|
Name
|
Cost
|
Type
|
P/T
|
RulesText
|
Flavor Text
|
Rarity
|
Artist
|
|
Ambassador Oak
|
|
Creature — Treefolk Warrior |
3/3 |
When Ambassador Oak comes into play, put a 1/1 green Elf Warrior creature token into play. |
Treefolk and elves share a common interest in the forests, but really the elves just feel at home with the view from above.
|
C |
Steve Prescott |
|
Auntie’s Snitch
|
|
Creature — Goblin Rogue |
3/1 |
Auntie’s Snitch can’t block. Prowl  (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie’s Snitch is in your graveyard, you may return Auntie’s Snitch to your hand. |
|
R |
Warren Mahy |
|
Ballyrush Banneret
|
|
Creature — Kithkin Soldier |
2/1 |
Kithkin spells and Soldier spells you play cost less to play. |
Only wool from the side of the springjack turned most often to the sun can be woven into kithkin battle standards. Jackherds record every movement of their woolly-jacks until shearing.
|
C |
Ralph Horsley |
|
Battletide Alchemist
|
|
Creature — Kithkin Cleric |
3/4 |
If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. |
“I do not heal. Healing means that the pain has already been felt. To stop suffering, one must prevent the world’s wounds altogether.”
|
R |
Steve Prescott |
|
Bitterblossom
|
|
Tribal Enchantment — Faerie |
|
At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying into play. |
In Lorwyn’s brief evenings, the sun pauses at the horizon long enough for a certain species of violet to bloom with the fragrance of mischief.
|
R |
Rebecca Guay |
|
Blightsoil Druid
|
|
Creature — Elf Druid |
1/2 |
, Pay 1 life: Add to your mana pool. |
“See the beauty in death: the clean white bones lying in the fertile soil and the brightly colored moonglove sprouting from the fell earth.”
|
C |
Nils Hamm |
|
Boldwyr Heavyweights
|
|
Creature — Giant Warrior |
8/8 |
Trample When Boldwyr Heavyweights comes into play, each opponent may search his or her library for a creature card and put it into play. Then each player who searched his or her library this way shuffles it. |
Even if giants bring nothing else on a journey, they bring attention.
|
R |
Wayne Reynolds |
|
Boldwyr Intimidator
|
|
Creature — Giant Warrior |
5/5 |
Cowards can’t block Warriors.
: Target creature becomes a Coward until end of turn. : Target creature becomes a Warrior until end of turn. |
“Now everyone knows what you are.”
|
U |
Christopher Moeller |
|
Borderland Behemoth
|
|
Creature — Giant Warrior |
4/4 |
Trample Borderland Behemoth gets +4/+4 for each other Giant you control. |
Giants share nothing but their fury.
|
R |
Jesper Ejsing |
|
Bosk Banneret
|
|
Creature — Treefolk Shaman |
1/3 |
Treefolk spells and Shaman spells you play cost less to play. |
Deep in a murmuring bosk, where the trees’ memories span centuries, the simple banner of green and copper signifies an elder whose rings number more than a faerie’s days.
|
C |
Ralph Horsley |
|
Bramblewood Paragon
|
|
Creature — Elf Warrior |
2/2 |
Each other Warrior creature you control comes into play with an additional +1/+1 counter on it.Each creature you control with a +1/+1 counter on it has trample. |
Those who seek to escape her blades succeed only in dying on their stomachs.
|
U |
Jim Murray |
|
Brighthearth Banneret
|
|
Creature — Elemental Warrior |
1/1 |
Elemental spells and Warrior spells you play cost less to play.Reinforce 1— ( , Discard this card: Put a +1/+1 counter on target creature.) |
The banner symbolizes the goodwill of the Brighthearth. Their emissaries bring the mastery of fire to other races.
|
C |
Ralph Horsley |
|
Burrenton Bombardier
|
|
Creature — Kithkin Soldier |
2/2 |
Flying Reinforce 2— ( , Discard this card: Put two +1/+1 counters on target creature.) |
The flasks provide ballast, a means of steering, and—with a little luck—a way to deliver ward-spells to cohorts below.
|
C |
Ron Spencer |
|
Burrenton Shield-Bearers
|
|
Creature — Kithkin Soldier |
3/3 |
Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. |
Soul and bones, kithkin are woven into their clans. They fight fiercely and without self-interest.
|
C |
Daren Bader |
|
Cenn’s Tactician
|
|
Creature — Kithkin Soldier |
1/1 |
, : Put a +1/+1 counter on target Soldier creature.Each creature you control with a +1/+1 counter on it can block an additional creature. |
The choke point was the plan, but devoted camaraderie was always her strategy.
