Sophia Avarian CR 10
Sophia Avarian: Female human Paladin 10; CR 10; Medium-size humanoid; HD 10d10+30; hp 85; Init +2; Spd 20 ft.; AC 25, touch 11, flat-footed 24; Atk +15/+10 melee (1d8+4/19-20, +1 longsword), or +13/+8 melee (1d8+3/x3, heavy lance), or +12 ranged (1d10/19-20, heavy crossbow); SA smite evil, turn undead 5/day; SQ aura of courage, detect evil, divine grace, divine health, empathic link with mount, heavy warhorse mount, lay on hands, remove disease 3/week, share spells with mount; AL LG; SV Fort +12, Ref +7, Will +6; Str 16, Dex 14, Con 16, Int 10, Wis 13, Cha 14.
Skills and Feats: Diplomacy +11, Heal +10, Knowledge (religion) +10, Ride (horse) +13; Cleave, Dodge, Great Cleave, Power Attack, Weapon Focus (longsword).
Smite Evil (Su): Once per day Sophia may attempt to smite evil with one normal melee attack. She adds +2 to her attack roll and deals 10 extra points of damage. Smiting a creature that is not evil has no effect but uses the ability for that day.
Remove Disease (Sp): Sophia can use remove disease, as the spell, three times per week.
Aura of Courage (Su): Sophia is immune to fear, magical or otherwise. Allies within 10 feet of her gain a +4 morale bonus on saving throws against fear effects.
Detect Evil (Sp): Sophia can use detect evil at will as the spell.
Divine Grace: Sophia applies her Charisma bonus to all saving throws. (This modifier is already figured into the statistics given above.)
Divine Health: Sophia is immune to all diseases, including magical diseases such as mummy rot and lycanthropy.
Empathic Link (Su): The paladin can communicate telepathically with Inamorata at a distance of up to 1 mile. The paladin has the same connection to an item or a place that the mount does.
Lay on Hands (Sp): Sophia can heal wounds by touch as a standard action. Each day she can cure 20 hit points. Sophia can cure herself and can divide the curing among multiple recipients. She doesn't have to use it all at once. Alternatively, she can use some or all of these points to deal damage to undead creatures as a touch attack.
Share Spells: The paladin may have any spell she casts on herself also affect her mount if the latter is within 5 feet at the time. The paladin may also cast a spell with a target of "You" on her mount.
Paladin Spells Prepared (2/1; save DC 11 + spell level): 1st -- bless (2); 2nd -- shield other.
Possessions: +2 full plate armor, +2 large wooden shield,+1 longsword, heavy crossbow, bolts (20), heavy lance, potion of cure moderate wounds (6), potion of swimming,necklace of prayer beads (blessing), bedroll, holy symbol of Heironeous, 50-foot silk rope, 134 gp.
Inamorata: Female heavy warhorse; CR --; Large animal; HD 8d8+24; hp 60; Init +1; Spd 50 ft.; AC 26, touch 10, flat-footed 25; Atk +10 melee (1d6+5, 2 hoofs) and +5 melee (1d4+2, bite); Face/Reach 5 ft. by 10 ft./5 ft.; SQ improved evasion, low-light vision, scent; AL N; SV Fort +9, Ref +7, Will +3; Str 20, Dex 13, Con 17, Int 7, Wis 13, Cha 6.
Skills and Feats: Hide -7, Listen +7, Spot +7.
Improved Evasion (Ex): If Inamorata is subjected to an attack that normally allows a Reflex saving throw for half damage, she makes a successful saving throw and takes only half damage even if the saving throw fails.
Scent (Ex): Inamorata can detect approaching enemies, sniff out hidden foes, and track by sense of smell.
Possessions: Saddle, +1 chainmail barding.