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Anderson Reigns in the Great White North!

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Marc Anderson is your 2011 Canadian National Champion! After sweeping the draft portion with a perfect 6-0 record, Anderson put up the 1-1 necessary to draw into the Top 8 in the final round. Unfortunately for him, he was paired down against veteran and former National Team member Jon Boutin, who could guarantee Top 8 with a win. They split the first two games, but with everything on the line, Anderson pulled out a win. In the Top 8, his Twin-Pod deck was the bane of his opponents, giving him quick 2-0 wins over first Paul MacKinnon and then Dan Lanthier.

In the finals he faced Noah Long, who had Top 8'd last year's Nationals. Long was playing Valakut, and it had served him well all weekend. They started off 1-1, and then Anderson mulliganed to five, and things were looking grim. However, it proved to be a golden grip, giving him everything he needed to steal the third game. In the fourth, he went for a gutsy unprotected Deceiver-Twin kill, and caught Long without Dismember.

Anderson and Long will be joined by teammates Dan Lanthier and Marcel Zafra. Lanthier, the 2008 National Champion, edged out Zafra for third place in a grueling five-game series.

Congratulations to Marc Anderson and the Canadian National Team!


Looking for more coverage of Canadian Nationals? ManaDeprived.com has the scoop!


Quarterfinals   Semifinals   Finals   Champion
1 Marc Anderson   Marc Anderson
2-0
       
8 Paul MacKinnon   Marc Anderson
2-0
       
4 Ronald Be   Dan Lanthier
2-1
  Marc Anderson
3-1
5 Dan Lanthier    
       
2 Jeremie Ross-Latour   Marcel Zafra
2-0
7 Marcel Zafra   Noah Long
2-0
       
3 Mani Davoudi   Noah Long
2-1
6 Noah Long    

3rd Place Playoff  
Marcel Zafra Dan Lanthier, 3-2
Dan Lanthier


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EVENT COVERAGE TWITTER

INFORMATION
 1.  Anderson, Marc $3,200
 2.  Long, Noah $2,200
 3.  Lanthier, Dan $1,600
 4.  Zafra, Marcel Angelo C $1,000
 5.  Ross-Latour, Jeremie $500
 6.  Davoudi, Mani $500
 7.  Be, Ronald $500
 8.  MacKinnon, Paul $500
Pairings Results Standings
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  • Quick Questions

    by Josh Bennett
  • What deck do you wish was good enough for Modern?

    Jonathan Smithers Dan Lanthier Pascal Maynard
    "Probably something completely off-the-wall, like Dredge, or Tooth and Nail... no wait, Enduring Ideal!" "Reveillark easy, though it's probably too slow." "Project X (the Saffi Eriksdotter / Crypt Champion combo deck) It's my favorite deck of all time, and I'm trying to make it work."
    Marcel Zafra Phil Samms Rich Hoaen
    "Blue-Green Faeries with Tarmogoyf, but since they banned Ancestral Visions I don't think it's good enough." "Jund, but it just isn't." "What's a modern?"
     
  • Top 8 - Player Profiles

    by Josh Bennett


  • Marc Anderson

    Hometown (and local shop, if applicable):
    Toronto, Heavy Support Games.

    Notable Finishes:
    Hahahaha, yeah right...

    What did you play in Standard, and why?
    Twin-Pod, because I'm terrible with control, and aggro loses to Timely Reinforcements.

    Did you do any tweaks on the archetype you played. If so, why? If not, why not?
    I started with Aaron Nicall's list, made a ton of changes, then slowly gravitated back to close to what he built.

    Having played the swiss, is there anything you would change in your standard deck?
    -1 Urabrask, the Hidden
    +1 Kazuul, Tyrant of the Cliffs

    Did you have any plans for m12 Limited? What's your preferred archetype? Is there anything you won't draft?
    I prefer aggro, obviously, but I'm open to anything. Being open is better because people don't switch out of their first color as much in M12, as there are lots of fringe playables.

    What decks did you draft and what were your records with them?
    Blue-Red first, 3-0, a sick deck with Chandra, Lavamancer, and Mind Control
    White-Black second, 3-0, a pile with two Day of Judgment and lots of filler.

    What's the worst card you played in your draft decks?
    Zombie Goliath



    Ronald Be

    Hometown (and local shop, if applicable):
    Montreal, Carta Magica

    Notable Finishes:
    None.

