranni agents to monitor any location where an agent can place an eye.

Description: Each of these jewels appears to be two slivers of translucent golden dragonshard bound together by copper bands. Studying a jewel more closely reveals a single hair pressed between the two shards.

Prerequisite: Shadow eyes can be used only by an elf with the lesser Mark of Shadow (scrying), or the Siberys Mark of Shadow (greater scrying).

Activation: A shadow eye has no inherent power of its own: it is simply a target. Shadow eyes are not active magic items, and as such are not revealed by detect magic or detect scrying.

Effect: A character touching one shadow eye can target the matching shadow eye with the scrying power of the lesser Mark of Shadow or the greater scrying power of the Siberys Mark of Shadow with no risk of failure.

Aura/Caster Level: None.

Construction: Craft Wondrous Item, scrying, crafter must have the lesser Mark of Shadow or the Siberys Mark of Shadow, 200 gp, 16 XP, 1 day (produces one linked pair of eyes).

Weight: --

Price: 400 gp/pair.

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