Jaap Brouwer
Judge report on Protour New York, 14-16 April 2000
This report both gives information concerning rulings and situations, and
a view of the event from my personal perspective. If you're not interested
in my personal perspective, but only in rulings and situations, you can
skip the introduction and go directly to 'Day 1'.
Introduction
In January 2000 I was invited to come to PT New York and judge the main
event to gain more experience on top-level tournaments. Happily I accepted
this invitation. My preparation for this tournament was equal to other
preparations for 'big' tournaments; I refreshed my rules knowledge and
made sure I brought a copy of the comprehensive rules, the penalty
guidelines and of course the stack of cards that had to be signed by
artists.
On Wednesday April 12th, changing guilders for dollars on Schiphol Airport
(Amsterdam) was the last thing I needed to do before I left the
Netherlands. The flight took approximately 7 hours and the time difference
between Amsterdam and New York was 6 hours. Because I flew from east to
west, the journey took 'only' 1 hour. I had a pleasant flight. A young
woman from Amsterdam (Deirdre) was sitting next to me and during the
flight we talked about work, career, colleagues, relationships, partners,
people, the USA and money. The usual stuff.
I arrived at JFK Airport around 21.00 hours and the luggage and the
customs took 45 minutes. Deirdre and I took the bus from JFK to Grand
Central. We agreed on sharing a taxi, but, fresh and green tourists as we
were, got ripped off by an illegal taxi. It only cost us a few extra
dollars. So no harm done, except for a hurt ego.
When I arrived at the hotel, I checked in, dumped my luggage in my room
and then found out that my biological clock was at 6.00 in the morning,
while my watch told me it was 12.00 in the night. Almost over my sleep I
decided to go for a beer somewhere and then try to go to sleep. In the
lobby I bumped into several folks from Wizards of the Coast. Among them
Gordon Culp and Jeff Donais. We exchanged a few words and I was off to the
bar next to the hotel. After two beers and a nice conversation with people
in the bar, I decided it was late enough and went back to the hotel and
amazingly enough, I fell asleep immediately.
Next morning (Thursday) I planned to have breakfast in the hotel. After
realizing what they charged for a 'normal' breakfast, I decided to get
myself some breakfast on the street. I ended up at McDonald's and found
myself ordering something large, not realizing that the drink would be
large and not the food. Trust me, half a liter of coffee is quite much
when one's not used to such amounts. With the free tourist-map from the
hotel I wandered through Manhattan by foot. There are a lot of things at
that small island called Manhattan. Halfway the day I went to look at the
site. I shook a lot of hands and tried to help a bit.
At the beginning of the evening we had a judge briefing. We introduced
ourselves, and Cyril Grillon, the head judge, gave some general comments
on the structure of the tournament. When we were told that we would work
in team, Mike Donais raised his hand and asked Cyril Grillon if he could
be the leader of team Gold. I couldn't hold myself and had to ask if I
could be Mr. Pink (for more information, see the movie 'Reservoir Dogs' by
Tarantino). Beside that some questions were asked and answered and that
was it. Then the best part of the judges briefing was about to start, the
informal part. Most of the judges brought something from their own country
/ region. With a few drinks and the arranged snacks we enjoyed ourselves
talking. I brought Old Dutch Cheese. If you want to know how it tasted,
ask Collin Jackson via e-mail. He seemed quite charmed.
Day 1
I was assigned as leader of team Pink. The team consisted of two level 3's
(including myself) and two level 2's. This team was a very fine team and a
pleasure to work with. Our administrative task for the day was make sure
the 'next round starts at' sign was updated at the beginning of every
round. Michael Feuell took care of that and he was incredibly fast!
I bumped into the following situations.
Round 1: when we started, I was called over to a table, and to my big
surprise I saw that a player was de- and re-sleeving his deck. His
opponent was somewhat worried about time and asked for extra time. I
didn't give extra time but I stayed nearby to keep an eye on the match in
general. After the match had finished (in time) I walked up to that player
and told him that next time he was invited for a Pro Tour he should show
up with a nicely fresh-sleeved deck. He gave close to a hundred reasons
why he didn't have time to sleeve the deck on forehand, but when I told
him that it were reasons but none of them was a valid excuse, and that
this behavior wasn't professional, the discussion was closed.
