Arda Pharn, Clr9/Arachne 10 (CR 19)
Arda Pharn: Female drow Clr 9/Arachne 10; CR 19; Medium-size outsider (chaotic, elf, evil); HD 9d8+27 plus 10d8+30; hp 142; Init +2; Spd 30 ft.; AC 21, touch 17, flat-footed 19; Atk +18/+13/+8 melee (1d4+5/19-20, +2 dagger of venom), or +17 ranged (1d4+2/19-20, hand crossbow with +2 chaotic crossbow bolts); SA rebuke undead 5/day, spell-like abilities; SQ dominate male drow, drow traits, familiar benefits, hairy spider familiar, outsider traits, spider affinity, spider eyes, spider mount, SR 30, transcendence, webspinner, yochlol form, zin-carla; AL CE; SV Fort +15, Ref +8, Will +17; Str 16, Dex 15, Con 16, Int 15, Wis 19, Cha 15. Height 4 ft. 11 in.
Skills and Feats: Handle Animal +17, Knowledge (arcana) +24, Listen +8, Ride (monstrous spider) +19, Search +4, Spellcraft +24, Spot +8, Wilderness Lore +7; Alertness, Enlarge Spell, Exotic Weapon Proficiency (hand crossbow), Great Fortitude, Maximize Spell, Scribe Scroll , Still Spell, Survivor, Twin Spell.
Spell-Like Abilities: 1/day -- dancing lights, darkness, faerie fire. Caster level 19th; save DC 12 + spell level.
Familiar Benefits: Arda has attracted a familiar, a hairy spider called Dradva. When Dradva is within 5 feet, Arda gains the benefit of the Alertness feat (already figured into the statistics above). In addition, she gains the following additional benefits.
Empathic Link (Su): Arda can communicate telepathically with Dradva at a distance of up to 1 mile. Arda has the same connection to an item or a place that Dradva does.
Scry on Familiar (Sp): Arda can scry on Dradva as if casting the spell scrying once per day.
Share Spells: Arda can have any spell she casts on herself also affect her familiar if the latter is within 5 feet at the time. She can also cast a spell with a target of "You" on her familiar.
Touch: Dradva can deliver touch spells for Arda.
Dominate Male Drow(Sp): Arda can use a dominate person effect once per day, affecting only male drow.
Drow Traits: Arda is immune to magic sleep spells and effects. She has a +2 racial bonus on saves against enchantment spells or effects and a +2 racial bonus on Will saves against spells or spell-like abilities. She also has darkvision (120-foot range) and is entitled to a Search check when within 5 feet of a secret or concealed door as though actively looking for it, but she also has light blindness (blinded for 1 round by abrupt exposure to bright light, -1 circumstance penalty on all attack rolls, saves, and checks while operating in bright light). Arda also has a +2 racial bonus on Listen, Spot, and Search checks (already figured into the statistics given above).
Outsider Traits: Arda cannot be raised or resurrected (though a wish or miracle spell can restore life).
Spider Affinity (Ex): Arda is immune to the venom of all spiders and spiderlike creatures. She can communicate with any arachnid or spiderlike creature with an Intelligence score of 1 or better. Normal spiders will not attack her unless magically controlled.
Spidereyes (Su): Arda can see through the eyes of her familiar so long as Dradva is within 1,160 feet.
Spider Mount (Sp): Arda has summoned a Large monstrous spider to serve as her steed. She gains the following benefits from her special mount.
Empathic Link (Su): Arda can communicate telepathically with her mount at a distance of up to 1 mile. Arda has the same connection to an item or a place that her mount does.
Share Spells: Arda can have any spell she casts on herself also affect her mount if the latter is within 5 feet at the time. She can also cast a spell with a target of "You" on her mount.
Transcendence: Arda's type has changed permanently to outsider (chaotic, evil).
Webspinner (Sp): Arda can ignore web spells and spider webbing as if under the influence of a freedom of movement spell. She can walk on webs as if on solid ground. The web spell is part of her 2nd-level spell list.
Yochlol Form (Su): Once per day Arda can take the form of a yochlol, a Large black monstrous spider, or a cloud of noxious gas (as the yochlol does), as if using a shapechange spell. She can change form among these shapes or her own shape for a period of 19 minutes.
Zin-Carla (Su): Arda can create a special form of undead, the dreaded zin-carla (see Faiths and Pantheons, page 184).