|
U |
Zoltan Boros & Gabor Szikszai |
|
Chameleon Colossus
|
|
Creature — Shapeshifter |
4/4 |
Changeling (This card is every creature type at all times.)Protection from black  : Chameleon Colossus gets +X/+X until end of turn, where X is its power. |
|
R |
Darrell Riche |
|
Changeling Sentinel
|
|
Creature — Shapeshifter |
3/2 |
Changeling (This card is every creature type at all times.) Vigilance |
There’s nothing more unsettling than locking blades with something that looks just like you.
|
C |
Chuck Lukacs |
|
Cloak and Dagger
|
|
Tribal Artifact — Rogue Equipment |
|
Equipped creature gets +2/+0 and has shroud. (It can’t be the target of spells or abilities.) Whenever a Rogue creature comes into play, you may attach Cloak and Dagger to it. Equip  |
|
U |
Daren Bader |
|
Coordinated Barrage
|
|
Instant |
|
Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type. |
|
C |
Franz Vohwinkel |
|
Countryside Crusher
|
|
Creature — Giant Warrior |
3/3 |
At the beginning of your upkeep, reveal the top card of your library. If it’s a land card, put it into your graveyard and repeat this process.Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. |
|
R |
Brian Snoddy |
|
Cream of the Crop
|
|
Enchantment |
|
Whenever a creature comes into play under your control, you may look at the top X cards of your library, where X is that creature’s power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order. |
|
R |
Howard Lyon |
|
Daily Regimen
|
|
Enchantment — Aura |
|
Enchant creature
 : Put a +1/+1 counter on enchanted creature. |
What self-indulgence tears down, discipline builds up again.
|
U |
Warren Mahy |
|
Declaration of Naught
|
|
Enchantment |
|
As Declaration of Naught comes into play, name a card. : Counter target spell with that name. |
Every story, even a faerie tale, comes to an end.
|
R |
Rob Alexander |
|
Deglamer
|
|
Instant |
|
Choose target artifact or enchantment. Its owner shuffles it into his or her library. |
The more pleasant an illusion’s garb, the more indecent its form laid bare.
|
C |
Zoltan Boros & Gabor Szikszai |
|
Dewdrop Spy
|
|
Creature — Faerie Rogue |
2/2 |
Flash Flying When Dewdrop Spy comes into play, look at the top card of target player’s library. |
Only in dew from Oona herself is there clarity enough to see a victim’s mind.
|
C |
Wayne England |
|
Disperse
|
|
Instant |
|
Return target nonland permanent to its owner’s hand. |
Gryffid scowled at the sky. A perfect day for the hunt tainted by clouds. He wished them gone. High above, the clouds looked down, scowled, and made a wish of their own.
|
C |
Steve Ellis |
|
Distant Melody
|
|
Sorcery |
|
Choose a creature type. Draw a card for each permanent you control of that type. |
Oona’s song is like a twisted dinner chime. All the faeries return home, but it is Oona who feasts—on the stolen dreams and rumors they serve her.
|
C |
Omar Rayyan |
|
Diviner’s Wand
|
|
Tribal Artifact — Wizard Equipment |
|
Equipped creature has “Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn” and “ : Draw a card.” Whenever a Wizard creature comes into play, you may attach Diviner’s Wand to it. Equip  |
|
U |
Wayne England |
|
Door of Destinies
|
|
Artifact |
|
As Door of Destinies comes into play, choose a creature type.Whenever you play a spell of that type, put a charge counter on Door of Destinies.Creatures you control of that type get +1/+1 for each charge counter on Door of Destinies. |
|
R |
Larry MacDougall |
|
Earthbrawn
|
|
Instant |
|
Target creature gets +3/+3 until end of turn. Reinforce 1— ( , Discard this card: Put a +1/+1 counter on target creature.) |
Gremil finally felt in touch with nature—and felt a need to share the experience with others.
|
C |
Kev Walker |
|
Earwig Squad
|
|
Creature — Goblin Rogue |
5/3 |
Prowl  (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When Earwig Squad comes into play, if its prowl cost was paid, search target opponent’s library for three cards and remove them from the game. Then that player shuffles his or her library. |
|
R |
Warren Mahy |
|
Elvish Warrior
|
|
Creature — Elf Warrior |
2/3 |
|
As graceful as a deer leaping a stream and as deadly as the wolf waiting in ambush on the other side, elvish warriors are the eyes of the forest as well as its unsheathed claws.
|
C |
Kev Walker |
|
Everbark Shaman
|
|
Creature — Treefolk Shaman |
3/5 |
, Remove a Treefolk card in your graveyard from the game: Search your library for two Forest cards and put them into play tapped. Then shuffle your library. |
“May you rise again, from seed to sapling to sentience.”
|
C |
Larry MacDougall |
|
Fencer Clique
|
|
Creature — Faerie Soldier |
3/2 |
Flying
: Put Fencer Clique on top of its owner’s library. |
You may as well try to swat a faerie—Flamekin expression meaning“that’s impossible”
|
C |
William O’Connor |
|
Fendeep Summoner
|
|
Creature — Treefolk Shaman |
3/5 |
: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn. |
“What is drowned is not forgotten. I will fulfill my oath. Come back to me, my brethren, as I have come back for you.”
|
R |
Jesper Ejsing |
|
Fertilid
|
|
Creature — Elemental |
0/0 |
Fertilid comes into play with two +1/+1 counters on it.
 , Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it into play tapped. Then that player shuffles his or her library. |
|
C |
Wayne Reynolds |
|
Festercreep
|
|
Creature — Elemental |
0/0 |
Festercreep comes into play with a +1/+1 counter on it. , Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn. |
A single festercreep isn’t alone. It’s already an infestation.
|
C |
Jeff Easley |
|
Feudkiller’s Verdict
|
|
Tribal Sorcery — Giant |
|
You gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token into play. |
“There are all kinds of strengths, but if you have strength of soul, the others will follow.”—Galanda Feudkiller
|
R |
Dan Scott |
|
Final-Sting Faerie
|
|
Creature — Faerie Assassin |
2/2 |
Flying When Final-Sting Faerie comes into play, destroy target creature that was dealt damage this turn. |
Many heroes’ last sight is a grin at the other end of a rapier.
|
C |
Wayne Reynolds |
|
Fire Juggler
|
|
Creature — Goblin Shaman |
2/2 |
Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) |
|
C |
Thomas Denmark |
|
Floodchaser
|
|
Creature — Elemental |
0/0 |
Floodchaser comes into play with six +1/+1 counters on it.Floodchaser can’t attack unless defending player controls an Island.
, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. |
|
C |
Eric Fortune |
|
Forfend
|
|
Instant |
|
Prevent all damage that would be dealt to creatures this turn. |
“Suddenly there stood a fortress protecting the clachan, its walls hewn of valor and mortared with honor.”—Clachan Tales
|
C |
Franz Vohwinkel |
|
Frogtosser Banneret
|
|
Creature — Goblin Rogue |
1/1 |
Haste Goblin spells and Rogue spells you play cost less to play. |
The Frogtossers thread feathers, bones, and trophies from past raids into their standards, believing they fuel the warren with the anger of its victims.
|
C |
Ralph Horsley |
|
Game-Trail Changeling
|
|
Creature — Shapeshifter |
4/4 |
Changeling (This card is every creature type at all times.) Trample |
“I pity them, never knowing the pleasures of a single familiar form, but at least they find a noble shape at times.”—Desmera, perfect of Wren’s Run
|
C |
Martina Pilcerova |
|
Gilt-Leaf Archdruid
|
|
Creature — Elf Druid |
3/3 |
Whenever you play a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. |
“In our hands, the natural world finds more beauty than nature alone could ever provide.”
|
R |
Steve Prescott |
|
Graceful Reprieve
|
|
Instant |
|
When target creature is put into a graveyard this turn, return that card to play under its owner’s control. |
“In my moment of death, I had a vision of the world, dark and unwelcoming. I wanted to hide in the deepest meander, but the light pulled me back.”
|
U |
William O’Connor |
|
Greatbow Doyen
|
|
Creature — Elf Archer |
2/4 |
Other Archer creatures you control get +1/+1. Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature’s controller. |
“My arrows will ever find you.”
|
R |
Steven Belledin |
|
Grimoire Thief
|
|
Creature — Merfolk Rogue |
2/2 |
Whenever Grimoire Thief becomes tapped, remove the top three cards of target opponent’s library from the game face down. You may look at cards removed from the game with Grimoire Thief.
, Sacrifice Grimoire Thief: Turn all cards removed from the game with Grimoire Thief face up. Counter all spells with those names. |
|
R |
Randy Gallegos |
|
Heritage Druid
|
|
Creature — Elf Druid |
1/1 |
Tap three untapped Elves you control: Add   to your mana pool. |
“Study the great spirits of our age and those of the past. Prune secrets from the branching traceries of our lineage.”—Twila, Gilt-Leaf archdruid
|
U |
Larry MacDougall |
|
Hostile Realm
|
|
Enchantment — Aura |
|
Enchant land Enchanted land has “ : Target creature can’t block this turn.” |
Lorwyn’s crust explodes with power when the greater elementals are born. The flamekin use the fallout as cover for forays into enemy territory.
|
C |
John Avon |
|
Hunting Triad
|
|
Tribal Sorcery — Elf |
|
Put three 1/1 green Elf Warrior creature tokens into play. Reinforce 3— ( , Discard this card: Put three +1/+1 counters on target creature.) |
“Eyeblights are easy to track. Just follow the imperfections.”