Round 1: Player A casts Bribery and searches his opponent's deck for a
creature. This resolves. Then player B calls me over and asks me if he
uses a Parallax Wave on the creature, who gets the creature back if the
Wave disappears. Of course the answer was on the card, but I didn't look
it up (Wave of player B was in French). Wave explicitly says '...he or she
owns...'.
Round 2: Usual failure to agree on reality-problem. Player B calls me
over, claiming that his opponent (player A) already played a land that
turn and that he played another land later that same turn. The game
advanced already to the late-game stage so in no way it could be
determined if the player played an extra land or not. I asked the view of
both players, and I received a clear statement from player B, and an "I
don't remember" statement several times from player A. When I asked him
the question again looking him in the eyes and he looked away, he knew
that chances that he was lying were pretty high. So player B received the
benefit of the doubt._I gave both players a warning for "failure to agree
on reality", and gave player A a warning and game loss for "procedural
error - severe - playing an extra land".
Round 3: The following incident is an ugly example of rules-cheesing or
better known as unsporting conduct. There were 8 minutes left in the round
and player A had asked his opponent (player B) to play at a higher speed
several times. The atmosphere was quite tense. At one moment player A
passed turn, activated his Rishadan Port and said "during your upkeep I
tap your plains". At that moment player B hadn't even started untapping
his own permanents and claimed that the activation of the Port was done
during his opponents End-step. A judge was called over. After some
discussion the present judge called me over (as the senior judge). I made
a ruling (which involved a warning for unsporting conduct for player B)
and of course player B wanted to appeal to the head-judge. After
explaining the situation to the head-judge and the head-judge summarizing
the situation to the players (which they agreed on), the head-judge backed
me up._Player B was penalized with a warning for "unsporting conduct -
minor". Obviously he wanted to gain advantage from a perfectly clear
situation that was technically not correct. This is also known as rules
cheesing. Player A was penalized with a warning for "procedural error -
minor - sloppy play" because he didn't communicate clearly to his opponent
that he wanted to use a shortcut. For the remainder of the match, a judge
stayed at the table to watch the game.
Round 6: When time was called player B was busy activating abilities
during players A End-step. So technically it was still the turn of player
A and the first extra turn would be player B's next turn. I ruled that
player B's turn would have started if he was busy untapping. Player B
didn't agree and even appealed to the head-judge. The head-judge backed me
up._No penalties were given.
Round 7: To the previous situation related: when player A passed his turn,
player B asked for some time to think, because he might want to do
something during his opponent's End-step. After a few seconds he put a
hand on the three permanents he had tapped, made a clear untap gesture,
then tapped them again and said "during your End-step I play ...". I was
watching the game and halted the player. I stated that he clearly had
indicated that he wanted to start his turn by making an untap gesture and
that it was not possible for him to reverse this._No penalties were given.
Round 7: The described situation is a serious failure to agree on reality
situation. These are always hard to handle. Player A announced a spell,
waited a few seconds with the card dangling in his hand (according to
player B above one particular card), then player B wanted to respond but
player A claimed not to be finished announcing his spell and then choose a
target for the spell. A big discussion arose over what target was chosen
and I was called over. Player A stuck to his story and in my opinion he
believed in his own story. Player B on the other hand got quite emotional
(which makes all the involved parties, including the judge, feel rather
uncomfortable) and tried several times to interrupt player A. Based on my
'guts' feeling and the knowledge I had from a course "Interviewing" about
how people react when they are wrong / right, I ruled in favor of player
A.
Both players received a penalty for (procedural error - major - failure to
agree on reality).
