NPC Closeup 03/16/2002


Lady Gray



Lady Gray: Female Rog5/Rgr3; CR 8

Lady Gray: Female elf Rog5/Rgr3; CR 8; Medium-size humanoid; HD 5d6 plus 3d10; hp 33; Init +4; Spd 30 ft.; AC 19, touch 14, flat-footed 19; Atk +8/+3 melee (1d8+2/19-20, +1 longsword); or +11/+6 ranged (1d8+2/x3, +1 mighty (+1 Str bonus) composite longbow with sleep arrow); SA Sneak attack +3d6; SQ Elf traits, evasion, favored enemy (elementals +1), traps, uncanny dodge (Dex bonus to AC); AL N; SV Fort +5, Ref +10, Will +2; Str 13, Dex 18, Con 10, Int 15, Wis 8, Cha 10.

Skills and Feats: Balance +6, Climb +5, Diplomacy +2, Hide +13, Intuit Direction +3, Jump +4, Knowledge (local) +6, Listen +9, Move Silently +14, Open Lock +12, Search +15, Sense Motive +7, Spot +12, Tumble +12, Wilderness Lore +7; Dodge, Endurance, Mobility, Track.

Elf Traits: Lady Gray is immune to magic sleep spells and effects and has a +2 racial bonus on saves against enchantment spells or effects. She has low-light vision (can see twice as far as a human in low-light conditions) and is entitled to a Search check when within 5 feet of a secret or concealed door as though actively looking for it. As an elf, she has Martial Weapon Proficiency (composite longbow, composite shortbow, longbow, longsword, and rapier) as bonus feats and a +2 racial bonus on Listen, Spot, and Search checks (already figured into the statistics given above).

Evasion (Ex): If exposed to any effect that normally allows a character to attempt a Reflex saving throw for half damage, Lady Gray takes no damage with a successful saving throw.

Favored Enemy: Lady Gray has selected elementals as a favored enemy. She gains a +1 bonus to her Bluff, Listen, Sense Motive, Spot, and Wilderness Lore checks when using these skills against this type of creature. She gets the same bonus to weapon damage rolls against creatures of this type. She also gets the damage bonus with ranged weapons if the target is within 30 feet. The bonus doesn't apply to damage against creatures that are immune to critical hits.

Possessions:+1 mithral shirt, +1 longsword, +1 mighty (+1 Str bonus) composite longbow, 4 sleep arrows, cloak of resistance +1, bag of tricks (gray), potion of cure light wounds, 7gp.

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