|
Name
|
Cost
|
Type
|
P/T
|
Rules Text
|
Flavor Text
|
Rarity
|
Artist
|
|
Forest
|
|
Basic Land — Forest |
|
[G] |
|
|
|
|
Island
|
|
Basic Land — Island |
|
[U] |
|
|
|
|
Mountain
|
|
Basic Land — Mountain |
|
[R] |
|
|
|
|
Plains
|
|
Basic Land — Plains |
|
[W] |
|
|
|
|
Swamp
|
|
Basic Land — Swamp |
|
[B] |
|
|
|
|
Anaba Shaman
|
|
Creature — Minotaur Shaman |
2/2 |
, : Anaba Shaman deals 1 damage to target creature or player. |
Just try taking this bull by the horns.
|
C |
Simon Bisley |
|
Angelic Blessing
|
|
Sorcery |
|
Target creature gets +3/+3 and gains flying until end of turn. (It can’t be blocked except by creatures with flying.) |
Only the warrior who can admit mortal weakness will be bolstered by immortal strength.
|
C |
Mark Zug |
|
Aven Cloudchaser
|
|
Creature — Bird Soldier |
2/2 |
Flying (This creature can’t be blocked except by creatures with flying.) When Aven Cloudchaser comes into play, destroy target enchantment. |
|
C |
Justin Sweet |
|
Aven Fisher
|
|
Creature — Bird Soldier |
2/2 |
Flying (This creature can’t be blocked except by creatures with flying.) When Aven Fisher is put into a graveyard from play, you may draw a card. |
The same spears that catch their food today will defend their homes tomorrow.
|
C |
Christopher Moeller |
|
Aven Flock
|
|
Creature — Bird Soldier |
2/3 |
Flying (This creature can’t be blocked except by creatures with flying.)
: Aven Flock gets +0/+1 until end of turn. |
Just as each added feather steadies the wing, so does the flock grow stronger with each new member.
|
C |
Greg & Tim Hildebrandt |
|
Aven Windreader
|
|
Creature — Bird Soldier Wizard |
3/3 |
Flying (This creature can’t be blocked except by creatures with flying.)
 : Target player reveals the top card of his or her library. |
"The tiniest ripple tells a story ten fathoms deep."
|
C |
Greg & Tim Hildebrandt |
|
Balduvian Barbarians
|
|
Creature — Human Barbarian |
3/2 |
|
"From the snowy slopes of Kaelor,To the canyons of Bandu,We drink and fight and feast and dieAs we were born to do." -Balduvian tavern song
|
C |
Jim Nelson |
|
Bog Imp
|
|
Creature — Imp |
1/1 |
Flying (This creature can’t be blocked except by creatures with flying.) |
Think of it as a butcher knife with wings.
|
C |
Carl Critchlow |
|
Boomerang
|
|
Instant |
|
Return target permanent to its owner’s hand. |
"Returne from whence ye came. . . ." -Edmund Spenser, The Faerie Queene
|
C |
Arnie Swekel |
|
Coercion
|
|
Sorcery |
|
Target opponent reveals his or her hand. Choose a card from it. That player discards that card. |
"Of all I that I have lost, I miss my mind the most."
|
C |
DiTerlizzi |
|
Contaminated Bond
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life. |
|
C |
Thomas M. Baxa |
|
Coral Eel
|
|
Creature — Eel |
2/1 |
|
Some fishers like to eat eels, and some eels like to eat fishers.
|
C |
Una Fricker |
|
Counsel of the Soratami
|
|
Sorcery |
|
Draw two cards. |
"Wisdom is not the counting of all the drops in a waterfall. Wisdom is learning why the water seeks the earth."
|
C |
Randy Gallegos |
|
Crafty Pathmage
|
|
Creature — Human Wizard |
1/1 |
: Target creature with power 2 or less is unblockable this turn. |
Follow the pathmage -Otarian expression meaning "escape quickly"
|
C |
Wayne England |
|
Craw Wurm
|
|
Creature — Wurm |
6/4 |
|
The most terrifying thing about the craw wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.
|
C |
Richard Sardinha |
|
Crossbow Infantry
|
|
Creature — Human Soldier |
1/1 |
: Crossbow Infantry deals 1 damage to target attacking or blocking creature. |
"He can split a marshfly in two from halfway across the range." -Onean sergeant
|
C |
James Bernardin |
|
Dark Banishing
|
|
Instant |
|
Destroy target nonblack creature. It can’t be regenerated. |
"Ha, banishment? Be merciful, say 'death,' For exile hath more terror in his look, Much more than death." -William Shakespeare, Romeo and Juliet
|
C |
Dermot Power |
|
Dehydration
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature doesn’t untap during its controller’s untap step. |
|
C |
Arnie Swekel |
|
Demystify
|
|
Instant |
|
Destroy target enchantment. |
|
C |
Christopher Rush |
|
Eager Cadet
|
|
Creature — Human Soldier |
1/1 |
|
"Training? Seeing my crops burnt to cinders was all the 'training' I needed."
|
C |
Scott M. Fischer |
|
Elvish Berserker
|
|
Creature — Elf Berserker |
1/1 |
Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. |
Their fury scatters enemies like a pile of dry leaves.
|
C |
Paolo Parente |
|
Elvish Warrior
|
|
Creature — Elf Warrior |
2/3 |
|
"My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell."
|
C |
Christopher Moeller |
|
Enfeeblement
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets -2/-2. |
"If it is weak, either kill it or ignore it. Anything else honors it." -Kaervek
|
C |
John Bolton |
|
Fear
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has fear. (It can’t be blocked except by artifact creatures and/or black creatures.) |
"Don't fear the darkness. Fear what it hides." -Remin, venerable monk
|
C |
Adam Rex |
|
Festering Goblin
|
|
Creature — Zombie Goblin |
1/1 |
When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn. |
In life, it was a fetid, disease-ridden thing. In death, not much changed.
|
C |
Thomas M. Baxa |
|
Firebreathing
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)
: Enchanted creature gets +1/+0 until end of turn. |
|
C |
Mike Kerr |
|
Fishliver Oil
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.) |
|
C |
Ralph Horsley |
|
Flight
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has flying. (It can’t be blocked except by creatures with flying.) |
|
C |
Arnie Swekel |
|
Flowstone Shambler
|
|
Creature — Beast |
2/2 |
: Flowstone Shambler gets +1/-1 until end of turn. |
Flowstone troops are notoriously difficult to keep in formation.
|
C |
Jim Nelson |
|
Foot Soldiers
|
|
Creature — Human Soldier |
2/4 |
|
Infantry deployment is the art of putting your troops in the wrong place at the right time.
|
C |
Kev Walker |
|
Foul Imp
|
|
Creature — Imp |
2/2 |
Flying (This creature can’t be blocked except by creatures with flying.) When Foul Imp comes into play, you lose 2 life. |
The imp, unaware of its own odor, paused to catch its breath . . . and promptly died.
|
C |
Kev Walker |
|
Fugitive Wizard
|
|
Creature — Human Wizard |
1/1 |
|
The College of Lat-Nam is often forced to expel students whose experiments grow too risky or too cruel.
|
C |
Jim Nelson |
|
Giant Cockroach
|
|
Creature — Insect |
4/2 |
|
Toren had stepped on a lot of bugs during his life, so he couldn't help feeling embarrassed when a bug stepped on him.
|
C |
Heather Hudson |
|
Giant Growth
|
|
Instant |
|
Target creature gets +3/+3 until end of turn. |
|
C |
Jim Murray |
|
Giant Octopus
|
|
Creature — Octopus |
3/3 |
|
"Before my eyes was a horrible monster, worthy to figure in the legends of the marvellous. . . . Its eight arms, or rather feet, fixed to its head . . . were twice as long as its body, and were twisted like the furies' hair." -Jules Verne, Twenty Thousand Leagues Under the Sea
|
C |
Heather Hudson |
|
Giant Spider
|
|
Creature — Spider |
2/4 |
Giant Spider can block as though it had flying. |
Watching the spider's web -Llanowar expression meaning "focusing on the wrong thing"
|
C |
Randy Gallegos |
|
Glory Seeker
|
|
Creature — Human Soldier |
2/2 |
|
The turning of the tide always begins with one soldier's decision to head back into the fray.
|
C |
Dave Dorman |
|
Goblin Brigand
|
|
Creature — Goblin Warrior |
2/2 |
Goblin Brigand attacks each turn if able. |
Like a loaded cannon-point and shoot.
|
C |
Arnie Swekel |
|
Goblin Chariot
|
|
Creature — Goblin Warrior |
2/2 |
Haste (This creature can attack the turn it comes under your control.) |
The hardest part of his training is learning not to eat the boar.
|
C |
John Howe |
|
Goblin Mountaineer
|
|
Creature — Goblin Scout |
1/1 |
Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.) |
The only thing worse than a goblin is a goblin that knows his way around.
|
C |
Pete Venters |
|
Goblin Piker
|
|
Creature — Goblin Warrior |
2/1 |
|
Once he'd worked out which end of the thing was sharp, he was promoted to guard duty.
|
C |
DiTerlizzi |
|
Goblin Raider
|
|
Creature — Goblin Warrior |
2/2 |
Goblin Raider can’t block. |
He's smart for a goblin. He can do two things: hit and run.