    What did you play in Standard, and why?
    Mono-Red, because I wanted to finish my rounds faster so I could recover between rounds.

    Did you do any tweaks on the archetype you played. If so, why? If not, why not?
    I played Immolating Souleater to counteract Timely Reinforcements.

    Having played the swiss, is there anything you would change in your standard deck?
    I don't like Manabarbs, but I don't know what I'd change it for.

    Did you have any plans for m12 Limited? What's your preferred archetype? Is there anything you won't draft?
    Just take the best cards from every pack.

    What decks did you draft and what were your records with them?
    I drafted Green-White Aura-Wolf (2-1) and Blue-Black Control (3-0)

    What's the worst card you played in your draft decks?
    I don't remember, so I suppose they were all good.



    Mani Davoudi

    Hometown (and local shop, if applicable):
    Vancouver, BC

    Notable Finishes:
    Top 8 SCG Seattle 2011, Day 2 Pro Tour Nagoya 2011

    What did you play in Standard, and why?
    Caw-Blade. It's a great deck and I have a lot of experience with it.

    Did you do any tweaks on the archetype you played. If so, why? If not, why not?
    Main deck Azure Mage. It's great in both the control and combo matchups, and is still a somewhat aggressive creature.

    Having played the swiss, is there anything you would change in your standard deck?
    Not really, no.

    Did you have any plans for m12 Limited? What's your preferred archetype? Is there anything you won't draft?
    Don't draft green, get passed good cards, follow non-green signals. Black-Red Bloothirst and Blue-White fliers are awesome.

    What decks did you draft and what were your records with them?
    Black-Red Bloodthirst (1-2)
    Blue-White Fliers (3-0)

    What's the worst card you played in your draft decks?
    Lightning Elemental?



    Dan Lanthier

    Hometown (and local shop, if applicable):
    Ottawa

    Notable Finishes:
    2008 National Champion, a PT Top 50, a GP Top 16 and a Top 32

    What did you play in Standard, and why?
    Splinter Twin. It's good against most of the field, and gives your opponents a lot of chances to play poorly.

    Did you do any tweaks on the archetype you played. If so, why? If not, why not?
    Started playing Spellskites to shore up the weak matchups (Blue-Black is playing more Doom Blades right now). Dragonmaster Outcast in the sideboard, probably the best alternate win condition right now.

    Having played the swiss, is there anything you would change in your standard deck?
    I would probably cut the Twisted Image for a Dismember or a fourth Into the Roil.

    Did you have any plans for m12 Limited? What's your preferred archetype? Is there anything you won't draft?
    Force red and get as many 2-drops as possible. Stay open to a second color and avoid green like the plague.

    What decks did you draft and what were your records with them?
    Red-white (3-0)
    Red-White (1-2)

    What's the worst card you played in your draft decks?
    Goblin Bangchuckers, but I did have two Goblin Chieftains.



    Noah Long

    Hometown (and local shop, if applicable):
    Toronto

    Notable Finishes:
    29th PT San Diego 2010, 77th Worlds 2010, Top 8 2010 Canadian Nationals

    What did you play in Standard, and why?
    Valakut. I didn't test much and Pat Cox just won a recent SCG event with it, and wrote a great article about it, so I chose to follow his advice. Thanks Pat!

    Did you do any tweaks on the archetype you played. If so, why? If not, why not?
    Nope. I played the updated list Pat put in his article.

    Having played the swiss, is there anything you would change in your standard deck?
    Nope, it's very, VERY good.

    Did you have any plans for m12 Limited? What's your preferred archetype? Is there anything you won't draft?
    I really try to stay out of green. If I open nothing but green, I try to pair it with white or blue.

    What decks did you draft and what were your records with them?
    Black-Red Bloodthirst (2-1) Lost to a deck with Mind Control, Overrun and Fireball.
    Blue-White Tempo (3-0) I love this archetype, and had nothing but good cards in my deck.

    What's the worst card you played in your draft decks?
    Probably Blood Seeker



    Paul MacKinnon

    Hometown (and local shop, if applicable):
    Calgary, Broken City

    Notable Finishes:
    Just a few PTQ Top 8's

    What did you play in Standard, and why?
    Red Deck Wins. I have a lot of experience with the deck, thought I had a good build of it, and feel it is underrated.

