| Limited Tournament - Oregon |
May, 1999 - 26 Players
Jeff Moore
Format: Limited
Classic Tournament pack, Urza's Saga Booster, Urza's
Legacy Booster
Used Classic rules.
Four rounds, Single Elim. Top 8
I started out the tournament with a half hour instructional period for the
new, and better I may add, Classic rules. I read verbatim the Classic blurb that
comes with the Tournament pack, sighting examples for each section. Interesting
enough was the interest in a creatures damage dealing during combat and the many
cards that can, and do change the way combat is played.
There seemed to most confusion about delayed effects, but for the most part
there weren't any conflicts in regards to them.
The first round was uneventful. Those that had some advanced thought about
the rules had a significant advantage. The card that seemed to most powerful
during play was the Skull Catapult.
Players without this card in play had little chance against those that could
keep it in play.
As heard in a game 'My 1/1 first striker blocks your Treefolk village, any
effects,'No', now we go to damage dealing, my first strike damage is placed
first then I have priority, since your creature doesn't have first strike, I sac
the little dude to the Skull catapult and do two points of damage to your
Village, any other for the stack?', other player 'uh, no'. 'the stack resolves,
two points to your treetop village, then first strike damage, and your creature
dies, without doing any damage!' This seemed to be the norm and not the
exception.
The rounds continued, a few disagreements when players got ahead of there
opponents in a turn and they had to 'backup'. Some players made a chart with a
marker on it to signify which phase they were in.
There were a few seasoned players that do not like the Classic rules. They
seemed to distract their opponents with complaints, especially when they were
losing. For the most part, many agreed that the Classic rules are a much needed
cog in the spiral towards only having certain deck types consistently win.
Rather than modifying the cards one by one, modify the rules once.
Jeff Moore mgames@cpros.com
"Imagination is more
important than knowledge"
-Uncle Albert Einstein
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