|
U |
Jim Nelson |
|
Idyllic Tutor
|
|
Sorcery |
|
Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library. |
“If one’s life is blessed, solutions to all life’s problems will appear at the right moment.”—The Book of Kith and Kin
|
R |
Howard Lyon |
|
Indomitable Ancients
|
|
Creature — Treefolk Warrior |
2/10 |
|
“Odum and Broadbark were the only beings mighty enough to challenge the giant Moran the Destroyer. Their battle lasted a hundred dawns, until Moran became so exhausted that he fell into namesleep. He awoke as Moran the Gardener.”—The Tale of Odum and Broadbark
|
R |
Pete Venters |
|
Ink Dissolver
|
|
Creature — Merfolk Wizard |
2/1 |
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard. |
|
C |
Brandon Dorman |
|
Inspired Sprite
|
|
Creature — Faerie Wizard |
2/2 |
Flash Flying Whenever you play a Wizard spell, you may untap Inspired Sprite. : Draw a card, then discard a card. |
|
U |
Michael Sutfin |
|
Kindled Fury
|
|
Instant |
|
Target creature gets +1/+0 and gains first strike until end of turn. |
“All beings carry the fire inside them. The challenge is to unleash it before they dwindle into oblivion.”—Illulia, flamekin soulstoke
|
C |
Shelly Wan |
|
Kinsbaile Borderguard
|
|
Creature — Kithkin Soldier |
1/1 |
Kinsbaile Borderguard comes into play with a +1/+1 counter on it for each other Kithkin you control. When Kinsbaile Borderguard is put into a graveyard from play, put a 1/1 white Kithkin Soldier creature token into play for each counter on it. |
|
R |
Christopher Moeller |
|
Kinsbaile Cavalier
|
|
Creature — Kithkin Knight |
2/2 |
Knight creatures you control have double strike. |
Ambidexterity is common among kithkin. The thoughtweft links the minds of the left- and right-handed, giving each the knack of the other.
|
R |
Wayne Reynolds |
|
Kithkin Zephyrnaut
|
|
Creature — Kithkin Soldier |
2/2 |
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn. |
|
C |
Quinton Hoover & Val Mayerik |
|
Knowledge Exploitation
|
|
Tribal Sorcery — Rogue |
|
Prowl  (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Search target opponent’s library for an instant or sorcery card. You may play that card without paying its mana cost. Then that player shuffles his or her library. |
|
R |
Darrell Riche |
|
Latchkey Faerie
|
|
Creature — Faerie Rogue |
3/1 |
Flying Prowl  (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie comes into play, if its prowl cost was paid, draw a card. |
|
C |
Warren Mahy |
|
Leaf-Crowned Elder
|
|
Creature — Treefolk Shaman |
3/5 |
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost. |
|
R |
Wayne Reynolds |
|
Lightning Crafter
|
|
Creature — Goblin Shaman |
3/3 |
Champion a Goblin or Shaman (When this comes into play, sacrifice it unless you remove another Goblin or Shaman you control from the game. When this leaves play, that card returns to play.)
: Lightning Crafter deals 3 damage to target creature or player. |
|
R |
Dan Scott |
|
Luminescent Rain
|
|
Instant |
|
Choose a creature type. You gain 2 life for each permanent you control of that type. |
Storms in Lorwyn don’t patter on village rooftops, but rather drench the clachan in rays of amber light.
|
C |
John Avon |
|
Lunk Errant
|
|
Creature — Giant Warrior |
4/4 |
Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn. |
“One’s plenty,” observed the merrow. “Way too plenty,” agreed the boggart.
|
C |
Warren Mahy |
|
Lys Alana Bowmaster
|
|
Creature — Elf Archer |
2/2 |
Reach (This can block creatures with flying.) Whenever you play an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying. |
|
C |
Dan Scott |
|
Maralen of the Mornsong
|
|
Legendary Creature — Elf Wizard |
2/3 |
Players can’t draw cards. At the beginning of each player’s draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library. |
Maralen sent Veesa, Endry, and Iliona—the Vendilion clique—on the gravest of tasks.
|
R |
Mark Zug |
|
Meadowboon
|
|
Creature — Elemental |
3/3 |
When Meadowboon leaves play, put a +1/+1 counter on each creature target player controls. Evoke  (You may play this spell for its evoke cost. If you do, it’s sacrificed when it comes into play.) |
|
U |
Steven Belledin |
|
Merrow Witsniper
|
|
Creature — Merfolk Rogue |
1/1 |
When Merrow Witsniper comes into play, target player puts the top card of his or her library into his or her graveyard. |
“The world above the waterline must be monitored—and, when necessary, adjusted.”
|
C |
Steve Prescott |
|
Mind Shatter
|
|
Sorcery |
|
Target player discards X cards at random. |
Dark thoughts hatch and twist within the mind, straining to take wing.
|
R |
Michael Sutfin |
|
Mind Spring
|
|
Sorcery |
|
Draw X cards. |
Fragments of thought refract and multiply, surging in a geyser of dizzying insight.
|
R |
Mark Zug |
|
Moonglove Changeling
|
|
Creature — Shapeshifter |
2/2 |
Changeling (This card is every creature type at all times.)
