NPC Closeup 05/25/2003


Tirith, Undead Seeker



Tirith, the Avenger

Tirith: Male human Cleric 4/Fighter 4; CR 8; Medium-size humanoid; HD 4d8+16 plus 4d10+16; hp 72; Init +3; Spd 30 ft.; AC 20, touch 13, flat-footed 17; Atk +10/+5 melee (1d8+4/19-20, +1 longsword) and +8 melee (1d4+1/19-20, dagger), or +8/+3 melee (1d6+3, light mace) and +8 melee (1d4+1/19-20, dagger), or +10 ranged (1d8/19-20, light crossbow); SA turn undead 11/day; AL NG; SV Fort +13, Ref +6, Will +10; Str 17, Dex 16, Con 18, Int 12, Wis 18, Cha 10. Height 5 ft. 10 in.

Skills and Feats: Climb +7, Concentration +11, Diplomacy +5, Heal +12, Jump +7, Ride (horse) +8, Spellcraft +9, Swim +4; Ambidexterity, Cleave, Combat Casting, Extra Turning (x2), Power Attack, Two-Weapon Fighting, Weapon Focus (longsword).

Languages: Common, Elvish.

Cleric Spells Prepared (5/5/4; save DC 14 + spell level): 0 -- create water, detect magic, detect poison, light, read magic; 1st -- bless, detect undead, divine favor, magic weapon*, protection from evil; 2nd -- bull's strength, consecrate, spiritual weapon*, zone of truth.

*Domain spell. Deity: Heironeous. Domains: Good (cast good spells at +1 caster level), War (Martial Weapon Proficiency and Weapon Focus with longsword).

Possessions:+2 chain shirt, +1 buckler, +1 longsword, light mace, dagger, light crossbow, 20 bolts, potion of cure light wounds (6), potion of cure moderate wounds, cloak of resistance +1, holy symbol (silver), 8 flasks of holy water,1 week's rations, 62 gp.

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