Come join Wizards of the Coast for our next Pro Tour stop in Yokohama This information will help you to prepare now to attend in May. Pro Tour-Yokohama will be held May 9-11, 2003.
Tournament Location
Pacifico Yokohama
Exhibition Annex Hall – D
1-1-1 Minato Mirai, Nishi-ku, Yokohama 2200-0012 Japan
Tel: +81 (45) 221-2121
URL: www.pacifico.co.jp
Hall Hours:
Thursday: 8AM-Late, after the Last Chance Qualifier finishes
Friday: 7:30AM-After 2:00AM*
Saturday: 8AM- After 2:00AM*
Sunday: 8AM- 10:00 PM (The hall will close on Sunday at 10:00PM)
*As long as you play, we stay!!! (will stay open as long as sanctioned play continues)
Detailed instructions on transportation options to the event site can be found at www.pacifico.co.jp/english/e_sisetsu/index_s.htm or with the instructions below.
Hotel Information
Wizards of the Coast, Inc. assumes no responsibility or liability for player accommodations.
Kinki Nippon Tourist (KNT), the official travel agency, will coordinate all hotel reservations for participants. A form will be available at this site in the near future.
ACCOMMODATION Kinki Nippon Tourist (KNT), the official travel agency, will coordinate all hotel reservations for participants. Participants wishing to make hotel reservations should complete the attached Hotel Reservation Form and return it directly to KNT by mail or by fax, no later than April 14, 2003.
It is advisable to make your reservations as early as possible to get the hotel and room price you desire. Please list your first three hotel choices on the application form. Choices will be accommodated on first come first serve basis. No reservation will be confirmed in the absence of full payment of room charge and a \500 (Japanese Yen) communication fee. Later on, your reservation confirmation will be sent from KNT along with access information to the hotel.
Participants are requested to present the confirmation upon their arrival at the hotel.
*Pro Tour Yokohama will be held at Pacifico Yokohama:
1-1-1, Minato Mirai, Nishi-ku, Yokohama 220-0012, JAPAN
*Please note that nearest international airport to the venue is Narita International Airport
Hotel List
| No. |
Name of Hotel |
Room Type |
CODE |
Room Tariff (JPY) |
(1)Access to Hotel (2)Access to the Venue |
| A |
Yokohama Grand Intercontinental |
Single |
A-S |
19,005 |
13 min. walk to Sakuragichou Sta. 1 min. walk to venue. |
| Twin |
A-T |
24,150 |
| B |
The Pan Pacific Yokohama |
Twin/SGL |
B-TS |
23,625 |
12 min. walk to Sakuragichou Sta. 2 min. walk to venue. |
| Twin |
B-T |
27,615 |
| C |
Yokohama Sakuragicho Washington |
Single |
C-S |
10,500 |
2 min. walk to Sakuragichou Sta. 15 min. walk to venue. |
| Double/SGL |
C-D |
15,750 |
| D |
Navios Yokohama |
Twin |
D-T |
17,850 |
13 min. walk to Sakuragichou Sta. 10 min. walk to venue. |
| DLX Twin |
D-DT |
21,000 |
| E |
Breezbay |
Twin |
E-T |
16,800 |
5 min. walk to Sakuragichou Sta. 20 min. walk to venue. |
| F |
Yokohama Mandarin *with Breakfast |
Twin |
F-T |
16,800 |
6 min. walk to Sakuragichou Sta. 15 min. walk to venue. |
| G |
Yokohama Heiwa Plaza *with Breakfast |
Twin |
G-T |
13,860 |
5 min. walk to Kannai Sta. 15 min. walk to venue. |
| H |
Sanai Yokohama *with Breakfast |
Twin |
H-T |
15,330 |
5 min. walk to Sakuragichi Sta. 15 min. walk to venue. |
1) Above room tariff is as of XXX. 2003 and subject to change without notice.
2) All above room tariff includes 10% service charge and 5% consumption tax, and no meal is included.
PAYMENT
All payment should be made in Japanese yen.
Full payment of the room charge plus \500 (communication fee) should be paid for by major credit card only : Visa, MasterCard, American Express, Diners or JCB. No personal checks or bank draft will be accepted.
CANCELLATION
Any changes to accommodation as booked must be negotiated individually with KNT. Please send a written notification for your cancellation or any changes directly to KNT by mail, fax, or e-mail. In the case of the cancellation of your reservation(s), the following cancellation fees would be required. Communication fee is not refundable.
Up to 21 days before the first night of stay: no charge
10 to 20 days before: 10% of daily room charge
2 to 9 days before: 30% of daily room charge
Previous day: 80% of daily room charge
First day of stay or no notice given: 100% of daily room charge
(In this case, your reservation will be cancelled automatically after the second night.)
Participants are responsible for all financial obligations arising from reservations made on their behalf, including charges for cancellation or non-arrival.
Inquiries regarding accommodation to be addressed to:
Magic : The Gathering Pro Tour Desk
c/o KINKI NIPPON TOURIST CO. LTD. (KNT) ECC Dept.