|
C |
Greg Staples |
|
Goblin Sky Raider
|
|
Creature — Goblin Warrior |
1/2 |
Flying (This creature can’t be blocked except by creatures with flying.) |
The goblin word for "flying" is more accurately translated as "falling slowly."
|
C |
Daren Bader |
|
Gravedigger
|
|
Creature — Zombie |
2/2 |
When Gravedigger comes into play, you may return target creature card from your graveyard to your hand. |
A full coffin is like a full coffer-both are attractive to thieves.
|
C |
Dermot Power |
|
Grizzly Bears
|
|
Creature — Bear |
2/2 |
|
Don't try to outrun one of Dominaria's grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.
|
C |
D. J. Cleland-Hura |
|
Highway Robber
|
|
Creature — Human Mercenary |
2/2 |
When Highway Robber comes into play, you gain 2 life and target opponent loses 2 life. |
"Tonight, madam, it's your money and your life."
|
C |
Kev Walker |
|
Hill Giant
|
|
Creature — Giant |
3/3 |
|
Fortunately, hill giants have large blind spots in which a human can easily hide. Unfortunately, these blind spots are beneath the bottoms of their feet.
|
C |
Dany Orizio |
|
Hollow Dogs
|
|
Creature — Hound |
3/3 |
Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. |
A hollow dog is never empty. It is filled with thirst for the hunt.
|
C |
Jeff Miracola |
|
Holy Day
|
|
Instant |
|
Prevent all combat damage that would be dealt this turn. |
"The day of Spirits; my soul's calm retreat / Which none disturb!" -Henry Vaughan, "The Night"
|
C |
Pete Venters |
|
Holy Strength
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+2. |
Such power protects the body with the strength of the soul.
|
C |
Scott M. Fischer |
|
Honor Guard
|
|
Creature — Human Soldier |
1/1 |
: Honor Guard gets +0/+1 until end of turn. |
The strength of one. The courage of ten.
|
C |
Mark Zug |
|
Horned Turtle
|
|
Creature — Turtle |
1/4 |
|
It doesn't like having visitors . . . unless it's having them for lunch.
|
C |
DiTerlizzi |
|
Index
|
|
Sorcery |
|
Look at the top five cards of your library, then put them back in any order. |
"Let's see . . . Mercadia, mercenary, merfolk . . . you know, I really need a better filing system."
|
C |
Kev Walker |
|
Infantry Veteran
|
|
Creature — Human Soldier |
1/1 |
: Target attacking creature gets +1/+1 until end of turn. |
"This scar? From a zombie's teeth. This scar? From a barbarian's axe. That scar? I don't talk about that one."
|
C |
Christopher Rush |
|
Kavu Climber
|
|
Creature — Kavu |
3/3 |
When Kavu Climber comes into play, draw a card. |
"There was a crack of branches, a rustle of leaves, then a tremendous roar. Our party had no chance as death descended from above." -Taseen, elvish bard
|
C |
Rob Alexander |
|
Lava Axe
|
|
Sorcery |
|
Lava Axe deals 5 damage to target player. |
"Catch!"
|
C |
Brian Snoddy |
|
Lightning Elemental
|
|
Creature — Elemental |
4/1 |
Haste (This creature can attack the turn it comes under your control.) |
"A flash of the lightning, a break of the wave, He passes from life to his rest in the grave." -William Knox, "Mortality"
|
C |
Kev Walker |
|
Llanowar Elves
|
|
Creature — Elf Druid |
1/1 |
: Add to your mana pool. |
One bone broken for every twig snapped underfoot. -Llanowar penalty for trespassing
|
C |
Kev Walker |
|
Looming Shade
|
|
Creature — Shade |
1/1 |
: Looming Shade gets +1/+1 until end of turn. |
On darkness feeding, in nightmares breeding.
|
C |
Kev Walker |
|
Lumengrid Warden
|
|
Creature — Human Wizard |
1/3 |
|
His peers derive knowledge from ancient tomes locked within dark spires. He finds knowledge within the solitude of a lifetime spent watching the Quicksilver Sea.
|
C |
Francis Tsai |
|
Mana Leak
|
|
Instant |
|
Counter target spell unless its controller pays . |
The fatal flaw in every plan is the assumption that you know more than your enemy.
|
C |
Christopher Rush |
|
Master Decoy
|
|
Creature — Human Soldier |
1/2 |
, : Tap target creature. |
A skilled decoy can throw your enemies off your trail. A master decoy can survive to do it again.
|
C |
Ben Thompson |
|
Mending Hands
|
|
Instant |
|
Prevent the next 4 damage that would be dealt to target creature or player this turn. |
"I can staunch their blood, mend their flesh, and knit their bones. But I cannot restore their hope." -Tender-Hand, kitsune healer
|
C |
Douglas Shuler |
|
Mind Rot
|
|
Sorcery |
|
Target player discards two cards. |
"The beauty of mental attacks is that your victims never remember them." -Volrath
|
C |
Steve Luke |
|
Natural Spring
|
|
Sorcery |
|
Target player gains 8 life. |
The dying ask for water because they know it contains life.
|
C |
Janine Johnston |
|
Naturalize
|
|
Instant |
|
Destroy target artifact or enchantment. |
"Well, it also makes a very nice flower pot. . . ." -Arcum Dagsson, Soldevi machinist
|
C |
Jeff Miracola |
|
Norwood Ranger
|
|
Creature — Elf Scout |
1/2 |
|
The song of the forest is in perfect harmony. If a single note is out of place, the elves will find its source.
|
C |
Ron Spencer |
|
Order of the Sacred Bell
|
|
Creature — Human Monk |
4/3 |
|
"My brother, it may now be time to ring the bell and put out the call for aid."
|
C |
Carl Critchlow |
|
Overgrowth
|
|
Enchantment — Aura |
|
Enchant land (Target a land as you play this. This card comes into play attached to that land.) Whenever enchanted land is tapped for mana, its controller adds  to his or her mana pool. |
|
C |
Christopher Rush |
|
Pacifism
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature can’t attack or block. |
For the first time in his life, Grakk felt a little warm and fuzzy inside.
|
C |
Robert Bliss |
|
Panic Attack
|
|
Sorcery |
|
Up to three target creatures can’t block this turn. |
Sometimes everyone decides to go for help at the same time.
|
C |
Mike Ploog |
|
Pegasus Charger
|
|
Creature — Pegasus |
2/1 |
Flying (This creature can’t be blocked except by creatures with flying.) First strike (This creature deals combat damage before creatures without first strike.) |
|
C |
Val Mayerik |
|
Plague Beetle
|
|
Creature — Insect |
1/1 |
Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) |
No one knows whether they were named for the disease they carry or for the speed at which they multiply.
|
C |
Tom Fleming |
|
Raging Goblin
|
|
Creature — Goblin Berserker |
1/1 |
Haste (This creature can attack the turn it comes under your control.) |
He raged at the world, at his family, at his life. But mostly he just raged.
|
C |
Jeff Miracola |
|
Raise Dead
|
|
Sorcery |
|
Return target creature card from your graveyard to your hand. |
The earth cannot hold that which magic commands.
|
C |
Carl Critchlow |
|
Rampant Growth
|
|
Sorcery |
|
Search your library for a basic land card and put that card into play tapped. Then shuffle your library. |
Nature grows solutions to her problems.
|
C |
Tom Kyffin |
|
Ravenous Rats
|
|
Creature — Rat |
1/1 |
When Ravenous Rats comes into play, target opponent discards a card. |
Nothing is sacred to the rats. Everything is simply another meal.
|
C |
Carl Critchlow |
|
Razortooth Rats
|
|
Creature — Rat |
2/1 |
Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.) |
"Men and rats both hunger: we for our playthings; they, for us." -Crovax, ascendant evincar
|
C |
Carl Critchlow |
|
Reclaim
|
|
Instant |
|
Put target card from your graveyard on top of your library. |
The wise pay as much attention to what they throw away as to what they keep.
|
C |
Andrew Robinson |
|
Reflexes
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has first strike. (It deals combat damage before creatures without first strike.) |
|
C |
Donato Giancola |
|
Remove Soul
|
|
Instant |
|
Counter target creature spell. |
When your enemies are denied soldiers, they are denied victory.
|
C |
Adam Rex |
|
Rogue Kavu
|
|
Creature — Kavu |
1/1 |
Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn. |
Every litter of kavu yields one cub that refuses to hunt with the pack.
|
C |
Darrell Riche |
|
Rootwalla
|
|
Creature — Lizard |
2/2 |
: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. |
If you try to sneak up on a rootwalla, you'll suddenly find yourself dealing with twice the lizard.
|
C |
Roger Raupp |
|
Sacred Nectar
|
|
Sorcery |
|
You gain 4 life. |
"Over the silver mountains, Where spring the nectar fountains, There will I kiss The bowl of bliss; And drink my everlasting fill. . . ." -Sir Walter Raleigh, "The Pilgrimage"
|
C |
Janine Johnston |
|
Sage Aven
|
|
Creature — Bird Wizard |
1/3 |
Flying (This creature can’t be blocked except by creatures with flying.) When Sage Aven comes into play, look at the top four cards of your library, then put them back in any order. |
|
C |
Randy Gallegos |
|
Samite Healer
|
|
Creature — Human Cleric |
1/1 |
: Prevent the next 1 damage that would be dealt to target creature or player this turn. |
Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others.
|
C |
Anson Maddocks |
|
Sandstone Warrior
|
|
Creature — Human Soldier |
1/3 |
First strike (This creature deals combat damage before creatures without first strike.)