    Did you do any tweaks on the archetype you played. If so, why? If not, why not?
    Kargan Dragonlord and Spikeshot Elder are underplayed and very good. I didn't play Chandra's Phoenix or Furnace Scamp because I think they're bad.

    Having played the swiss, is there anything you would change in your standard deck?
    I wish I had a fourth Dismember in the board over Manic Vandal. Maybe another Hero of Oxid Ridge or two also.

    Did you have any plans for m12 Limited? What's your preferred archetype? Is there anything you won't draft?
    In all limited formats I like to be flexible and take the strongest cards I see.

    What decks did you draft and what were your records with them?
    White-Red with double Fireball (2-1)
    Green-Red aggro (2-1)

    What's the worst card you played in your draft decks?
    Roc Egg



    Jeremie Ross-Latour

    Hometown (and local shop, if applicable):
    Montreal, Carta Magica

    Notable Finishes:
    Top 8 MTGO Scars Release Championship
    1st Place MTGO PTQ
    1st Place MTGO Rise of the Eldrazi Release Championship

    What did you play in Standard, and why?
    My homebrew, "Turn 4 Titan," because I love it when I find an idea that can work against the metagame.

    Did you do any tweaks on the archetype you played. If so, why? If not, why not?
    N/A

    Having played the swiss, is there anything you would change in your standard deck?
    Fewer Pyroclasms, as I encountered no aggro decks.

    Did you have any plans for m12 Limited? What's your preferred archetype? Is there anything you won't draft?
    My plan was to draft 2x Gideon Jura - it worked! I usually prefer blue decks, but I stay open. As a matter of fact, I didn't draft blue this tournament.

    What decks did you draft and what were your records with them?
    2x Gideon Jura (3-0)
    Black-Red undefined (2-1)

    What's the worst card you played in your draft decks?
    Lightning Elemental.



    Marcel Angelo Zafra

    Hometown (and local shop, if applicable):
    Manila, Philippines // Edmonton, Alberta

    Notable Finishes:
    Top 17 Pro Tour Austin

    What did you play in Standard, and why?
    Caw-Blade. It can beat any deck and I love Squadron Hawk

    Did you do any tweaks on the archetype you played. If so, why? If not, why not?
    I added Elspeth Tirel for the mirror and against Blue-Black.

    Having played the swiss, is there anything you would change in your standard deck?
    No.

    Did you have any plans for m12 Limited? What's your preferred archetype? Is there anything you won't draft?
    Stay open, read signals, and be happy with what you open.

    What decks did you draft and what were your records with them?
    Blue-Green-Red (2-1)
    Red-Green (2-1)

    What's the worst card you played in your draft decks?
    Forest.

     
  • Top 8 - Decklists

    by Josh Bennett



  • Dan Lanthier
    Splinter Twin



    Paul MacKinnon
    Red Deck Wins




     
  • Quarterfinals - Ronald Be vs Dan Lanthier

    by Josh Bennett
  • Be had to ship his opening hand, and Lanthier did the same. Their sixes were acceptable, and the match began.

    Be started by fetching a mountain. Lanthier fetched island, and began sculpting his hand with Preordain, denying both cards. Be fetched again on turn two and played Immolating Souleater. Lanthier played Halimar Depths and passed. Be hit with Souleater, pumping thrice with his mana, and then spending a further twelve life. Lanthier calmly showed him a backbreaking Twisted Image.

    Dan Lanthier

    Lanthier untapped and laid Spellskite off a mountain. Be played his fourth land and summoned Hero of Oxid Ridge. The attack brought Lanthier down to twelve. Lanthier Pondered and shuffled. Next came Halimar Depths. He looked at the three cards with a frown, set them, and passed the turn back to Be. Be went to attack, and Lanthier sent the Hero home with an unkicked Into the Roil. He blocked with Spellskite. Be spent four life and a mana to get rid of it, then replayed his Hero.

    Lanthier was in a pickle. He played Arid Mesa for a mountain, then Preordained. Be sent his squad and tapped out, trying for the kill. Lanthier played Deceiver Exarch, untapped an island, and played Into the Roil on the Souleater. He showed Be the Splinter Twin, and they were on to Game 2.

