There are many perks to competing in the Magic Invitational. The travel, the glory, the free snacks. But those are available to all the competitors. The coveted reward - the one that goes only to the winner - is designing your own card. Each year, the winner of the Magic Invitational gets to work with R&D to design their own card featuring their mug in the artwork.
It’s a unique chance to become even more a part of the game’s history, and many of the past winners’ submissions have gone on to become powerful and popular cards. Here then, with a little formatting help from Paul Barclay and Del Laugel, are this year’s submissions from the Invitational competitors.
Osyp Lebedowicz
Ebony Lie-Spewer
Creature - Human Wizard
2/1
Fear
At the beginning of your upkeep, you may discard a card from your hand. If you do, put a +1/+1 counter on Ebony Lie-Spewer.
Whenever Ebony Lie-Spewer deals combat damage to a player, that player discards a card from his or her hand for each +1/+1 counter on Ebony Lie-Spewer.
Nicolai Herzog
Fanatical Crusader
Creature - Human Soldier
2/2
Each creature other than Fanatical Crusader loses all abilities.
Zvi Mowshowitz
Undiscovered Island
Land
If you control fewer lands than an opponent, you may play Undiscovered Island during that player's turn as though it were your turn.
Undiscovered Island comes into play tapped.
, Return Undiscovered Island to its owner's hand: Add
to your mana pool.
Jens Thoren
Mindwarp Demon
Creature -Demon
6/6
Trample
When Mindwarp Demon comes into play, sacrifice it unless you discard your hand.
Whenever Mindwarp Demon deals combat damage to a player, that player discards his or her hand.
Gary Wise
Guilt
Instant


Target player sacrifices a permanent.
Jon Finkel
Nojj Elf Kin
Creature - Elf Wizard
1/3
Whenever you play a land, you may pay
. If you do, draw a card.
Mattias Jorstedt
Ojtam, Supreme Strategist
Artifact Creature - Legend
2/2
When Ojtam, Supreme Strategist comes into play, you may search your library for up to four cards and remove them from the game, then shuffle that many cards you own from outside the game into your library.
"Are you sure that this is the optimal build?"
Dirk Baberowski
Elf O' War
Creature - Elf Rogue
2/1
You may play Elf O' War any time you could play an instant.
When Elf O' War comes into play, return target creature to its owner's hand.
Carlos Romao
Chock, o Matador
Creature - Dragon



6/6
When Chock, o Matador comes into play, remove all other permanents from the game. If you have less than seven cards in hand, remove Chock, o Matador and your hand from the game.
Bob Maher
Asp's Grasp
Sorcery
Target player gets nine poison counters.
Kai Budde
Sanitize
Sorcery
Destroy all artifacts and creatures.
Jordan Berkowitz
Defender of the Skies
Creature - Human Wizard
2/1
Flying
When Defender of the Skies is put into a graveyard, draw a card for each 1 damage dealt to it this turn.
Justin Gary
Druid Master
Creature - Human Druid
3/3
At the beginning of each player's upkeep, if that player controls fewer creatures than an opponent, the player may reveal cards from the top of his or her library until he or she reveals a creature card. The player puts that card into play and the rest into his or her graveyard.
Sacrifice Druid Master: Draw a card.
"We will promote life, even at the cost of our own."
-Druid oath
Brian Kibler
Unilateral Disarmament
Artifact
When Unilateral Disarmament comes into play, draw a card.
Activated abilities of equipment can't be played unless they're mana abilities
Masashi Ooiso
Nameless Researcher
Creature - Human Cleric
1/3
Sacrifice a permanent: You gain 1 life
When Nameless Researcher is put into a graveyard from play, you may search your library for an artifact or enchantment card with converted mana cost less than or equal to the number of cards in your graveyard and put that card into play. If you do, shuffle your library.
Jin Okamoto
Okamoto Djinn
Creature - Djinn
5/6
Flying
When Okamoto Djinn comes into play, destroy all Islands.