: Sandstone Warrior gets +1/+0 until end of turn. |
|
C |
Lars Grant-West |
|
Scaled Wurm
|
|
Creature — Wurm |
7/6 |
|
The wurms become so big, a single scale can be used as a roof for a human dwelling.
|
C |
Wayne England |
|
Scathe Zombies
|
|
Creature — Zombie |
2/2 |
|
"They groaned, they stirred, they all uprose, Nor spake, nor moved their eyes; It had been strange, even in a dream, To have seen those dead men rise." -Samuel Taylor Coleridge, "The Rime of the Ancient Mariner"
|
C |
Kev Walker |
|
Sea Monster
|
|
Creature — Serpent |
6/6 |
Sea Monster can’t attack unless defending player controls an Island. |
It's easy to believe the monster is a myth-until you feel three hundred thousand pounds of myth crashing down on your ship.
|
C |
Daniel Gelon |
|
Sea’s Claim
|
|
Enchantment — Aura |
|
Enchant land (Target a land as you play this. This card comes into play attached to that land.) Enchanted land is an Island. |
"Who's the crazy one now!?" -Torgle, mountaintop boatmaker
|
C |
Thomas Gianni |
|
Seething Song
|
|
Instant |
|
Add     to your mana pool. |
"The purest ore is produced from the hottest furnace, and the brightest thunder-bolt is elicited from the darkest storm." -Charles Colton
|
C |
Martina Pilcerova |
|
Serpent Warrior
|
|
Creature — Snake Warrior |
3/3 |
When Serpent Warrior comes into play, you lose 3 life. |
They are incubated by swamp gases and cut their teeth on zombie flesh. Serpent warriors are not to be trifled with.
|
C |
Ron Spencer |
|
Shatter
|
|
Instant |
|
Destroy target artifact. |
|
C |
Jason Alexander Behnke |
|
Shock
|
|
Instant |
|
Shock deals 2 damage to target creature or player. |
"Once I saw a goblin shouting at a thunderstorm. He lost the argument pretty quickly." -Wandering mage
|
C |
Randy Gallegos |
|
Sift
|
|
Sorcery |
|
Draw three cards, then discard a card. |
Dwell longest on the thoughts that shine brightest.
|
C |
Jeremy Jarvis |
|
Skyhunter Prowler
|
|
Creature — Cat Knight |
1/3 |
Flying (This creature can’t be blocked except by creatures with flying.) Vigilance (Attacking doesn’t cause this creature to tap.) |
|
C |
Vance Kovacs |
|
Sleight of Hand
|
|
Sorcery |
|
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. |
"Gambling with mages never is." -Remin, venerable monk
|
C |
Jim Murray |
|
Spined Wurm
|
|
Creature — Wurm |
5/4 |
|
"I wouldn't stand in front of that wurm, son. 'Course, I wouldn't stand behind it neither. In fact, standing anywhere near that wurm's not much of a plan. Running, now that's a plan!" -Wandering mage
|
C |
Carl Critchlow |
|
Spineless Thug
|
|
Creature — Zombie Mercenary |
2/2 |
Spineless Thug can’t block. |
What it lacks in backbone, it makes up for in cruelty.
|
C |
Matthew D. Wilson |
|
Stone Rain
|
|
Sorcery |
|
Destroy target land. |
|
C |
John Matson |
|
Storm Crow
|
|
Creature — Bird |
1/2 |
Flying (This creature can’t be blocked except by creatures with flying.) |
Storm crow descending, winter unending. Storm crow departing, summer is starting.
|
C |
John Matson |
|
Suntail Hawk
|
|
Creature — Bird |
1/1 |
Flying (This creature can’t be blocked except by creatures with flying.) |
Its eye the glaring sun, its cry the keening wind.
|
C |
Heather Hudson |
|
Time Ebb
|
|
Sorcery |
|
Put target creature on top of its owner’s library. |
Like the tide, time both ebbs and flows.
|
C |
Thomas M. Baxa |
|
Trained Armodon
|
|
Creature — Elephant |
3/3 |
|
Armodons are trained to step on things. Enemy things.
|
C |
Gary Leach |
|
Tree Monkey
|
|
Creature — Ape |
1/1 |
Tree Monkey can block as though it had flying. |
The vines and branches of the jungle canopy are all the wings it needs.
|
C |
John Matson |
|
Treetop Bracers
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+1 and can’t be blocked except by creatures with flying. |
Gravity is truly what you make of it.
|
C |
Heather Hudson |
|
Unholy Strength
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+1. |
Such power grows the body as it shrinks the soul.
|
C |
Puddnhead |
|
Venerable Monk
|
|
Creature — Human Monk Cleric |
2/2 |
When Venerable Monk comes into play, you gain 2 life. |
Age wears the flesh but galvanizes the soul.
|
C |
D. Alexander Gregory |
|
Veteran Cavalier
|
|
Creature — Human Knight |
2/2 |
Vigilance (Attacking doesn’t cause this creature to tap.) |
Spirit is the sword and experience the sharpening stone. -Arabian proverb
|
C |
rk post |
|
Volcanic Hammer
|
|
Sorcery |
|
Volcanic Hammer deals 3 damage to target creature or player. |
Fire finds its form in the heat of the forge.
|
C |
Ben Thompson |
|
Wanderguard Sentry
|
|
Creature — Drone |
3/3 |
When Wanderguard Sentry comes into play, look at target opponent’s hand. |
It allows those with dangerous weapons to pass. But not those with dangerous thoughts.
|
C |
Luca Zontini |
|
Warrior’s Honor
|
|
Instant |
|
Creatures you control get +1/+1 until end of turn. |
"No person was ever honored for what he received. Honor has been the reward for what he gave." -Calvin Coolidge
|
C |
D. Alexander Gregory |
|
Wind Drake
|
|
Creature — Drake |
2/2 |
Flying (This creature can’t be blocked except by creatures with flying.) |
"But high she shoots through air and light, Above all low delay, Where nothing earthly bounds her flight, Nor shadow dims her way." -Thomas Moore, "Oh that I had Wings"
|
C |
Tom Wänerstrand |
|
Wood Elves
|
|
Creature — Elf Scout |
1/1 |
When Wood Elves comes into play, search your library for a Forest card and put that card into play. Then shuffle your library. |
Every branch a crossroads, every vine a swift steed.
|
C |
Christopher Moeller |
|
Zodiac Monkey
|
|
Creature — Ape |
2/1 |
Forestwalk (This creature is unblockable as long as defending player controls a Forest.) |
It lives mainly on fruit, leaves, and the occasional nose.
|
C |
Richard Sardinha |
|
Adarkar Wastes
|
|
Land |
|
: Add to your mana pool.
: Add or to your mana pool. Adarkar Wastes deals 1 damage to you. |
|
R |
John Avon |
|
Aladdin’s Ring
|
|
Artifact |
|
, : Aladdin’s Ring deals 4 damage to target creature or player. |
"A good lamp will light your way. A good ring will clear it." -Nervan, royal jeweler
|
R |
Dave Dorman |
|
Ancient Silverback
|
|
Creature — Ape |
6/5 |
: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.) |
|
R |
Scott M. Fischer |
|
Archivist
|
|
Creature — Human Wizard |
1/1 |
: Draw a card. |
"Sit down and read. Educate yourself for the coming conflicts." -Mary Harris "Mother" Jones
|
R |
Donato Giancola |
|
Battle of Wits
|
|
Enchantment |
|
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. |
The wizard who reads a thousand books is powerful. The wizard who memorizes a thousand books is insane.
|
R |
Edward P. Beard, Jr. |
|
Battlefield Forge
|
|
Land |
|
: Add to your mana pool.
: Add or to your mana pool. Battlefield Forge deals 1 damage to you. |
|
R |
Darrell Riche |
|
Beast of Burden
|
|
Artifact Creature — Golem |
*/* |
Beast of Burden’s power and toughness are each equal to the number of creatures in play. |
Though it was built as an instrument of labor, it wasn't long before it became an instrument of war.
|
R |
Chippy |
|
Biorhythm
|
|
Sorcery |
|
Each player’s life total becomes the number of creatures he or she controls. |
"I have seen life's purpose, and now it is my own." -Kamahl, druid acolyte
|
R |
Ron Spears |
|
Blinding Angel
|
|
Creature — Angel |
2/4 |
Flying (This creature can’t be blocked except by creatures with flying.) Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase. |
"Their eyes will shrivel and blacken before faith's true light."
|
R |
Todd Lockwood |
|
Blinking Spirit
|
|
Creature — Spirit |
2/2 |
: Return Blinking Spirit to its owner’s hand. |
"Don't look at it! Maybe it'll go away!" -Ib Halfheart, goblin tactician
|
R |
L. A. Williams |
|
Blood Moon
|
|
Enchantment |
|
Nonbasic lands are Mountains. |
Heavy light flooded across the landscape, cloaking everything in deep crimson.
|
R |
Franz Vohwinkel |
|
Bloodfire Colossus
|
|
Creature — Giant |
6/6 |
, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player. |
It took all its strength to contain the fire within.
|
R |
Greg Staples |
|
Booby Trap
|
|
Artifact |
|
As Booby Trap comes into play, name a card other than a basic land card and choose an opponent. The chosen player reveals each card he or she draws. When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player. |
|
R |
Doug Chaffee |
|
Brushland
|
|
Land |
|
: Add to your mana pool.