    Lanthier 1 - Be 0

    This game Be started off right, with Goblin Guide. Unfortunately for him, Lanthier had Mental Misstep at the ready. He played island and Pondered, choosing to shuffle. Be got in for a quick four with a second Guide and Teetering Peaks. Lanthier put out a Spellskite.

    Be swung in, and after Lanthier blocked, he cast Lightning Bolt. Lanthier tried to save with Mutagenic Growth, but Be had a second Bolt, killing the Spellskite and saving his Guide. Lanthier played out a Shrine of Piercing Vision. Be dropped another Peaks, and though the Guide gave Lanthier an Arid Mesa, he was already down to eight.

    Ronald Be

    Lanthier played his fourth land and passed. Be was stalled on three land, and hit again with the Guide. A kicked Into the Roil sent it packing. Be replaced it with Chandra's Phoenix. Lanthier Pyroclasmed it away and played a second Shrine, leaving an island untapped. Be threw down two Guides and charged in. Lanthier was down two four.

    He dug with Preordain and Ponder, shuffling everything away. Be moved to attack with his Guides, and Lanthier tapped one with Deceiver Exarch. Be tried to Combust it, but Mutagenic Growth made the save, but left Lanthier at two. Be was happy to trade his Guide for the Exarch, and did so. Lanthier drew his next card, then conceded.

    Lanthier 1 - Be 1

    Lanthier kicked off with Halimar Depths. Be fetched a mountain and got to stick his Goblin Guide, knocking Lantheir to eighteen. Lanthier untapped and Pondered, choosing not to shuffle. Be played Teetering Peaks and hit again, giving Lanthier a free land. He fetched away a dud card from the Ponder, and was down to thirteen.

    He untapped and Pyroclasmed. Be replaced the Guide with Kargan Dragonlord and levelled up once. Lanthier passed on four lands and took two from the incoming Dragonlord. At end of turn, he played Deceiver Exarch, tapping a land and leaving Be with three mana free. He tapped four for Splinter Twin, and breathed a sigh of relief when Be tapped out for Act of Aggression. He tapped his last mana for Dispel, and he was on to the semifinals.

    Dan Lanthier defeats Ronald Be 2-1

     
  • Semifinals - Dan Lanthier vs Marc Anderson

    by Josh Bennett
  • "You know, you, Marcel and Noah would make a great National Team," said Anderson

    "What about you?" asked Lanthier

    "Me? I'm terrible."

    Terrible or not, Marc Anderson is having a great weekend. His Twin-Pod deck ran over Paul MacKinnon in the quarterfinals. Now he just needed to beat Dan Lanthier, former National Champion, who had torn up the competition all weekend with his Splinter Twin deck.

    Anderson led out with Raging Ravine after an island from Lanthier. Lanthier paid two life for Gitaxian Probe, seeing two Birthing Pod, three land, Dismember and Deceiver Exarch. He played a mountain and Spellskite.

    Dan Lanthier

    Anderson played an island and passed. Lanthier Preordained, keeping one. He played island and passed it back. Anderson paid three and two life for a Birthing Pod. Lanthier continued to Preordain and Ponder. Anderson tried tapping three for Sea Gate Oracle, and Lanthier Mana Leaked. Anderson Dismembered the Spellskite, and ended his turn.

    Lanthier paid two life for another Probe, this time revealing Birthing Pod, Splinter Twin, Deceiver Exarch and Misty Rainforest. He passed the turn. Anderson passed back and had his Birthing Pod bounced by Into the Roil.

    They played draw-go with some Ponders and Preordains thrown in. Lanthier managed to catch a Birds of Paradise with Twisted Image. Anderson had an end-of-turn Exarch Mana Leaked. Lanthier stuck a Spellskite, and when Anderson went for Phyrexian Metamorph, returned it to hand with Into the Roil. Still, Lanthier made no moves toward a kill.

    Anderson got Birthing Pod down, and then the following turn turned a Birds of Paradise into Spellskite. When Lanthier did nothing on his following turn, Anderson played Deceiver Exarch, then untapped and traded it in for Solemn Simulacrum. Lanthier played another Gitaxian Probe, seeing two more Pods, the Splinter Twin, and an island, but had no follow-up.

    Anderson turned his Solemn Simulacrum into Urabrask, the Hidden, and attacked. Lanthier was down to eight life. If he had anything, he would have to go for it. He didn't, and died in short order.

