Fastplay characters are primarily designed to be played and advanced by players who need a character, but have little experience with Dungeons & Dragons, or those who don't have time to construct one. Fastplay characters are keyed to specific Dungeons & Dragons Miniatures. If you play a fastplay character using that miniature, it unlocks a bonus that works exactly like a Campaign Card but is tailored for that character.
Take One for the Team: A player can play one of the fastplay characters but gain experience points for one of his or her own characters. This character swapping is only available with the cleric, fighter, rogue, or wizard fastplay characters and only if no PC at the session has a character with any class levels of the fastplay character's class.
Level Kick: It's never too late to join Mark of Heroes. As the campaign moves forward, so does the level of play. At the launch of the campaign, you start play with a 1st-level character. Down the line the campaign features level kicks that increase the starting level for characters joining the campaign. Existing characters that have not yet reached the new starting level are advanced to the new campaign level. At each kick, fastplay characters level up and the campaign standards are updated to reflect any changes or incorporate new play options. Level kicks ensure that game sessions are well balanced at events and that every player can keep pace with the campaign.
Campaign Start: 1st level characters with a base equip value dependent on character class.