: Add or to your mana pool. Brushland deals 1 damage to you. |
|
R |
Scott Bailey |
|
Caves of Koilos
|
|
Land |
|
: Add to your mana pool.
: Add or to your mana pool. Caves of Koilos deals 1 damage to you. |
|
R |
Jim Nelson |
|
Clone
|
|
Creature — Shapeshifter |
0/0 |
As Clone comes into play, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature. |
|
R |
Kev Walker |
|
Coat of Arms
|
|
Artifact |
|
Each creature gets +1/+1 for each other creature in play that shares a creature type with it. (For example, if a Goblin Warrior, a Goblin Scout, and a Zombie Goblin are in play, each gets +2/+2.) |
"Hup, two, three, four, Dunno how to count no more."
|
R |
Scott M. Fischer |
|
Cowardice
|
|
Enchantment |
|
Whenever a creature becomes the target of a spell or ability, return that creature to its owner’s hand. (It won’t be affected by the spell or ability.) |
"Cowards die many times before their deaths; The valiant never taste of death but once." -William Shakespeare, Julius Caesar
|
R |
Michael Sutfin |
|
Daring Apprentice
|
|
Creature — Human Wizard |
1/1 |
, Sacrifice Daring Apprentice: Counter target spell. |
In front of every great wizard is a doomed apprentice.
|
R |
Dany Orizio |
|
Death Pits of Rath
|
|
Enchantment |
|
Whenever a creature is dealt damage, destroy it. It can’t be regenerated. |
"Neither could I forget what I had read of these pits-that the sudden extinction of life formed no part of their most horrible plan." -Edgar Allan Poe, "The Pit and the Pendulum"
|
R |
Greg & Tim Hildebrandt |
|
Defense Grid
|
|
Artifact |
|
During each player’s turn, each other player’s spells cost more to play. |
It lights up the sky, beckoning enemies only to repel them.
|
R |
Mark Tedin |
|
Disrupting Scepter
|
|
Artifact |
|
, : Target player discards a card. Play this ability only during your turn. |
"True power is controlling not only the hearts of your subjects, but their minds as well."
|
R |
Stuart Griffin |
|
Early Harvest
|
|
Instant |
|
Target player untaps all basic lands he or she controls. |
"Earth's increase, foison plenty, Barns and garners never empty: Vines with clust'ring bunches growing; Plants with goodly burden bowing." -William Shakespeare, The Tempest
|
R |
Heather Hudson |
|
Elvish Champion
|
|
Creature — Elf Lord |
2/2 |
Other Elves get +1/+1 and have forestwalk. (They’re unblockable as long as defending player controls a Forest.) |
"For what are leaves but countless blades To fight a countless foe on high." -Elvish hymn
|
R |
D. Alexander Gregory |
|
Elvish Piper
|
|
Creature — Elf Shaman |
1/1 |
, : Put a creature card from your hand into play. |
From Gaea grew the world, and the world was silent. From Gaea grew the world's elves, and the world was silent no more. -Elvish teaching
|
R |
Rebecca Guay |
|
Emperor Crocodile
|
|
Creature — Crocodile |
5/5 |
When you control no other creatures, sacrifice Emperor Crocodile. |
The king of Yavimaya's waters pays constant attention to his subjects . . . and thrives on their adulation.
|
R |
Kev Walker |
|
Evacuation
|
|
Instant |
|
Return all creatures to their owners’ hands. |
Which is more unsettling: the roar of battle or the silence that follows?
|
R |
Rob Alexander |
|
Final Punishment
|
|
Sorcery |
|
Target player loses life equal to the damage already dealt to him or her this turn. |
The pain of a lifetime-every scrape, illness, and bruise-condensed into a single moment.
|
R |
Matt Thompson |
|
Fleeting Image
|
|
Creature — Illusion |
2/1 |
Flying (This creature can’t be blocked except by creatures with flying.)
 : Return Fleeting Image to its owner’s hand. |
"Beware lest you lose the substance by grasping at the shadow." -Aesop, Fables, trans. Jacobs
|
R |
Dave Dorman |
|
Flowstone Slide
|
|
Sorcery |
|
All creatures get +X/-X until end of turn. |
It may look like soil, but its nature is malice.
|
R |
Chippy |
|
Force of Nature
|
|
Creature — Elemental |
8/8 |
Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay    . |
|
R |
Greg Staples |
|
Form of the Dragon
|
|
Enchantment |
|
At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player. At the end of each turn, your life total becomes 5. Creatures without flying can’t attack you. |
|
R |
Carl Critchlow |
|
Furnace of Rath
|
|
Enchantment |
|
If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. |
The furnace awaits the next master who would stoke the fires of apocalypse.
|
R |
John Matson |
|
Glorious Anthem
|
|
Enchantment |
|
Creatures you control get +1/+1. |
Each victory adds a new verse.
|
R |
Kev Walker |
|
Goblin King
|
|
Creature — Goblin Lord |
2/2 |
Other Goblins get +1/+1 and have mountainwalk. (They’re unblockable as long as defending player controls a Mountain.) |
To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . .
|
R |
Ron Spears |
|
Grave Pact
|
|
Enchantment |
|
Whenever a creature you control is put into a graveyard from play, each other player sacrifices a creature. |
"The bonds of loyalty can tie one to the grave." -Crovax, ascendant evincar
|
R |
Puddnhead |
|
Greater Good
|
|
Enchantment |
|
Sacrifice a creature: Draw cards equal to the sacrificed creature’s power, then discard three cards. |
"To examine the causes of life, we must first have recourse to death."-Mary Shelley, Frankenstein
|
R |
Douglas Shuler |
|
Hell’s Caretaker
|
|
Creature — Horror |
1/1 |
, Sacrifice a creature: Return target creature card from your graveyard to play. Play this ability only during your upkeep. |
|
R |
Greg Staples |
|
Howling Mine
|
|
Artifact |
|
At the beginning of each player’s draw step, if Howling Mine is untapped, that player draws a card. |
Legend has it that the mine howls out the last words of those who died inside.
|
R |
Dana Knutson |
|
Hypnotic Specter
|
|
Creature — Specter |
2/2 |
Flying (This creature can’t be blocked except by creatures with flying.) Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. |
|
R |
Greg Staples |
|
Imaginary Pet
|
|
Creature — Illusion |
4/4 |
At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner’s hand. |
"It followed me home. Can I keep it?"
|
R |
Christopher Rush |
|
Ivory Mask
|
|
Enchantment |
|
You can’t be the target of spells or abilities. |
Made from its wearer's hopes, the mask ensures that those hopes will be fulfilled.
|
R |
Glen Angus |
|
Jade Statue
|
|
Artifact |
|
: Jade Statue becomes a 3/6 artifact creature until end of combat. Play this ability only during combat. |
"The paradox of jade statues is that their victims never really expect attack, but they are never completely surprised either." -Kabel, Tolarian archivist
|
R |
Jim Pavelec |
|
Jester’s Cap
|
|
Artifact |
|
, , Sacrifice Jester’s Cap: Search target player’s library for three cards and remove them from the game. Then that player shuffles his or her library. |
"Know your foes' strengths as well as their weaknesses." -Arcum Dagsson, Soldevi machinist
|
R |
D. Alexander Gregory |
|
Karplusan Forest
|
|
Land |
|
: Add to your mana pool.
: Add or to your mana pool. Karplusan Forest deals 1 damage to you. |
|
R |
John Avon |
|
Karplusan Yeti
|
|
Creature — Yeti |
3/3 |
: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti. |
|
R |
Wayne England |
|
Llanowar Wastes
|
|
Land |
|
: Add to your mana pool.
: Add or to your mana pool. Llanowar Wastes deals 1 damage to you. |
|
R |
Rob Alexander |
|
Lord of the Undead
|
|
Creature — Zombie Lord |
2/2 |
Other Zombies get +1/+1.