    Anderson 1 - Lanthier 0

    Lanthier, shockingly, had neither Ponder nor Preordain to start things off. Anderson played a Preordain, then passed. Lanthier made a Shrine of Piercing Vision. Anderson dug further with a second Preordain, keeping one. He followed up with Copperline Gorge and Nature's Claim on the Shrine.

    Lanthier finally Preordained, keeping both. Anderson passed on three mana. Lanthier tried a Spellskite. Anderson responded with Deceiver Exarch, tapping Anderson's island. He drew mana, and Pondered, keeping the cards. He played an island and passed.

    Marc Anderson

    Anderson paid two life for a three-mana Birthing Pod, then two more to turn his Exarch into a Solemn Simulacrum, searching out an island. Lanthier untapped and Shattered (Ice Age art!) the Pod. Anderson added Spellskite to his side of the board, then Pondered, and played Birds of Paradise.

    Play continued at its glacial pace. Lanthier Preordained and played Halimar Depths. Anderson played Sea Gate Oracle and Pondered. They sell you the whole seat, but you only need the edge.

    Still on five mana, Lanthier made no move. Anderson had had enough of waiting. He tapped five for Urabrask, the Hidden. Lanthier considered his options, then went for Mana Leak. Anderson fetched out a land and paid. Urabrask resolved, and hit the ground running with Solemn Simulacrum and Sea Gate Oracle. Lanthier took the hit, down to seventeen.

    Lanthier played Deceiver Exarch at end of turn, then untapped and got rid of the opposing Spellskite with Into the Roil. His last four mana he spent on Splinter Twin. Urabrask forced him to wait a turn, and that was all Anderson needed. Nature's Claim killed the Spellskite, and then Dismember finished off the Exarch. From there, victory was academic.

    Marc Anderson defeats Dan Lanthier 2-0

     
  • Finals - Marc Anderson vs Noah Long

    by Josh Bennett

  • Noah Long offered a handshake to Marc Anderson as they sat down to play. "Congratulations on making the team!"

    "Same to you."

    Both these players were all smiles having locked up their place on the Canadian National team. While they shuffled up they talked about the logistics of the testing they had ahead of them for Worlds. All that was left was to play the one best-of-five match to determine which of them would be National Champion - Anderson playing Twin-Pod, Long with Valakut.

    Anderson mulled to six, then led with Copperline Gorge and Birds of Paradise. He played Misty Rainforest on his second turn and passed. Long passed it back to him with mountain and forest in play. During Anderson's upkeep he spent Lightning Bolt killing the Birds. In response Anderson cast Deceiver Exarch, untapping his Copperline Gorge. He played a third land and passed.

    Long cast Khalni Heart Expedtion and played a Valakut. Anderson fetched another island, but his fourth land was another Gorge, forcing him to wait a turn on Splinter Twin. He tapped out instead for Birthing Pod. Long untapped and went deep in the tank. Anderson was clearly threatening the kill. He Explored, then passed with mana open.

    Anderson untapped and played Splinter Twin. Long held no Dismember.

    Anderson 1 - Long 0

    Long opened with Raging Ravine, and then stumbled, having to play a Valakut as his second land. Anderson Preordained, then Pondered and played Birds of Paradise. Long Bolted it immediately. He untapped, played Khalni Heart Expedition, and gave it a counter with mountain. Anderson paid two life to get his Birthing Pod into play on turn three.

    Long had Verdant Catacombs to cash in his Expedition for a pair of mountains, putting him to the crucial six mana. He Explored, then passed the turn. Anderson Preordained and kept both. Long tapped six and played Inferno Titan with one mana open. Anderson tried Deceiver Exarch, but this time Long had Dismember.

    Marc Anderson

    Anderson untapped. He thought briefly, then played out Spellskite, a Phantasmal Image of the Spellskite, and then turned that into a Deceiver Exarch, untapping an island. Long drew his next card and murmurred "That makes things interesting." Yes, but interesting for whom?

    He swung with Inferno Titan and hit Anderson with the Titan's damage. Anderson redirected to the Spellskite, and threw it in front of the Titan. Long then tapped seven for Green Sun's Zenith, fetching Primeval Titan, who in turn brought out some mountains to kill the Exarch. Anderson drew, then scooped.