Player B stayed quite emotional after the ruling and I decided to stay at
the table to watch the remainder of the game. I reminded them that I was
their table-judge and as such, I would reverse all technical mistakes. The
players resumed play and time was called. I informed them that there were
five additional turns and that I would keep track of them and whose turn
would be the first of the five extra turns. In the second turn player B
tapped 7 lands for mana and cast a 5CC spell. His opponent didn't react so
the spell resolved and player B ended his turn. At that moment his
opponent (player A) and I, both at the same time, made a remark about the
two unused mana in his manapool. Player B (still emotional) tried to use
my previously made remark about "correcting technical errors" to undo his
error. I stated that tapping 7 lands is not illegal and passing turn
neither. The consequences for him at that moment were that he had to take
manaburn. A discussion was about to arose again, which I stopped
immediately. Player B accepted my ruling but made quite clear that he
disagreed.
No penalties were given at that moment, although looking back at this
moment, I think I should have given player B a warning for unsporting
conduct - minor - arguing with the judge while knowing better. Player B is
a known judge that (with the level he has) has to know the difference
between technical errors and irreversible playing mistakes. The warning
also should cover the fact that he got too emotional. Emotions are not
forbidden, but as soon as you use them to play your opponent and the
judge, it's wrong.
Day1 - evening: the whole day was in my opinion a success. I had a great
time talking with Matthieu Poujade from France. The day was concluded with
a judges dinner. I had the opportunity to talk with James Lee. Let me tell
you that he is an amazing man full with a lot of stories covering history
and culture.
Day 2
I was assigned as leader of team Red. The judges in my team were Eric Bess
(level 2), Mauro Bongiovanni (level 2) and Rachel Queen (level 2). This
day had less incidents, but most incidents were bigger. Which is quite
understandable on the second day.
Round 9: During this round, while making several small rulings and
answering random questions, it struck me that a lot of players were asking
(completely undeserved) for extra time. I only give extra time for long
rulings (longer then 90 seconds). My philosophy with that is that asking
and receiving answers to questions is part of the game, so only long
rulings deserve extra time. In this round there was a discussion (I was
not present but received this information from second hand) over a player
who offered his opponent his hand (to concede) and just before his
opponent shook his hand he found another way of possible win. A big
discussion followed but the head judge made really clear that offering
your hand is equal to scooping up your cards is equal to saying "I
concede".
Round 12: I had the impression that several Rising Water players who
played a second Rising Waters didn't inform their opponent properly of the
fact that two Rising Waters results in two "untap target land at the
beginning of your upkeep" effects. At one table I had to make a ruling
concerning this. A player accused his opponent basically of cheating for
not having him informed of the fact that he could untap two lands and thus
loosing the game. I had my doubts about the behavior of the opponent, but
the doubt was not big enough to take action. I stayed to watch the
remainder of the match. After the match I informed the head judge of the
potential abuse possible with the Rising Waters and advised him to inform
the rest of the senior judges to pay attention to Rising Waters players.
Round 13: In this round there was a simple ruling concerning targeting. Can
one use the second ability of Lin Sivvi without any Rebel-creature-cards
in the graveyard. Answer: no, because the ability is targeted, a
Rebel-creature-card has to be present. Example: can I play a Terror
without any creatures in play? Same situation, same answer.
Round 13: a judge passed a game, stopped for 1 minute and then gave one of
the players a warning for slow play. The judge moved on, but the player
was so upset, and he wanted to play so much faster that he started to make
all sorts of technical errors: he tried to activate the ability of a rebel
(with lethal combat damage) after he already altered his own life-totals
as a result of combat damage. The head judge came over and solved the
situation. The most important conclusion I drew from this situation is
that whenever you give a warning for slow play, make sure you have watched
the game long enough (at least several minutes) and after you have given
the warning, stick around for at least another few minutes to monitor the
remainder of the game.
After solving the situation the opponent tried to gain another advantage
by starting to rules-cheese over the fact that the player had to take
manaburn because he couldn't spend the mana he tapped for activating the
ability of the dead rebel. The head judge told the opponent that it was
part of the other problem and untapped the land and left it like that.