 , : Return target Zombie card from your graveyard to your hand. |
"I confer with Death itself. What could you possibly do to injure me?"
|
R |
Brom |
|
Loxodon Warhammer
|
|
Artifact — Equipment |
|
Equipped creature gets +3/+0, has trample, and has “Whenever this creature deals damage, you gain that much life.” Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
|
R |
Jeremy Jarvis |
|
Magnivore
|
|
Creature — Lhurgoyf |
*/* |
Haste (This creature can attack the turn it comes under your control.) Magnivore’s power and toughness are each equal to the number of sorcery cards in all graveyards. |
|
R |
Carl Critchlow |
|
Mahamoti Djinn
|
|
Creature — Djinn |
5/6 |
Flying (This creature can’t be blocked except by creatures with flying.) |
Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.
|
R |
Greg Staples |
|
Mana Clash
|
|
Sorcery |
|
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players’ coins come up heads on the same flip. |
|
R |
Ron Spencer |
|
Marble Titan
|
|
Creature — Giant |
3/3 |
Creatures with power 3 or greater don’t untap during their controllers’ untap steps. |
It entered the temple with all the pomp and decorum of a rock hitting a goblin's skull.
|
R |
Brom |
|
Maro
|
|
Creature — Elemental |
*/* |
Maro’s power and toughness are each equal to the number of cards in your hand. |
No two see the same Maro.
|
R |
Stuart Griffin |
|
Master Healer
|
|
Creature — Human Cleric |
1/4 |
: Prevent the next 4 damage that would be dealt to target creature or player this turn. |
Behind his eyes is the pain of every soldier his hands have healed.
|
R |
Adam Rex |
|
Might of Oaks
|
|
Instant |
|
Target creature gets +7/+7 until end of turn. |
"Guess where I'm gonna plant this!"
|
R |
Greg Staples |
|
Millstone
|
|
Artifact |
|
, : Target player puts the top two cards of his or her library into his or her graveyard. |
More than one mage has been driven insane by the sound of the millstone relentlessly grinding away.
|
R |
John Avon |
|
Mind Bend
|
|
Instant |
|
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change “nonblack creature” to “nongreen creature” or “forestwalk” to “plainswalk.” This effect doesn’t end at end of turn.) |
|
R |
Tony Szczudlo |
|
Mindslicer
|
|
Creature — Horror |
4/3 |
When Mindslicer is put into a graveyard from play, each player discards his or her hand. |
It is the thing that goes bump in the night.
|
R |
Kev Walker |
|
Mogg Sentry
|
|
Creature — Goblin Warrior |
1/1 |
Whenever an opponent plays a spell, Mogg Sentry gets +2/+2 until end of turn. |
Nothing makes a mogg madder than having to wake up.
|
R |
Greg Staples |
|
Mortivore
|
|
Creature — Lhurgoyf |
*/* |
Mortivore’s power and toughness are each equal to the number of creature cards in all graveyards.
: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.) |
|
R |
Anthony S. Waters |
|
Natural Affinity
|
|
Instant |
|
Until end of turn, all lands become 2/2 creatures that are still lands. |
As long as the dryads are a part of the forest, the forest is a part of the army.
|
R |
Pete Venters |
|
Nightmare
|
|
Creature — Nightmare |
*/* |
Flying (This creature can’t be blocked except by creatures with flying.) Nightmare’s power and toughness are each equal to the number of Swamps you control. |
The thunder of its hooves beats dreams into despair.
|
R |
Carl Critchlow |
|
Oracle’s Attendants
|
|
Creature — Human Soldier |
1/5 |
: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle’s Attendants instead. |
They follow the prophecy to each new prophet, guarding the future from the present.
|
R |
Dany Orizio |
|
Paladin en-Vec
|
|
Creature — Human Knight |
2/2 |
First strike (This creature deals combat damage before creatures without first strike.) Protection from black, protection from red (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything black or red.) |
|
R |
Simon Bisley |
|
Persecute
|
|
Sorcery |
|
Choose a color. Target player reveals his or her hand and discards all cards of that color. |
"Of all the tyrannies on humane kind The worst is that which persecutes the mind." -John Dryden, "The Hind and the Panther"
|
R |
D. Alexander Gregory |
|
Phyrexian Arena
|
|
Enchantment |
|
At the beginning of your upkeep, you draw a card and you lose 1 life. |
A drop of humanity for a sea of power.
|
R |
Carl Critchlow |
|
Plagiarize
|
|
Instant |
|
Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card. |
"Are you thinking what I'm thinking?"
|
R |
Jeremy Jarvis |
|
Plague Wind
|
|
Sorcery |
|
Destroy all creatures you don’t control. They can’t be regenerated. |
"The second wind of ascension is Reaver, slaying the unworthy." -Keld Triumphant
|
R |
Alan Pollack |
|
Polymorph
|
|
Sorcery |
|
Destroy target creature. It can’t be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card into play and shuffles all other cards revealed this way into his or her library. |
|
R |
Robert Bliss |
|
Rathi Dragon
|
|
Creature — Dragon |
5/5 |
Flying (This creature can’t be blocked except by creatures with flying.) When Rathi Dragon comes into play, sacrifice it unless you sacrifice two Mountains. |
|
R |
Christopher Rush |
|
Relentless Assault
|
|
Sorcery |
|
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. |
"Mercy? Mercy is for the playground, not the battleground."
|
R |
Greg & Tim Hildebrandt |
|
Reverse Damage
|
|
Instant |
|
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain that much life. |
"My enemy's hatred is his weakness. My enemy's anger is my strength." -Remin, venerable monk
|
R |
Thomas Gianni |
|
Righteousness
|
|
Instant |
|
Target blocking creature gets +7/+7 until end of turn. |
Sometimes the greatest strength is the strength of conviction.
|
R |
Mike Dringenberg |
|
Royal Assassin
|
|
Creature — Human Assassin |
1/1 |
: Destroy target tapped creature. |
Trained in the arts of stealth, royal assassins choose their victims carefully, relying on timing and precision rather than brute force.
|
R |
Mark Zug |
|
Rukh Egg
|
|
Creature — Egg |
0/3 |
When Rukh Egg is put into a graveyard from play, put a 4/4 red Bird creature token with flying into play at end of turn. |
Called "stonefeathers" by many lowlanders, rukhs are thought to descend from a phoenix that sacrificed its flame for a body of stone.
|
R |
Mark Zug |
|
Sacred Ground
|
|
Enchantment |
|
Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from play, return that land to play. |
The knight knelt and prayed, first for the sanctity of his land and second for the strength to repel its invaders.
|
R |
Gary Ruddell |
|
Savannah Lions
|
|
Creature — Cat |
2/1 |
|
Even the brave are scared by a lion three times: first by its tracks, again by its roar, and one last time face to face. -Somali proverb
|
R |
Carl Critchlow |
|
Seedborn Muse
|
|
Creature — Spirit |
2/4 |
Untap all permanents you control during each other player’s untap step. |
"Her voice is the wilderness, savage and pure." -Kamahl, druid acolyte
|
R |
Adam Rex |
|
Sengir Vampire
|
|
Creature — Vampire |
4/4 |
Flying (This creature can’t be blocked except by creatures with flying.) Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire. |
Empires rise and fall, but evil is eternal.
|
R |
Kev Walker |
|
Serra Angel
|
|
Creature — Angel |
4/4 |
Flying (This creature can’t be blocked except by creatures with flying.) Vigilance (Attacking doesn’t cause this creature to tap.) |
When she flies above the good, they consider themselves blessed. When she flies above the wicked, they consider themselves dead.
|
R |
Greg Staples |
|
Shard Phoenix
|
|
Creature — Phoenix |
2/2 |
Flying (This creature can’t be blocked except by creatures with flying.) Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying.
  : Return Shard Phoenix from your graveyard to your hand. Play this ability only during your upkeep. |
|
R |
Paolo Parente |
|
Shivan Dragon
|
|
Creature — Dragon |
5/5 |
Flying (This creature can’t be blocked except by creatures with flying.)
: Shivan Dragon gets +1/+0 until end of turn. |
The undisputed master of the mountains of Shiv.
|
R |
Donato Giancola |
|
Shivan Reef
|
|
Land |
|
: Add to your mana pool.
: Add or to your mana pool. Shivan Reef deals 1 damage to you. |
|
R |
Rob Alexander |
|
Silklash Spider
|
|
Creature — Spider |
2/7 |
Silklash Spider can block as though it had flying.
  : Silklash Spider deals X damage to each creature with flying. |
The only thing that flies over the Krosan Forest is the wind.
|
R |
Iain McCaig |
|
Slate of Ancestry
|
|
Artifact |
|
, , Discard your hand: Draw a card for each creature you control. |
The pattern of life can be studied like a book, if you know how to read it.
|
R |
Corey D. Macourek |
|
Storage Matrix
|
|
Artifact |
|
As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step. |
|
R |
Patrick Ho |
|
Story Circle
|
|
Enchantment |
|
As Story Circle comes into play, choose a color.
: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. |
|
R |
Alan Pollack |
|
Sulfurous Springs
|
|
Land |
|
: Add to your mana pool.
: Add or to your mana pool. Sulfurous Springs deals 1 damage to you. |
|
R |
Rob Alexander |
|
Teferi’s Puzzle Box
|
|
Artifact |
|
At the beginning of each player’s draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards. |
|
R |
Donato Giancola |
|
Temporal Adept
|
|
Creature — Human Wizard |
1/1 |
, : Return target permanent to its owner’s hand. |
"If yesterday was two days ago tomorrow, will the day after tomorrow be today or yesterday?" -Temporal Manipulation 101 final exam, Tolarian Academy
|
R |
Mark Tedin |
|
Thran Golem
|
|
Artifact Creature — Golem |
3/3 |
As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. |
As a beaver's teeth grow unchecked without regular use, so does the golem's armor grow without regular battles.
|
R |
Ron Spears |
|
Thundermare
|
|
Creature — Thundermare |
5/5 |
Haste (This creature can attack the turn it comes under your control.) When Thundermare comes into play, tap all other creatures. |
Its hooves strike lightning and the thunder follows quickly after.
|
R |
Bob Eggleton |
|
Tidal Kraken
|
|
Creature — Kraken |
6/6 |
Tidal Kraken is unblockable. |
To merfolk, pirates are a nuisance. To pirates, merfolk are a threat. To the kraken, they're both appetizers.
|
R |
Christopher Moeller |
|
Trade Routes
|
|
Enchantment |
|
: Return target land you control to its owner’s hand.