: Moonglove Changeling gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.) |
|
C |
Wayne England |
|
Morsel Theft
|
|
Tribal Sorcery — Rogue |
|
Prowl  (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player loses 3 life and you gain 3 life. If Morsel Theft’s prowl cost was paid, draw a card. |
|
C |
Darrell Riche |
|
Mosquito Guard
|
|
Creature — Kithkin Soldier |
1/1 |
First strike Reinforce 1— ( , Discard this card: Put a +1/+1 counter on target creature.) |
His aim is as sure as a mosquito’s sting, but with none of the warning.
|
C |
Randy Gallegos |
|
Mothdust Changeling
|
|
Creature — Shapeshifter |
1/1 |
Changeling (This card is every creature type at all times.) Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn. |
“Ever seen a changeling fly into a lantern?”—Calydd, kithkin farmer
|
C |
Shelly Wan |
|
Mudbutton Clanger
|
|
Creature — Goblin Warrior |
1/1 |
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn. |
|
C |
Larry MacDougall |
|
Murmuring Bosk
|
|
Land — Forest |
|
( : Add to your mana pool.)
As Murmuring Bosk comes into play, you may reveal a Treefolk card from your hand. If you don’t, Murmuring Bosk comes into play tapped.
: Add or to your mana pool. Murmuring Bosk deals 1 damage to you. |
|
R |
John Avon |
|
Mutavault
|
|
Land |
|
: Add to your mana pool.
: Mutavault becomes a 2/2 creature with all creature types until end of turn. It’s still a land. |
Some changelings born at Velis Vel never return, but their essence never leaves.
|
R |
Fred Fields |
|
Negate
|
|
Instant |
|
Counter target noncreature spell. |
Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.
|
C |
Jeremy Jarvis |
|
Nevermaker
|
|
Creature — Elemental |
2/3 |
Flying When Nevermaker leaves play, put target nonland permanent on top of its owner’s library.Evoke  (You may play this spell for its evoke cost. If you do, it’s sacrificed when it comes into play.) |
|
U |
Chuck Lukacs |
|
Nightshade Schemers
|
|
Creature — Faerie Wizard |
3/2 |
Flying Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. |
|
U |
Parente |
|
Noggin Whack
|
|
Tribal Sorcery — Rogue |
|
Prowl  (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards. |
|
U |
Alan Pollack |
|
Notorious Throng
|
|
Tribal Sorcery — Rogue |
|
Prowl  (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Put X 1/1 black Faerie Rogue creature tokens with flying into play, where X is the damage dealt to your opponents this turn. If Notorious Throng’s prowl cost was paid, take an extra turn after this one. |
|
R |
Thomas Denmark |
|
Obsidian Battle-Axe
|
|
Tribal Artifact — Warrior Equipment |
|
Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature comes into play, you may attach Obsidian Battle-Axe to it. Equip  |
It’s the flint that sparks a warrior’s rage.
|
U |
Jeff Easley |
|
Offalsnout
|
|
Creature — Elemental |
2/2 |
Flash When Offalsnout leaves play, remove target card in a graveyard from the game. Evoke (You may play this spell for its evoke cost. If you do, it’s sacrificed when it comes into play.) |
|
U |
Alex Horley-Orlandelli |
|
Oona’s Blackguard
|
|
Creature — Faerie Rogue |
1/1 |
Flying Each other Rogue creature you control comes into play with an additional +1/+1 counter on it.Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. |
|
U |
Kev Walker |
|
Orchard Warden
|
|
Creature — Treefolk Shaman |
4/6 |
Whenever another Treefolk creature comes into play under your control, you may gain life equal to that creature’s toughness. |
“After the Rising, a treefolk’s mind is as limber and green as its limbs, and is at its most receptive to our teachings.”
|
U |
Rebecca Guay |
|
Order of the Golden Cricket
|
|
Creature — Kithkin Knight |
2/2 |
Whenever Order of the Golden Cricket attacks, you may pay . If you do, it gains flying until end of turn. |
“Should you take it in mind to ride a springjack, remember: there are easier ways to fly, and harder ways to break your skull.”—Lann of Cloverdell
|
C |
Mark Zug |
|
Pack’s Disdain
|
|
Instant |
|
Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control. |
Like the sun to a flower, the adoring gaze of the tribe is sustenance to an elf. To be shunned is to wither.
|
C |
Pete Venters |
|
Preeminent Captain
|
|
Creature — Kithkin Soldier |
2/2 |
First strike Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand into play tapped and attacking. |
“If you need an example to lead others to the front lines, consider the precedent set.”
|
R |
Greg Staples |
|
Prickly Boggart
|
|
Creature — Goblin Rogue |
1/1 |
Fear |
“Even without the spines, who would dare to touch it?”—Desmera, perfect of Wren’s Run
|
C |
Jesper Ejsing |
|
Primal Beyond
|
|
Land |
|
As Primal Beyond comes into play, you may reveal an Elemental card from your hand. If you don’t, Primal Beyond comes into play tapped.