After that the opponent argued with the head judge once more over this,
still claiming that he had to take mana burn. The head judge left it at
that point, but I would have preferred to see the player quite heavily
penalized for this clearly unsporting behavior.
Round 14: this was a weird round. One player got DQ'd for cheating -
bribery and another player got DQ'd for cheating - stacking his deck. The
stacking was done in such a way that of every three cards (when starting
from the top) always contained at least one land.
Day2 - evening: I had a pleasant dinner with some WotC staff (both US and
Belgium) and some judges, including Carl Crook, Cyrill Grillon and Mathieu
Poujade. Carl thinks he can play Magic so he challenged me to play for a
$1 sign, to be signed by the looser. We played after dinner. Let me put it
this way, I was unlucky :-) and because of that I lost 2-3. Carl and I
will have a rematch at the Europeans in Paris - France this summer. I will
make sure the element of luck is eliminated from the deck I'll play then.
(Be afraid Carl! Very afraid!).
Day 3
Finals teamdraft: After that I had to lead the Rochester-teamdraft for the
finals of the teams-invitational. The draft went really smooth. Only thing
that amazed me was that, even after repetitive asking to put the last
drafted cards always on top of the stack of cards, this mistake was made
by one of the players (he received a draftwarning for this offence). Like
they don't even listen to the things I tell them.
Quarter-, semi- and finals: I was given the opportunity to table-judge
quarter-, semi- and finals. Everything went quite smooth. Players know
what is at stake and tend to play careful. During one of those games a
player tapped a land for mana, released it, stared at his hand for a few
seconds and then untapped the land again (to undo the action). I made the
remark that he tapped the land and that the player couldn't undo the
action. The player then asked me the question: "Is this the way you think
a ...-final should be judged? Have you been instructed to judge this way?"
In a way this question was quite offensive because he questioned my
instructions. I left it for that and I replied him that there were no
specific instructions for the third day but that he of course cannot undo
an already made action, and that if he liked I would give him an
explanation in detail after the match. He made clear that he accepted the
ruling, but didn't agree with it. After two more turn he turned to me
again and said that it wasn't personal and that he didn't want me to be
his "enemy". Apparently the player was afraid of me getting biased
(negatively) towards him. I told him that I didn't take it personal and
that as far as I was concerned it was a professional conversation.
After the match I explained him that if I wouldn't make the remark about
that, but his opponent would, I had to agree with his opponent because he
is right. That could negatively influence the atmosphere between the
players which is a bad thing. It is preferable that the players dislike me
because I'm the one who's making al the nasty remarks. Beside that, both
players are bound to the same rules, and -as a table judge- I'm the one
the one to enforce them.
Conclusion
During this three day event, Masque-block constructed, with close to 300
players, and a very international judge-staff of approximately 20 judges
(main-event) I had a very good time in which I learned a lot. I learned
how to communicate better with my judge-team, how to communicate better
with players and enforce respect between players and between players and
the judge. I met some very interesting people working for Wizards of the
Coast, I got to know some players better and I was amazed by the
enthusiasm and energy of the judges I worked with.
I want to thank Jeff Donais for giving me the opportunity to be part of my
first US Pro Tour. I want to thank Cyril Grillon for giving me the chance
to table judge my first quarter-, semi and finals of a Pro Tour, and for
listening to me when I wanted to give some feedback & comments on the
event and the organization of the event, and for letting me be leader of
Team Pink!. Thanks to Michael Kastberg and Rune Horvik for being nice
roommates (and not snoring!) and to all the France judges (specially
Mathieu Poujade) for being excellent company and bringing excellent French
wine and food. And Carl Crook for learning me how to play (what's that
chicken-noise?) and James Lee for introducing me to the real Chinese
kitchen (stomach, anyone?) and having great philosophical discussions with
me.
Jaap Brouwer, level 3
Enschede, the Netherlands
Member of judge team: the Dutch Vikings
For any comments, please contact me at jaap@usermail.com
|