, Discard a land card: Draw a card. |
The wise, the righteous, the mighty-the merchant feeds them all.
|
R |
Matt Cavotta |
|
Traumatize
|
|
Sorcery |
|
Target player puts the top half of his or her library, rounded down, into his or her graveyard. |
You won't know what you're missing.
|
R |
Greg Staples |
|
Underground River
|
|
Land |
|
: Add to your mana pool.
: Add or to your mana pool. Underground River deals 1 damage to you. |
|
R |
Andrew Goldhawk |
|
Underworld Dreams
|
|
Enchantment |
|
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. |
"In the drowsy dark cave of the mind, dreams build their nest with fragments dropped from day's caravan." -Rabindranath Tagore
|
R |
Carl Critchlow |
|
Utopia Tree
|
|
Creature — Plant |
0/2 |
: Add one mana of any color to your mana pool. |
The fruit of this fabled tree takes on the flavor of whatever food you love most.
|
R |
Gary Ruddell |
|
Verdant Force
|
|
Creature — Elemental |
7/7 |
At the beginning of each player’s upkeep, put a 1/1 green Saproling creature token into play under your control. |
|
R |
DiTerlizzi |
|
Verduran Enchantress
|
|
Creature — Human Druid |
0/2 |
Whenever you play an enchantment spell, you may draw a card. |
"Graceful? Yes. Beautiful? Absolutely. Harmless? Definitely not." -Fyndhorn elder
|
R |
Rob Alexander |
|
Vizzerdrix
|
|
Creature — Beast |
6/6 |
|
A bored wizard once created a vizzerdrix out of a bunny and a piranha. He never made that mistake again.
|
R |
Dave Dorman |
|
Weathered Wayfarer
|
|
Creature — Human Nomad Cleric |
1/1 |
, : Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Play this ability only if an opponent controls more lands than you. |
|
R |
Greg & Tim Hildebrandt |
|
Weird Harvest
|
|
Sorcery |
|
Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it. |
Krosa's distorted groves bear strange fruit.
|
R |
Bob Petillo |
|
Wildfire
|
|
Sorcery |
|
Each player sacrifices four lands. Wildfire deals 4 damage to each creature. |
Fire is always at the top of the food chain, and it has a big appetite.
|
R |
Carl Critchlow |
|
Will-o’-the-Wisp
|
|
Creature — Spirit |
0/1 |
Flying (This creature can’t be blocked except by creatures with flying.)
: Regenerate Will-o’-the-Wisp. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.) |
|
R |
Rob Alexander |
|
Worship
|
|
Enchantment |
|
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead. |
"Believe in the ideal, not the idol." -Serra
|
R |
Mark Zug |
|
Wrath of God
|
|
Sorcery |
|
Destroy all creatures. They can’t be regenerated. |
|
R |
Kev Walker |
|
Yavimaya Coast
|
|
Land |
|
: Add to your mana pool.
: Add or to your mana pool. Yavimaya Coast deals 1 damage to you. |
|
R |
Anthony S. Waters |
|
Yawgmoth Demon
|
|
Creature — Demon |
6/6 |
Flying (This creature can’t be blocked except by creatures with flying.) First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, you may sacrifice an artifact. If you don’t, tap Yawgmoth Demon and it deals 2 damage to you. |
|
R |
Pete Venters |
|
Zur’s Weirding
|
|
Enchantment |
|
Players play with their hands revealed. If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner’s graveyard. Otherwise, that player draws the card. |
|
R |
rk post |
|
Air Elemental
|
|
Creature — Elemental |
4/4 |
Flying (This creature can’t be blocked except by creatures with flying.) |
Pray that it doesn't seek the safety of your lungs.
|
U |
Nick Percival |
|
Anaconda
|
|
Creature — Snake |
3/3 |
Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) |
If you're smaller than the anaconda, it considers you food. If you're larger than the anaconda, it considers you a lot of food.
|
U |
Andrew Robinson |
|
Anarchist
|
|
Creature — Human Wizard |
2/2 |
When Anarchist comes into play, you may return target sorcery card from your graveyard to your hand. |
Those who will not follow are doomed to lead.
|
U |
Brom |
|
Angel of Mercy
|
|
Creature — Angel |
3/3 |
Flying (This creature can’t be blocked except by creatures with flying.) When Angel of Mercy comes into play, you gain 3 life. |
|
U |
Melissa A. Benson |
|
Angel’s Feather
|
|
Artifact |
|
Whenever a player plays a white spell, you may gain 1 life. |
If taken, it cuts the hand that clutches it. If given, it heals the hand that holds it.
|
U |
Alan Pollack |
|
Annex
|
|
Enchantment — Aura |
|
Enchant land (Target a land as you play this. This card comes into play attached to that land.) You control enchanted land. |
You should see how small the map is.
|
U |
John Avon |
|
Azure Drake
|
|
Creature — Drake |
2/4 |
Flying (This creature can’t be blocked except by creatures with flying.) |
Little dreamt could seem so cruelAs waiting for the wings outspread, The jagged teeth, the burning eyes,And dagger-claws that clench to nerves.
|
U |
Janine Johnston |
|
Baleful Stare
|
|
Sorcery |
|
Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it. |
"Though there is little to be learned from your dust and stones, I shall wring them dry nevertheless."
|
U |
Randy Gallegos |
|
Ballista Squad
|
|
Creature — Human Rebel |
2/2 |
, : Ballista Squad deals X damage to target attacking or blocking creature. |
The perfect antidote for a tightly packed formation.
|
U |
Matthew D. Wilson |
|
Blackmail
|
|
Sorcery |
|
Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. |
In addition to killing peasants, punishing subordinates, and raising an army of nightmares, Braids somehow found time for her favorite hobby: petty extortion.
|
U |
Christopher Moeller |
|
Blanchwood Armor
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control. |
|
U |
Paolo Parente |
|
Blaze
|
|
Sorcery |
|
Blaze deals X damage to target creature or player. |
Fire never dies alone.
|
U |
Alex Horley-Orlandelli |
|
Blessed Orator
|
|
Creature — Human Cleric |
1/4 |
Other creatures you control get +0/+1. |
"He spoke with the tongue of Angels; we fought with the strength of lions." -Handel, infantry soldier
|
U |
Terese Nielsen |
|
Bog Wraith
|
|
Creature — Wraith |
3/3 |
Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) |
The bodies of its victims are the only tracks it leaves.
|
U |
Ted Naifeh |
|
Boiling Seas
|
|
Sorcery |
|
Destroy all Islands. |
What burns the land, boils the seas.
|
U |
Tom Wänerstrand |
|
Bottle Gnomes
|
|
Artifact Creature — Gnome |
1/3 |
Sacrifice Bottle Gnomes: You gain 3 life. |
Reinforcements . . . or refreshments?
|
U |
Ben Thompson |
|
Chastise
|
|
Instant |
|
Destroy target attacking creature. You gain life equal to its power. |
"Why do we pray to the Ancestor? Because She listens."-Mystic elder
|
U |
Carl Critchlow |
|
Circle of Protection: Black
|
|
Enchantment |
|
: The next time a black source of your choice would deal damage to you this turn, prevent that damage. |
|
U |
Christopher Rush |
|
Circle of Protection: Red
|
|
Enchantment |
|
: The next time a red source of your choice would deal damage to you this turn, prevent that damage. |
|
U |
Christopher Rush |
|
Confiscate
|
|
Enchantment — Aura |
|
Enchant permanent (Target a permanent as you play this. This card comes into play attached to that permanent.) You control enchanted permanent. |
|
U |
Adam Rex |
|
Consume Spirit
|
|
Sorcery |
|
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life. |
"Your blood, your marrow, your spirit-all are mine." -Mayvar, minion of Geth
|
U |
Matt Thompson |
|
Creeping Mold
|
|
Sorcery |
|
Destroy target artifact, enchantment, or land. |
Mold crept over the walls and into every crevice until the gleaming white stone strained and burst.
|
U |
Rob Alexander |
|
Cruel Edict
|
|
Sorcery |
|
Target opponent sacrifices a creature. |
"No mockeries now for them; no prayers nor bells, / Nor any voice of mourning save the choirs,- / The shrill, demented choirs of wailing shells." -Wilfred Owen, "Anthem for Doomed Youth"
|
U |
Michael Sutfin |
|
Dancing Scimitar
|
|
Artifact Creature — Spirit |
1/5 |
Flying (This creature can’t be blocked except by creatures with flying.) |
A blade that has never known sheath, a hilt that has never known hand.
|
U |
Ron Spears |
|
Deathgazer
|
|
Creature — Lizard |
2/2 |
Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. |
Your entire life passes before its eyes.
|
U |
Donato Giancola |
|
Demolish
|
|
Sorcery |
|
Destroy target artifact or land. |
"Pound the steel until it fits. Doesn't work? Bash to bits." -Dwarven forging song
|
U |
Gary Ruddell |
|
Demon’s Horn
|
|
Artifact |
|
Whenever a player plays a black spell, you may gain 1 life. |
Its curve mimics the twists of life and death.
|
U |
Alan Pollack |
|
Diabolic Tutor
|
|
Sorcery |
|
Search your library for a card and put that card into your hand. Then shuffle your library. |
The best ideas often come from the worst minds.
