|Nemesis Prerelease-Mobile, AL
5 Feb 2000
This was the first premier event held in the Mobile area, there is not a
game store within 50 miles that sponsors sanctions tournaments. The event
had a turn out of 93 players, over 30 of them were new to the DCI. We
had three judges to handle the main tournament and all side events.
We started answering questions on what does land out and in mean (we were
using five card land swap) and then explaining how many total basic lands
are you playing in your deck. One of the most frequent rules question had
to do with how the combat step works. A lot of players would say I'm
attacking and immanently assign their attacking creatures, instead of
waiting to see if their opponent was going to prevent their attack or tap
some creatures before declaring which creatures are attacking. So we back
the game state up declaring the attack phase and then breaking the
phase into its sub steps. A question that I could believe was asked one
player had a lighting hound ( red creature) in play with a ancestral mask
(green enchantment) on it. His opponent played Cho-Manno's (white
enchantment) blessing naming green. He thought since the mask was already
on the hound it would stay on the hound because that is what is friend
Running booster draft side events were also a lot of fun, because in
every side event there were a few who and never been in a booster draft.
So you had to explain how the draft was conducted. Also several players
did not realize you could play with more than four of a card in your deck
in this format of play.
This tournament was a major learning experience for the Mobile area
players. Hopefully the players who showed will bring to their local play
groups, correct ruling for sixth edition play of Magic.