: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to play Elemental spells or activated abilities of Elementals. |
|
R |
Mark Tedin |
|
Pulling Teeth
|
|
Sorcery |
|
Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) |
|
C |
Jim Pavelec |
|
Pyroclast Consul
|
|
Creature — Elemental Shaman |
3/3 |
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature. |
|
U |
Christopher Moeller |
|
Rage Forger
|
|
Creature — Elemental Shaman |
2/2 |
When Rage Forger comes into play, put a +1/+1 counter on each other Shaman creature you control.Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player. |
|
U |
Dominick Domingo |
|
Reach of Branches
|
|
Tribal Instant — Treefolk |
|
Put a 2/5 green Treefolk Shaman creature token into play. Whenever a Forest comes into play under your control, you may return Reach of Branches from your graveyard to your hand. |
Growth has no limits.
|
R |
Scott Hampton |
|
Recross the Paths
|
|
Sorcery |
|
Reveal cards from the top of your library until you reveal a land card. Put that card into play and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner’s hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) |
|
U |
Greg Hildebrandt |
|
Redeem the Lost
|
|
Instant |
|
Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner’s hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) |
|
U |
Scott M. Fischer |
|
Reins of the Vinesteed
|
|
Enchantment — Aura |
|
Enchant creature Enchanted creature gets +2/+2. When enchanted creature is put into a graveyard, you may return Reins of the Vinesteed from your graveyard to play attached to a creature that shares a creature type with that creature. |
|
C |
Jim Pavelec |
|
Release the Ants
|
|
Instant |
|
Release the Ants deals 1 damage to target creature or player. Clash with an opponent. If you win, return Release the Ants to its owner’s hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) |
|
U |
Ron Spencer |
|
Research the Deep
|
|
Sorcery |
|
Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner’s hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) |
|
U |
Eric Fortune |
|
Reveillark
|
|
Creature — Elemental |
4/3 |
Flying When Reveillark leaves play, return up to two target creature cards with power 2 or less from your graveyard to play. Evoke  (You may play this spell for its evoke cost. If you do, it’s sacrificed when it comes into play.) |
|
R |
Jim Murray |
|
Revive the Fallen
|
|
Sorcery |
|
Return target creature card in a graveyard to its owner’s hand. Clash with an opponent. If you win, return Revive the Fallen to its owner’s hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) |
|
U |
Steven Belledin |
|
Rhys the Exiled
|
|
Legendary Creature — Elf Warrior |
3/2 |
Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.
, Sacrifice an Elf: Regenerate Rhys the Exiled. |
Once a famed hunter and packmaster, now a renegade seeking his own path.
|
R |
Steve Prescott |
|
Rivals’ Duel
|
|
Sorcery |
|
Choose two target creatures that share no creature types. Each of those creatures deals damage equal to its power to the other. |
They could agree on one thing only: one of them must die.
|
U |
Zoltan Boros & Gabor Szikszai |
|
Roar of the Crowd
|
|
Sorcery |
|
Choose a creature type. Roar of the Crowd deals damage to target creature or player equal to the number of permanents you control of the chosen type. |
One voice is but a pebble to the rest of the world. A thousand voices at once is an avalanche.
|
C |
Dave Dorman |
|
Rustic Clachan
|
|
Land |
|
As Rustic Clachan comes into play, you may reveal a Kithkin card from your hand. If you don’t, Rustic Clachan comes into play tapped.
: Add to your mana pool.Reinforce 1— ( , Discard this card: Put a +1/+1 counter on target creature.) |
|
R |
Fred Fields |
|
Sage of Fables
|
|
Creature — Merfolk Wizard |
2/2 |
Each other Wizard creature you control comes into play with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card. |
“There is no secret that cannot be sold.”
|
U |
Shelly Wan |
|
Sage’s Dousing
|
|
Tribal Instant — Wizard |
|
Counter target spell unless its controller pays . If you control a Wizard, draw a card. |
“Curse these merrows and their meddling! Since coming near the river, I can’t so much as sneeze without being soaked.”—Ashling the Pilgrim
|
U |
Richard Sardinha |
|
Scapeshift
|
|
Sorcery |
|
Sacrifice any number of lands. Search your library for that many land cards, put them into play tapped, then shuffle your library. |
“Changes far greater than the turning of the leaves await us at season’s end.”—Colfenor, the Last Yew
|
R |
Fred Fields |
|
Scarblade Elite
|
|
Creature — Elf Assassin |
2/2 |
, Remove an Assassin card in your graveyard from the game: Destroy target creature. |
“Rejoice, eyeblight. In your last hours above the earth, those who bury you will finally make you beautiful.”