Spells Prepared (6/6+1/6+1/6+1/6+1/5+1/4+1/4+1/3+1/3+1; save DC 14 + spell level): 0 -- cure minor wounds (2), guidance (3), resistance; 1st -- bane, cause fear (2), detect good, detect law (2), protection from law*; 2nd -- augury, bull's strength, death knell, desecrate, endurance, shatter* , web; 3rd -- bestow curse (2), blindness/deafness, contagion, deeper darkness (2), magic circle against law*; 4th -- chaos hammer (2), dismissal (2), divine power, giant vermin, giant vermin*; 5th -- circle of doom, dispel law*, true seeing, unhallow, wall of stone (2); 6th -- animate objects*, blade barrier, harm, planar ally (2); 7th -- blasphemy, destruction, regenerate (2), word of chaos*; 8th -- cloak of chaos*, earthquake, greater planar ally (2); 9th -- energy drain, implosion, summon monster IX*, true resurrection.
*Domain spell. Deity: Lolth. Domains: Chaos (cast chaos spells at +1 caster level), Spider (rebuke /command spiders as an evil cleric rebukes/commands undead 4/day).
Possessions:+2 dagger of venom, hand crossbow, 20 +2 chaotic bolts, +5 ring of protection, ring of sustenance, major cloak of displacement, bracers of armor +4, potion of cure serious wounds (2), traveler's outfit, unholy symbol.
Dradva: Male hairy spider familiar; CR --; Fine magical beast; HD 1/8 d8 (effective 19d8); hp 71; Init +2; Spd 20 ft., climb 10 ft.; AC 30, touch 20, flat-footed 28; Atk +23 melee (1d2-5 plus poison, bite); Face/Reach 1/2 ft. by 1/2 ft./0 ft.; SA poison; SQ improved evasion, poison immunity, speak with master, speak with spiders, SR 24; AL CE; SV Fort +9, Ref +8, Will +13; Str 1, Dex 14, Con 10, Int 15, Wis 10, Cha 2.
Skills and Feats: Climb +6, Hide +25, Jump +4, Spot +15.
Poison (Ex): Dradva delivers his poison (Fort DC 10) with each successful bite attack. The initial and secondary damage is the same (1 point of temporary Dexterity damage).
Improved Evasion (Ex): If Dradva is subjected to an attack that normally allows a Reflex saving throw for half damage, he instead takes no damage on a successful save or half damage on a failed save.
Speak with Master: Dradva and Arda can communicate verbally as if they were using a common language. Other creatures do not understand the communication without magical help.
Speak with Spiders: Dradva can communicate with all other spiders and spiderkind creatures. This communication is limited by the Intelligence score of the other creature.
Arda's Mount: Female monstrous spider mount; CR --; Large magical beast; HD 12d8+12; hp 66; Init +3; Spd 30 ft., climb 20 ft.; AC 22, touch 12, flat-footed 19; Atk +12 melee (1d8+6, bite); Face/Reach 10 ft. by 10 ft./5 ft.; SA poison, web; SQ command spiders, improved evasion, SR 24; AL CE; SV Fort +10, Ref +9, Will +13; Str 19, Dex 17, Con 12, Int 9, Wis 10, Cha 2.
Skills and Feats: Climb +16, Hide +6 (or +14 on her own web), Spot +7.
Poison (Ex): Arda's mount delivers her poison (Fort DC 17) with each successful bite attack. The initial and secondary damage is the same (1d6 points of temporary Strength damage).
Web (Ex): Arda's mount can lower herself silently on a silk strand and leap onto prey passing beneath. A single strand is strong enough to support the mount and one other Large creature. Arda's mount can also create a web effect eight times per day. This ability is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and it is effective against targets of up to Medium-size. The web anchors the target in place, allowing no movement. An entangled creature can escape with a successful Escape Artist check (DC 26) or burst the web with a successful Strength check (DC 32). Arda's mount can also create sheets of sticky webbing from 5 to 60 feet square. She can position these sheets to snare flying creatures but can also try to trap prey on the ground. Each approaching creature must succeed at a Spot check (DC 20) to notice a web; otherwise it stumbles into the web and becomes trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus if the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has 12 hit points, and sheet webs have DR 5/fire. Arda's mount can move across her own sheet web at her climb speed and can determine the exact location of any creature touching the web.
Command Spiders (Sp): At will, up to nine times per day, Arda's mount can use a command effect against spiders and spiderkind creatures with 11 or fewer Hit Dice. For purposes of this ability, Arda's mount can make herself understood by any normal spiderkind creatures. To use this ability while being ridden, the mount must make a Concentration check (DC 21). If the check fails, the ability does not work that time, but the attempt still counts against her daily uses.
Improved Evasion (Ex): If Arda's mount is subjected to an attack that normally allows a Reflex saving throw for half damage, she instead takes no damage on a successful save or half damage on a failed save.