|
U |
Rick Farrell |
|
Dragon’s Claw
|
|
Artifact |
|
Whenever a player plays a red spell, you may gain 1 life. |
Though no longer attached to the hand, it still holds its adversary in its grasp.
|
U |
Alan Pollack |
|
Dream Prowler
|
|
Creature — Illusion |
1/5 |
Dream Prowler is unblockable as long as it’s attacking alone. |
"To think that some find sleep a restful state." -Volrath
|
U |
Matt Cavotta |
|
Drudge Skeletons
|
|
Creature — Skeleton |
1/1 |
: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.) |
"The dead make good soldiers. They can't disobey orders, never surrender, and don't stop fighting when a random body part falls off." -Nevinyrral, Necromancer's Handbook
|
U |
Jim Nelson |
|
Elvish Bard
|
|
Creature — Elf Shaman |
2/4 |
All creatures able to block Elvish Bard do so. |
Helplessly drawn in, the bard's enemies quickly find there's more than song to be found.
|
U |
Rob Alexander |
|
Enormous Baloth
|
|
Creature — Beast |
7/7 |
|
Its diet consists of fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities.
|
U |
Mark Tedin |
|
Enrage
|
|
Instant |
|
Target creature gets +X/+0 until end of turn. |
The barbarians call it "touching the soul of the dragon."
|
U |
Justin Sweet |
|
Execute
|
|
Instant |
|
Destroy target white creature. It can’t be regenerated. Draw a card. |
"Any fool who would die for honor is better off dead." -Cabal Patriarch
|
U |
Gary Ruddell |
|
Exhaustion
|
|
Sorcery |
|
Creatures and lands target opponent controls don’t untap during his or her next untap step. |
Tired doesn't even begin to cover it.
|
U |
Paolo Parente |
|
Fellwar Stone
|
|
Artifact |
|
: Add to your mana pool one mana of any color that a land an opponent controls could produce. |
"What do you have that I cannot obtain?" -Mairsil, the Pretender
|
U |
John Avon |
|
Flame Wave
|
|
Sorcery |
|
Flame Wave deals 4 damage to target player and each creature he or she controls. |
"I hear the roaring of a wave whose waters are red and whose mists are black." -Oracle en-Vec
|
U |
Donato Giancola |
|
Flashfires
|
|
Sorcery |
|
Destroy all Plains. |
Dry grass is tinder before the spark.
|
U |
Randy Gallegos |
|
Flowstone Crusher
|
|
Creature — Beast |
4/4 |
: Flowstone Crusher gets +1/-1 until end of turn. |
"What's better than smashing things with a rock? A rock that gets up and smashes things for you." -Toggo, goblin weaponsmith
|
U |
Ben Thompson |
|
Gift of Estates
|
|
Sorcery |
|
If an opponent has more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library. |
|
U |
Hugh Jamieson |
|
Gluttonous Zombie
|
|
Creature — Zombie |
3/3 |
Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.) |
Greed and gluttony led him to death. Now they are his greatest assets.
|
U |
Thomas M. Baxa |
|
Goblin Balloon Brigade
|
|
Creature — Goblin Warrior |
1/1 |
: Goblin Balloon Brigade gains flying until end of turn. (It can’t be blocked except by creatures with flying.) |
They patched the holes, loaded their sharpest rocks, spanked their children one last time, and lurched off into the sunset.
|
U |
Lars Grant-West |
|
Groundskeeper
|
|
Creature — Human Druid |
1/1 |
: Return target basic land card from your graveyard to your hand. |
"Soldiers speak of defending the soil, but they care only for their nations. I care nothing for their nations and everything for the soil."
|
U |
Alan Rabinowitz |
|
Guerrilla Tactics
|
|
Instant |
|
Guerrilla Tactics deals 2 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player. |
|
U |
Ron Spencer |
|
Horror of Horrors
|
|
Enchantment |
|
Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.) |
|
U |
Simon Bisley |
|
Hunted Wumpus
|
|
Creature — Beast |
6/6 |
When Hunted Wumpus comes into play, each other player may put a creature card from his or her hand into play. |
Just one can feed a dozen people for a month.
|
U |
Thomas M. Baxa |
|
Icy Manipulator
|
|
Artifact |
|
, : Tap target artifact, creature, or land. |
In fire there is the spark of chaos and destruction, the seed of life. In ice there is perfect tranquility, perfect order, and the silence of death.
|
U |
Matt Cavotta |
|
Inspirit
|
|
Instant |
|
Untap target creature. It gets +2/+4 until end of turn. |
"The hour of your redemption is here. . . . Rally to me. . . . rise and strike. Strike at every favorable opportunity. For your homes and hearths, strike!" -General Douglas MacArthur, to the people of the Philippines
|
U |
Simon Bisley |
|
Kami of Old Stone
|
|
Creature — Spirit |
1/7 |
|
"There was a wall here. Now it is dust. A tower rose here. Now it is fallen. An army fought here. Now it is dead. A spirit was here. It is all that remains." -Snow-Fur, kitsune poet
|
U |
Stephen Tappin |
|
King Cheetah
|
|
Creature — Cat |
3/2 |
You may play King Cheetah any time you could play an instant. |
If you find yourself and a friend being chased by a king cheetah, you have but one chance: Trip your friend. -Suq'Ata wisdom
|
U |
Terese Nielsen |
|
Kird Ape
|
|
Creature — Ape |
1/1 |
Kird Ape gets +1/+2 as long as you control a Forest. |
It puts the "fur" in "fury."
|
U |
Terese Nielsen |
|
Kraken’s Eye
|
|
Artifact |
|
Whenever a player plays a blue spell, you may gain 1 life. |
Bright as a mirror, dark as the sea.
|
U |
Alan Pollack |
|
Leonin Skyhunter
|
|
Creature — Cat Knight |
2/2 |
Flying (This creature can’t be blocked except by creatures with flying.) |
The skyhunters were born when the first leonin gazed at the heavens and wished to hunt the birds overhead.
|
U |
Kev Walker |
|
Levitation
|
|
Enchantment |
|
Creatures you control have flying. (They can’t be blocked except by creatures with flying.) |
Barrin's pride in his apprentice was diminished somewhat when he had to get the others back down.
|
U |
Heather Hudson |
|
Ley Druid
|
|
Creature — Human Druid |
1/1 |
: Untap target land. |
After years of training, the druid becomes one with nature, drawing power from the land and returning it when needed.
|
U |
Edward P. Beard, Jr. |
|
Llanowar Behemoth
|
|
Creature — Elemental |
4/4 |
Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn. |
"Most people can't build decent weapons out of stone or steel. Trust the elves to do it with only mud and vines." -Gerrard of the Weatherlight
|
U |
Kev Walker |
|
Megrim
|
|
Enchantment |
|
Whenever an opponent discards a card, Megrim deals 2 damage to that player. |
"You can run from your pain, but you will tire before it does." -Gerrard of the Weatherlight
|
U |
Nick Percival |
|
Nantuko Husk
|
|
Creature — Zombie Insect |
2/2 |
Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. |
The soul sheds light, and death is its shadow. When the light dims, life and death embrace. -Nantuko teaching
|
U |
Carl Critchlow |
|
Needle Storm
|
|
Sorcery |
|
Needle Storm deals 4 damage to each creature with flying. |
The rain is driven like nails.
|
U |
Val Mayerik |
|
Nekrataal
|
|
Creature — Human Assassin |
2/1 |
First strike (This creature deals combat damage before creatures without first strike.) When Nekrataal comes into play, destroy target nonartifact, nonblack creature. That creature can’t be regenerated. |
|
U |
Adrian Smith |
|
Ogre Taskmaster
|
|
Creature — Ogre |
4/3 |
Ogre Taskmaster can’t block. |
Three little goblins, enjoying their brew. One bumped an ogre, and then there were two.
|
U |
Dany Orizio |
|
Orcish Artillery
|
|
Creature — Orc Warrior |
1/3 |
: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. |
"So they want to kill my men? Well two can play at that game." -General Khurzog
|
U |
Jeff Miracola |
|
Ornithopter
|
|
Artifact Creature — Thopter |
0/2 |
Flying (This creature can’t be blocked except by creatures with flying.) |
"It has been my honor to improve on the Thran's original design. Perhaps history will remember me in some small part for my work." -Urza, in his apprenticeship
|
U |
Dana Knutson |
|
Peace of Mind
|
|
Enchantment |
|
, Discard a card: You gain 3 life. |
"What can a peasant get for free that an emperor can never buy?" -Dal riddle
|
U |
Randy Elliott |
|
Phantom Warrior
|
|
Creature — Illusion |
2/2 |
Phantom Warrior is unblockable. |
"There are as many pillows of illusion as flakes in a snow-storm. We wake from one dream into another dream." -Ralph Waldo Emerson, "Illusions"
|
U |
Greg Staples |
|
Phyrexian Gargantua
|
|
Creature — Horror |
4/4 |
When Phyrexian Gargantua comes into play, you draw two cards and you lose 2 life. |
Other Phyrexians have nightmares about the gargantua.
|
U |
Carl Critchlow |
|
Phyrexian Hulk
|
|
Artifact Creature — Golem |
5/4 |
|
It doesn't think. It doesn't feel. It doesn't laugh or cry. All it does from dusk till dawn Is make the soldiers die. -Onean children's rhyme
|
U |
Matthew D. Wilson |
|
Puppeteer
|
|
Creature — Human Wizard |
1/2 |
, : Tap or untap target creature. |
"Getting people to do what you want is merely a matter of telling them what they want to hear."
|
U |
Scott M. Fischer |
|
Pyroclasm
|
|
Sorcery |
|
Pyroclasm deals 2 damage to each creature. |
"When the air burns, only death breathes deep." -Bogardan mage
|
U |
John Avon |
|
Quicksand
|
|
Land |
|
: Add to your mana pool.
, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. |
|
U |
Roger Raupp |
|
Regeneration
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.) |
|
U |
Adam Rex |
|
Reminisce
|
|
Sorcery |
|
Target player shuffles his or her graveyard into his or her library. |
Leave the door to the past even slightly ajar and it could be blown off its hinges.
|
U |
Ralph Horsley |
|
Rewind
|
|
Instant |
|
Counter target spell, then untap up to four lands. |
"Let's go over this one more time. . . ."
|
U |
Dermot Power |
|
River Bear
|
|
Creature — Bear |
3/3 |
Islandwalk (This creature is unblockable as long as defending player controls an Island.) |
The bears had been isolated on an island for hundreds of years, until the island sank and the bears didn't.
|
U |
Una Fricker |
|
Rod of Ruin
|
|
Artifact |
|
, : Rod of Ruin deals 1 damage to target creature or player. |
The rod is a relic from ancient times . . . cruel, vicious, mean-spirited times.
|
U |
Eric Deschamps |
|
Rootbreaker Wurm
|
|
Creature — Wurm |
6/6 |
Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) |
|
U |
Richard Kane Ferguson |
|
Sanctum Guardian
|
|
Creature — Human Cleric |
1/4 |
Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. |
|
U |
Donato Giancola |
|
Seasoned Marshal
|
|
Creature — Human Soldier |
2/2 |
Whenever Seasoned Marshal attacks, you may tap target creature. |
"We are not interested in the possibilities of defeat." -Queen Victoria
|
U |
Matthew D. Wilson |
|
Serra’s Blessing
|
|
Enchantment |
|
Creatures you control have vigilance. (Attacking doesn’t cause them to tap.) |
"Rise, and I will show you how to run without flagging, fight without raging, and fly without wings."
|
U |
Rebecca Guay |
|
Slay
|
|
Instant |
|
Destroy target green creature. It can’t be regenerated. Draw a card. |
The elves had the edge in guile, skill, and valor. But in the end, only sheer numbers mattered.
|
U |
Ben Thompson |
|
Soul Feast
|
|
Sorcery |
|
Target player loses 4 life and you gain 4 life. |
You are who you eat.
|
U |
Adam Rex |
|
Soul Warden
|
|
Creature — Human Cleric |
1/1 |
Whenever another creature comes into play, you gain 1 life. |
Count carefully the souls and see that none are lost.-Vec teaching
|
U |
Randy Gallegos |
|
Spellbook
|
|
Artifact |
|
You have no maximum hand size. |
"Everything the wise woman learned she wrote in a book, and when the pages were black with ink, she took white ink and began again." -Karn, silver golem
|
U |
Andrew Goldhawk |
|
Spirit Link
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature deals damage, you gain that much life. |
|
U |
Kev Walker |
|
Stream of Life
|
|
Sorcery |
|
Target player gains X life. |
|
U |
Andrew Goldhawk |
|
Sudden Impact
|
|
Instant |
|
Sudden Impact deals damage equal to the number of cards in target player’s hand to that player. |
"Some say it's better to think before you act. While those people are considering all the options, that's usually when I kill them."-Dravus, lava mage
|
U |
Simon Bisley |
|
Summer Bloom
|
|
Sorcery |
|
You may play up to three additional lands this turn. |
Summer sends its kiss with warmth and blooming life.
|
U |
Nicola Leonard |
|
Swarm of Rats
|
|
Creature — Rat |
*/1 |
Swarm of Rats’s power is equal to the number of Rats you control. |
"Rats, rats, rats! Hundreds, thousands, millions of them, and every one a life." -Bram Stoker, Dracula
|
U |
Kev Walker |
|
Tanglebloom
|
|
Artifact |
|
, : You gain 1 life. |
The bloom contains no seeds. It's meant only to nourish the forest's inhabitants.
|
U |
Val Mayerik |
|
Telepathy
|
|
Enchantment |
|
Your opponents play with their hands revealed. |
"Secrets? What secrets?"
|
U |
Matthew D. Wilson |
|
Tempest of Light
|
|
Instant |
|
Destroy all enchantments. |
"Let everything return to its true nature, so that destiny may take its course."
|
U |
Wayne England |
|
Thieving Magpie
|
|
Creature — Bird |
1/3 |
Flying (This creature can’t be blocked except by creatures with flying.) Whenever Thieving Magpie deals damage to an opponent, you draw a card. |
Other birds collect twigs for their nests. Magpies steal jewels for theirs.
|
U |
Una Fricker |
|
Thought Courier
|
|
Creature — Human Wizard |
1/1 |
: Draw a card, then discard a card. |
"There's an assortment to satisfy all your needs: deep, fleeting, dirty, pure, scientific, philosophical, after, and even fore. For a price."
|
U |
Stephen Tappin |
|
Threaten
|
|
Sorcery |
|
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack this turn.) |
Goblins' motivational techniques are crude, but effective.
|
U |
Pete Venters |
|
Tidings
|
|
Sorcery |
|
Draw four cards. |
"Though the letter was many pages long, I could tell all I needed to know from one look at the messenger's face." -Barrin, master wizard
|
U |
Pete Venters |
|
Treasure Trove
|
|
Enchantment |
|
: Draw a card. |
"Wealth means power; the power to subdue, to crush, to exploit, the power to enslave, to outrage, to degrade." -Emma Goldman, "Anarchism"
|
U |
Brian Despain |
|
Ur-Golem’s Eye
|
|
Artifact |
|
: Add to your mana pool. |
It still stares accusingly at Memnarch, though millennia have passed since he separated the eye from its body.
|
U |
Heather Hudson |
|
Urza’s Mine
|
|
Land — Urza’s Mine |
|
: Add to your mana pool. If you control an Urza’s Power-Plant and an Urza’s Tower, add to your mana pool instead. |
|
U |
Brian Snoddy |
|
Urza’s Power Plant
|
|
Land — Urza’s Power-Plant |
|
: Add to your mana pool. If you control an Urza’s Mine and an Urza’s Tower, add to your mana pool instead. |
|
U |
Brian Snoddy |
|
Urza’s Tower
|
|
Land — Urza’s Tower |
|
: Add to your mana pool. If you control an Urza’s Mine and an Urza’s Power-Plant, add to your mana pool instead. |
|
U |
Brian Snoddy |
|
Vengeance
|
|
Sorcery |
|
Destroy target tapped creature. |
Bitter as wormwood, sweet as mulled wine.
|
U |
Paolo Parente |
|
Viashino Sandstalker
|
|
Creature — Viashino Warrior |
4/2 |
Haste (This creature can attack the turn it comes under your control.) At end of turn, return Viashino Sandstalker to its owner’s hand. (Return it only if it’s in play.) |
"Some believe sandstalkers to be illusions; those with scars know better." -Zhalfirin Guide to the Desert
|
U |
Andrew Robinson |
|
Viridian Shaman
|
|
Creature — Elf Shaman |
2/2 |
When Viridian Shaman comes into play, destroy target artifact. |
She stands as a living symbol of the natural world and an enemy of the forces that threaten it.
|
U |
Scott M. Fischer |
|
Vulshok Morningstar
|
|
Artifact — Equipment |
|
Equipped creature gets +2/+2. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
|
U |
David Martin |
|
Web
|
|
Enchantment — Aura |
|
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +0/+2 and can block as though it had flying. |
|
U |
Hugh Jamieson |
|
Whip Sergeant
|
|
Creature — Human Soldier |
2/1 |
: Target creature gains haste until end of turn. (It can attack this turn.) |
Keldon soldiers learn to move faster than the whip.
|
U |
Paolo Parente |
|
Withering Gaze
|
|
Sorcery |
|
Target opponent reveals his or her hand. You draw a card for each Forest and green card in it. |
"Nature cares not for the knowledge to be gained from its study. Better to bleed it dry, lest its potential be wasted on lizards and leaves."
|
U |
Randy Gallegos |
|
Wurm’s Tooth
|
|
Artifact |
|
Whenever a player plays a green spell, you may gain 1 life. |
A wurm knows nothing of deception. If it opens its mouth, it plans to eat you.
|
U |
Alan Pollack |
|
Yavimaya Enchantress
|
|
Creature — Human Druid |
2/2 |
Yavimaya Enchantress gets +1/+1 for each enchantment in play. |
Her roots connect her to the forest's wishes.
|
U |
Matthew D. Wilson |
|
Zealous Inquisitor
|
|
Creature — Human Cleric |
2/2 |
: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead. |
Wine and balm for the confessions of the repentant. Razors and irons for the confessions of the unrepentant.
|
U |
Wayne England |
|
Zombify
|
|
Sorcery |
|
Return target creature card from your graveyard to play. |
"The first birth celebrates life. The second birth mocks it." -Mystic elder
|
U |
Mark Romanoski |