|
R |
Greg Staples |
|
Seething Pathblazer
|
|
Creature — Elemental Warrior |
2/2 |
Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn. |
“Flamekin death rites are elaborate and spectacular affairs. Their greatest fear is death in obscurity.”—Tollek Worldwatcher, journal
|
C |
Steve Prescott |
|
Sensation Gorger
|
|
Creature — Goblin Shaman |
2/2 |
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards. |
More, more, more!
|
R |
Matt Cavotta |
|
Shard Volley
|
|
Instant |
|
As an additional cost to play Shard Volley, sacrifice a land. Shard Volley deals 3 damage to target creature or player. |
“Let the mountain’s teeth pierce our oppressors.”
|
C |
Franz Vohwinkel |
|
Shared Animosity
|
|
Enchantment |
|
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. |
“It is the nature of souls that they burn more brightly together than apart.”—Vessifrus, flamekin demagogue
|
R |
Chuck Lukacs |
|
Shinewend
|
|
Creature — Elemental |
0/0 |
FlyingShinewend comes into play with a +1/+1 counter on it.
 , Remove a +1/+1 counter from Shinewend: Destroy target enchantment. |
|
C |
Terese Nielsen |
|
Sigil Tracer
|
|
Creature — Merfolk Wizard |
2/2 |
, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy. |
“The reflection is true. It is you who are distorted and false.”
|
R |
Dan Scott |
|
Slithermuse
|
|
Creature — Elemental |
3/3 |
When Slithermuse leaves play, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Evoke  (You may play this spell for its evoke cost. If you do, it’s sacrificed when it comes into play.) |
|
R |
Steven Belledin |
|
Spitebellows
|
|
Creature — Elemental |
6/1 |
When Spitebellows leaves play, it deals 6 damage to target creature. Evoke   (You may play this spell for its evoke cost. If you do, it’s sacrificed when it comes into play.) |
Disaster stalks with gaping jaws across unready lands.
|
U |
Larry MacDougall |
|
Squeaking Pie Grubfellows
|
|
Creature — Goblin Shaman |
3/2 |
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card. |
|
C |
Jim Pavelec |
|
Stenchskipper
|
|
Creature — Elemental |
6/5 |
Flying At end of turn, if you control no Goblins, sacrifice Stenchskipper. |
“Many believe it to be the manifestation of all that is vile about the boggarts. I believe it should be avoided—from upwind, if possible.”—Cenn Deagan
|
R |
Howard Lyon |
|
Stingmoggie
|
|
Creature — Elemental |
0/0 |
Stingmoggie comes into play with two +1/+1 counters on it.
 , Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land. |
A path vexed by the stingmoggie was probably the wrong path anyhow.
|
C |
Omar Rayyan |
|
Stinkdrinker Bandit
|
|
Creature — Goblin Rogue |
2/1 |
Prowl  (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)Whenever a Rogue you control attacks and isn’t blocked, it gets +2/+1 until end of turn. |
|
U |
Brandon Dorman |
|
Stomping Slabs
|
|
Sorcery |
|
Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player. |
|
U |
Alex Horley-Orlandelli |
|
Stonehewer Giant
|
|
Creature — Giant Warrior |
4/4 |
Vigilance
 , : Search your library for an Equipment card and put it into play. Attach it to a creature you control. Then shuffle your library. |
“No matter how strong, an unarmed fighter is no more than a fool.”
|
R |
Steve Prescott |
|
Stonybrook Banneret
|
|
Creature — Merfolk Wizard |
1/1 |
Islandwalk Merfolk spells and Wizard spells you play cost less to play. |
Made from trout scales and crawfish whiskers, merrows’ shimmering banners flash in the water like lightning.
|
C |
Ralph Horsley |
|
Stonybrook Schoolmaster
|
|
Creature — Merfolk Wizard |
1/2 |
Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token into play. |
Merrow schools rarely form by design. They come together naturally as eager learners surround the wisest teachers.
|
C |
Quinton Hoover & Val Mayerik |
|
Stream of Unconsciousness
|
|
Tribal Instant — Wizard |
|
Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. |
Dreams are tempting because one is so powerful in them. Dreams are dangerous because that power is a lie.
|
C |
Rebecca Guay |
|
Sunflare Shaman
|
|
Creature — Elemental Shaman |
2/1 |
, : Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard. |
A spark to light the guttered heart.
|
C |
Dave Dorman |
|
Supreme Exemplar
|
|
Creature — Elemental |
10/10 |
Flying Champion an Elemental (When this comes into play, sacrifice it unless you remove another Elemental you control from the game. When this leaves play, that card returns to play.) |
|
R |
Mark Tedin |
|
Swell of Courage
|
|
Instant |
|
Creatures you control get +2/+2 until end of turn. Reinforce X—  (  , Discard this card: Put X +1/+1 counters on target creature.) |
“Tideshaping is more than creating a fewnew puddles.”