    Anderson 1 - Long 1

    Anderson sent back his first hand, and groaned at his second, and went to five before keeping. He opened with Preordain, keeping both. Next turn he Pondered, thinking for a while before choosing not to shuffle. Anderson tried a Rampant Growth, but was Spell Pierced. Anderson played a Birds of Paradise and passed, holding just two cards.

    Long Explored and played out two lands. His board was forest, mountain and two Valakuts. Anderson cast Solemn Simulacrum and got a mountain. Long played a forest and passed the turn back. Anderson cast Birthing Pod and turned the Solemn Simulacrum into Acidic Slime, killing Long's forest. He grinned sheepishly. "For a mull to five, it's been pretty good."

    Noah Long

    Long Explored again and played a mountain, passing the turn back. Anderson quickly untapped, then tapped four for Phyrexian Metamorph. It resolved, copying Acidic Slime and destroying Long's other forest. The Pod then swapped it up for a Frost Titan. Long could do nothing but play a mountain.

    Anderson attacked and dropped Long to eight. Phantasmal Image did its Frost Titan Impression, and after one more draw Long scooped.

    Anderson 2 - Long 1

    Both players went to six, and kept. Anderson was first on the board with Spellskite. Long Explored on his third turn, then played out forest and mountain, and Explored again, but he had no fifth land.

    Anderson passed it back with three mana open, and after Long played Khalni Heart Expedition and Valakut, cast a Deceiver Exarch. He targetted a forest, which Long used to Nature's Claim the Spellskite. Anderson untapped and played Raging Ravine, then summoned Phyrexian Metamorph at a discount to get a second Exarch into play, untapping his island.

    Long made no move on his five lands. Anderson went into the tank. He had five mana of his own. He looked at the cards in his hand, then up at Long. Down came the Splinter Twin. Long shook his head, turning over a hand with no removal, then extended his hand to the new Canadian National Champion.

    Marc Anderson defeats Noah Long 3-1 and is the 2011 Canadian National Champion!

     
  • Wrap Up - The 2011 Canadian National Championship in Five Cards

    by Josh Bennett
  • There's been an awful lot of Magic played this weekend. Highs and lows, strikes and gutters, hilarious brews and impossible topdecks, all of it culminating in the crowning of a National Champion. If you're interested in a digest version of this weekend's events, look no further.

    Splinter Twin

    The combo kill of champions, literally. Marc Anderson's Twin-Pod deck was undeniable in the Top 8, giving up only a single loss. Asked about his deck choice, he joked "I wanted to play Birthing Pod, but it requires so much thinking. I decided to play the combo so I could get some easy wins." From where I was standing he had to work pretty hard for them, even with the combo. Ditto for Dan Lanthier's streamlined Blue-Red Twin Combo deck. It ends with an attack for a million, but it's a rough road to get there. One mistake and your game goes up in smoke.



    Phantasmal Dragon

    Opinions were split wildly about the value of this card, even among the Top 8. Some called it unplayable, others a solid first pick. Marc Anderson certainly had no problem playing a pair of them in his first draft deck, and posted a comfortable 3-0 with it. Chandra, the Firebrand and Mind Control may have helped out, too. Anderson was one of only two players to post a perfect 6-0 in limited, along with Will Bax, who finished 16th.



    Squadron Hawk

    The most numerous deck in the field for Standard Constructed was the blue-white menace, Caw-Blade. Both Marcel Zafra and Mani Davoudi rode the flying Ancestral Recall to the Top 8, though they did it with competing versions. Zafra had an Emeria Angel build (which he credits to LSV) and Davoudi played a full four Hero of Bladehold instead.



    Primeval Titan

    Noah Long showed just how strong Valakut can be, plowing through to the finals, but it was fellow Top 8'er Jeremie Ross-Latour who really stands out as the Primeval Titan poster child. His homebrew "Turn 4 Titan" showed that Primeval Titan is more than just the lynchpin of Valakut decks, and also that, yes, Titans on turn four are very good.



    Dismember

    Get used to seeing this card. Among the Top 8 decks, only Dan Lanthier's Splinter Twin deck eschewed it entirely. The exclamation point on Marc Anderson's finals victory over came courtesy of Dismember, or rather, its absence. In the face of untapped mana from Noah Long's Valakut deck, Anderson gambled that he didn't hold the deadly instant, and it paid off with the Champion's Trophy.


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