Rurik Soulforge, Underdark Explorer (Kineticist 7)
Rurik Soulforge: Male dwarf kineticist 7; CR 7; Medium humanoid; HD 7d4+24; hp 41; Init +0; Spd 20 ft.; AC 10, touch 10, flat-footed 10; Base Atk +3; Grp +5; Atk +6 melee (1d6+4/x3 plus 1d4 ectoplasmic, +1 psychokinetic shortspear); Full Atk +6 melee (1d6+4/x3 plus 1d4 ectoplasmic, +1 psychokinetic shortspear); SA psionics (53 power points/day); SQ darkvision 60 ft., dwarf traits; AL LN; SV Fort +5, Ref +2, Will +6; Str 14, Dex 10, Con 16, Int 15, Wis 12, Cha 6. Age 55, height 4 ft. 6 in., weight 140 lb.
Skills and Feats: Autohypnosis +11, Concentration +13, Craft (metalworking) +4, Craft (stoneworking) +4, Craft (weaponsmithing) +14, Jump -4, Psicraft +12; Combat Manifestation, Empower Power(B), Extend Power, Imprint Stone(B), Toughness.
Dwarf Traits: Rurik has a +1 racial bonus on attack rolls against orcs and goblinoids, a +2 racial bonus on saves against spells and spell-like abilities, a +2 racial bonus on Fortitude saves against all poisons, and a +4 dodge bonus against giants. He also has stonecunning (+2 racial bonus on checks to notice unusual stonework; can make a check for unusual stonework as though actively searching when within 10 ft. and can use the Search skill to find stonework traps as a rogue can; intuit depth) and stability (+4 bonus on ability checks made to avoid being bull rushed or tripped when standing on the ground). In addition, Rurik has a +2 racial bonus on Appraise checks and Craft or Profession checks related to stone or metal (already figured into the statistics above).
Psion Powers Known (Power Points/Day 53): 1st -- control object, detect psionics, energy ray (ranged attack +3), force screen, inertial armor; 2nd -- concussion blast, energy missile (DC 14), psionic identify, psionic levitate; 3rd -- body adjustment, dispel psionics, energy cone (DC 15), mental barrier (DC 15); 4th -- energy ball (DC 16), psionic dimension door.
Languages: Common, Dwarven, Goblin, Undercommon.
Possessions:+1 psychokinetic shortspear, traveler's outfit, belt pouch (power stone of entangling ectoplasm, power stone of float, power stone of hammer, power stone of vigor), backpack (5 days trail rations, bedroll, waterskin, small steel mirror, flint and steel, 5 tindertwigs, vial of antitoxin, masterwork weaponsmithing tools, 10 gp, 4 sp, 2 cp).