|
U |
Jim Nelson |
|
Taurean Mauler
|
|
Creature — Shapeshifter |
2/2 |
Changeling (This card is every creature type at all times.)Whenever an opponent plays a spell, you may put a +1/+1 counter on Taurean Mauler. |
The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind.
|
R |
Dominick Domingo |
|
Thieves’ Fortune
|
|
Tribal Instant — Rogue |
|
Prowl (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
|
U |
Zoltan Boros & Gabor Szikszai |
|
Thornbite Staff
|
|
Tribal Artifact — Shaman Equipment |
|
Equipped creature has “ , : This creature deals 1 damage to target creature or player” and “Whenever a creature is put into a graveyard from play, untap this creature.” Whenever a Shaman creature comes into play, you may attach Thornbite Staff to it. Equip  |
|
U |
Jesper Ejsing |
|
Titan’s Revenge
|
|
Sorcery |
|
Titan’s Revenge deals X damage to target creature or player. Clash with an opponent. If you win, return Titan’s Revenge to its owner’s hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) |
|
R |
Christopher Moeller |
|
Unstoppable Ash
|
|
Creature — Treefolk Warrior |
5/5 |
Trample Champion a Treefolk or Warrior (When this comes into play, sacrifice it unless you remove another Treefolk or Warrior you control from the game. When this leaves play, that card returns to play.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. |
|
R |
Brian Snoddy |
|
Vendilion Clique
|
|
Legendary Creature — Faerie Wizard |
3/1 |
Flash Flying When Vendilion Clique comes into play, look at target player’s hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card. |
|
R |
Michael Sutfin |
|
Vengeful Firebrand
|
|
Creature — Elemental Warrior |
5/2 |
Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.
: Vengeful Firebrand gets +1/+0 until end of turn. |
The flame of a warrior is never extinguished.
|
R |
William O’Connor |
|
Veteran’s Armaments
|
|
Tribal Artifact — Soldier Equipment |
|
Equipped creature has “Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature.” Whenever a Soldier creature comes into play, you may attach Veteran’s Armaments to it. Equip  |
|
U |
Alan Pollack |
|
Violet Pall
|
|
Tribal Instant — Faerie |
|
Destroy target nonblack creature. Put a 1/1 black Faerie Rogue creature token with flying into play. |
A faerie is the offspring of Oona and mischief.
|
C |
Jeff Miracola |
|
Walker of the Grove
|
|
Creature — Elemental |
7/7 |
When Walker of the Grove leaves play, put a 4/4 green Elemental creature token into play. Evoke  (You may play this spell for its evoke cost. If you do, it’s sacrificed when it comes into play.) |
|
U |
Todd Lockwood |
|
Wandering Graybeard
|
|
Creature — Giant Wizard |
4/4 |
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life. |
His tales are as tall as he is, and only a giant’s life is long enough to listen to them all.
|
U |
Nils Hamm |
|
Warren Weirding
|
|
Tribal Sorcery — Goblin |
|
Target player sacrifices a creature. If a Goblin is sacrificed this way, that player puts two 1/1 black Goblin Rogue creature tokens into play, and those tokens gain haste until end of turn. |
“And that’s when it was discovered that boggarts have just half a brain.”—The Book of Other Folk
|
U |
Matt Cavotta |
|
War-Spike Changeling
|
|
Creature — Shapeshifter |
3/3 |
Changeling (This card is every creature type at all times.)
: War-Spike Changeling gains first strike until end of turn. |
“Aren’t there boggarts enough in Lorwyn? Couldn’t it turn into a sheep? Or a sunflower?”—Olly of Goldmeadow
|
C |
Mark Poole |
|
Waterspout Weavers
|
|
Creature — Merfolk Wizard |
3/3 |
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. |
|
U |
Eric Fortune |
|
Weed-Pruner Poplar
|
|
Creature — Treefolk Assassin |
3/3 |
At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn. |
“When Byoog reached down to pull up a bit of root for the stew, he didn’t expect the root to pull back.”—A tale of Auntie Wort
|
C |
Jeff Miracola |
|
Weight of Conscience
|
|
Enchantment — Aura |
|
Enchant creature Enchanted creature can’t attack. Tap two untapped creatures you control that share a creature type: Remove enchanted creature from the game. |
Sometimes the weight of the world on your shoulders is a literal one.
|
C |
Heather Hudson |
|
Weirding Shaman
|
|
Creature — Goblin Shaman |
2/1 |
, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens into play. |
All boggarts have an auntie, but they don’t all have a mum.
|
R |
Matt Cavotta |
|
Winnower Patrol
|
|
Creature — Elf Warrior |
3/2 |
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol. |
|
C |
Eric Fortune |
|
Wolf-Skull Shaman
|
|
Creature — Elf Shaman |
2/2 |
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token into play. |
A chorus of howls answers his call.
|
U |
Jim Murray |