This dice game was originally played with a cube of bone embellished with a carving of a skull on one of its sides. The game is now more often played with a single 6-sided dice.
The game is simple. The player bets against the person throwing the dice rolling a 6 (a skull) at least once out of four rolls. The payoff odds are set at even money (1 to 1) which is in favor of the person throwing the die.
In this version the bet is whether the person throwing the dice will throw a double six (double skull) at least once out of 25 rolls. The payoff odds are set at even money (1 to 1) which is in favor of the person throwing the die.
A variant of this game is played by mercenaries, brigands and thieves around the campfire--either just to pass the time, or for big money in the poorer districts by people looking for a better life. Two 4-sided dice or a pair of caltrops with one spike painted red (or stained with blood) are used.
In this version, the bet is whether the person throwing the dice will throw a double four (bloody caltrops) at least once out of 11 rolls. The payoff odds are set at even money (1 to 1) which is in favor of the person throwing the die.
This game requires two 4, one or two 6-sided dice (2d4, 2d6). This game is based on dice game known as Sixes Bet, also known as Double Sixes.
For those who missed the original article, we discussed the various superstitions folks here at Wizards of the Coast harbor about rolling their dice--and, of course, asked for your superstitions and stories as well!
A few ticks/tricks I have developed:
If you use a dice game in your own campaigns, here's your chance to share it. Send it in to: firstname.lastname@example.org, and we may feature it in a future edition of Dice Games!
About the Author
Mark A. Jindra has been a fan of Dungeons & Dragons for over 25 years. In 1998 he landed his dream job as a web developer for Wizards of the Coast and is currently the developer of the D&D website.
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