|QT-Mountain View, CA (PT-LA)
Nov 27, 1999
68 players (7 rounds), REL 3
- Peter Costantinidis, Level 3 (HJ)
- Doug McCarthy (me), Level 2
- Bao Phac Do, Level 1 pending
- Conan Blackwell, Level 2
Format: Mercadian Masques sealed with MM booster draft for top 8
This was the second tournament I have judged since the new Penalty
Guidelines have gone into effect. The first one was two weeks previous to
this. Peter Costantinidis wrote a very good report on that tournament; if
you haven't read it, you should.
This report is going to pale in comparison because, frankly, not a whole
lot of interesting rules infractions came up. I think people are finally
getting the hang of Sixth Edition rules. The one interesting
deck-construction mistake came to light during round 1. During the early
rounds of a Limited format tournament, Peter typically goes through all
the deck lists to check for registration mistakes - no name on the sheet,
less than 40 cards registered, things like that. One person didn't mark
down any basic land in his Used column. This would fall under Illegal
Main Decklist, which is a DQ at this rules enforcement level. But this
wasn't a typical Illegal Decklist - it was an obvious oversight and not a
possible attempt to cheat - so after conferring with the rest of us, Peter
gave a match loss instead of a DQ, and made the player register the exact
type and amount of land he was playing with right then in his deck.
Some of the more interesting rules questions that came up were:
Q: Does Invigorate save a creature from Wave of Reckoning?
(Invigorate: ...Target creature gets +4/+4 until end of turn.)
(Wave of Reckoning: Each creature deals to itself damage equal to its
Strategically, can you cast Invigorate after Wave of Reckoning's damage
has gone on the stack to give itself four more toughness without having
the four more power deal its damage?
A: No. Spell and ability damage doesn't "go on the stack" the same way
combat damage does. There is no window of opportunity between the time
the damage from WoR is determined (which is on resolution) and the time
the damage is successfully dealt to do anything that might save the
creature. You can play Invigorate in response to WoR, but that won't do
anything to save the creature, as the extra damage the creature will do to
itself due to the power increase from Invigorate will exactly offset the
toughness increase from Invigorate.
The player involved and I had a good long chat over this when the round
was over. He said that having two different ways of resolving damage -
one for combat, one for non-combat - was unintuitive and that it went
against the goal of 6E rules making things simpler. This is a common
complaint I hear from players. I have yet to come up with a better
response than "well, that's the way 6E rules are."
Q: If you use Giant Caterpillar's ability during someone's End Step, when
does the Butterfly token come into play?
A: At the beginning of the next end step, not at any time during this
one. The time that delayed triggers get put on the stack for this end step
Q: Does Natural Affinity set off Monkey Cage and make 0 Monkeys?
(Natural Affinity: All lands become 2/2 creatures until end of turn....)
(Monkey Cage: When a creature comes into play, sacrifice Monkey Cage and
put into play a number of 2/2 green Ape creature tokens equal to that
creature's converted mana cost.)
A: No. The act of playing NA when there is land in play does not put
creatures into play; it just turns stuff that's already in play into
creatures. So no creatures come into play, and the Cage's effect doesn't
Q: If Natural Affinity has been played earlier this turn, and there's a
Monkey Cage already in play, and a land is played, NOW does the Monkey
Cage trigger and make 0 Monkeys?
A: Yes. This is straight from rule 410.10b. In fact, this is almost
exactly the first example given for 4.10.10b.
Q: I have a Mercadian Atlas in play. It is my End Step. I have not
played a land this turn. I pass. My opponent passes. Can I decide to
draw from the Atlas now?
(Mercadian Atlas: At the end of your turn, if you didn't play a land this
turn, you may draw a card.)
A: No. When a triggered ability like the Atlas has the word "may" in it,
you have to decide when it triggers whether you are going to use its
ability or not. By passing, you have communicated that you do not wish to
use its ability. This is rule 410.5.
One interesting event happened during the quarter-finals. One player was
cutting his opponent's deck in the popular three-pile way. His opponent
objected, saying that the cutting player wasn't merely cutting his deck in
two, so it should be considered shuffling, and he should be able to cut
his own deck afterwards. I repeated the short form of the definition of
the word "cut" ("taking a section of the deck that wasn't on top and
putting it on top") and told him that by that definition, his deck was
indeed simply "cut". He appealed to the Head Judge. Peter repeated the
definition and told him again that his deck was simply "cut" and not
"shuffled". He continued to protest, saying that the backs of land cards
and the backs of non-land cards are different, even within one set, and
that by cutting this way, the cutter had two different card backs to look
at and could determine which section to put on top by whether he was
desperate for land or non-land at the time. We told him that that was not
a sufficient reason to not let him cut his deck the way he wanted to, and
to continue playing. I felt like saying, "well, if you are worried about
that, you should be playing with opaque-backed sleeves," but I don't like
requiring players to buy something else that they aren't required to buy.