Kyodo Building 6th floor, 2-2 Kanda-Jimbocho, Chiyoda-ku Tokyo 101-0051 Japan
TEL : +81-3-3263-5581 FAX : +81-3-3263-5961 E-mail : magicg@knt-tokyo.gr.jp
Travel Suggestions
Yokohama Travel Information
(580 KB PDF)
Note: ATM machines in Yokohama typically only allow withdraws from Japanese accounts. Many will allow cash-advances from credit cards. It is suggested that players carry some cash funds/ traveler's cheques. Players should contact their banking institution before arriving regarding access to their account in Yokohama if they feel it necessary to do so.
Many Asian countries deny entry to travelers whose passports are valid for less than six months. It is not usually possible to obtain a new passport and foreign visa during a brief stopover while transiting Japan. Make sure you have a signed, valid passport (and visas, if required). Also, before you go, fill in the emergency information page of your passport!
Familiarize yourself with local laws and customs of the countries to which you are traveling.
Make 2 copies of your passport identification page. This will facilitate replacement if your passport is lost or stolen. Leave one copy at home with friends or relatives. Carry the other with you in a separate place from your passport.
Leave a copy of your itinerary with family or friends at home so that you can be contacted in case of an emergency.
ELECTRICITY
In Yokohama, the current is 60 hertz and 100 volts. Please be careful in using electrical appliances brought from overseas which may not meet Japanese requirements.
PUBLIC PHONES
Public telephones can be found throughout the city. There are several types of different colors, which are different in their usage. They take coins and/or telephone cards.
One unit of a card corresponds to 10 yen. If you use coins, for local calls insert 10-yen coins. For local calls you can speak for 1 minute for 10 yen. For domestic long distance calls, prepare many 10 yen coins or use 100-yen coins (no change will be returned if you insert a 100 yen coin and only partly use it).
Gray Public telephones are equipped with ISDN modular jacks and can be connected to both analogue and digital modems. In recent years, telephone booths located in the center of the city usually contain ISDN phones.
International Calls
International calls can be made through any private telephone or a pay phone with an international mark. For international pay-phone calls, use telephone cards or 100 yen coins (phones with credit card marks can be found in the city center). Calls made using the KDD Super World Card (available in 1,000 yen, 3,000 yen and 5,000 yen units), which can be purchased at most convenience stores, are slightly discounted.
International call access numbers are 001 for KDD, 0061 for IDC, and 0041 for ITJ. For more information, call the following toll-free numbers: KDD: 0057, IDC: 0120-03-0061, ITJ: 0120-44-0041.
WEB INFORMATION
The City of Yokohama's home page is located at
www.city.Yokohama.jp.
Everything you ever needed to know about Japan or Yokohama is on this site. It has great links and good maps--everything from climate to culture is covered here!
gojapan.about.com/travel/gojapan
This site has a great deal of information on and photos of Japan. It's a great site for first-time visitors. It explains how to get around town, where to shop, and what to expect.
www.japaninyourpalm.com
Currency Exchange Information
http://www.xe.net/ucc/
Narita International Airport
www.narita-airport.or.jp/airport_e/index.html
Narita Airport Information
(400 KB PDF)
Player Contact
Andy Heckt
Wizards of the Coast
Player Coordinator
425-254-2941
Fax 425-687-8259
Email: heckt@wizards.com
Mandatory Registration
Player registration will occur at the tournament site 2:00–7:00 P.M. on Thursday, May 8, 2003.
Registration for the Masters Series Gateway tournament is at 8:00 A.M. on Thursday at the tournament site.
Players must have a signed waiver and consent form to compete at Pro Tour–Yokohama. Forms can be downloaded at wizards.com/protour and will be available onsite. Minors must have a parent or guardian's signature on these forms.
Return the registration and waiver forms to Wizards of the Coast or bring them with you to registration. We will make forms available for competitors at registration, if necessary.
Wizards of the Coast
Attn.: Pro Tour
P.O. Box 707
Renton WA 98057
Fax: (425) 687-8259
At registration, all participants must present one of the following forms of identification upon request:
- a driver's license, or
- a passport, or
- a copy of their birth certificates and photo IDs (school IDs are acceptable).
If you anticipate any difficulty registering during the official registration hours, please contact Andy Heckt at (425) 254-2941 or heckt@wizards.com.
Format and Schedule
Format
- Booster Draft
- 2 Onslaught and 1 Legions booster packs will be used for drafting.
- Check www.thedci.com for Booster Draft rules.
Round Length
- 60 minute rounds, 14 Swiss Rounds total + Top 8 single-elimination finals.
- When time is called, the active player will finish the turn and five additional turns will be taken
- Stalling and slow play rules will be strictly enforced during the tournament.
Advancement
- All players participate in Friday's 7-round competition.
- Players with 13 or more match points after round 7 advance to Saturday's competition.
- The top 8 players after round 14 advance to Sunday's top 8 single-elimination finals.
Notes
- Players are responsible for knowing all DCI rules and high-level tournament rules.
- Players must bring pen, paper, card sleeves and appropriate counters.
Friday Schedule
8:45 AM: Seating for player meeting posted.
9:00 AM: Player meeting begins.
9:15 AM: First draft begins. 4 rounds will be played, followed by a draft and 3 more rounds.
Saturday Schedule
8:45 AM: Pairings for Round 8 posted.
9:00 AM: Round 8 begins.
9:15 AM: Second draft begins. 4 rounds will be played, followed by a draft and 3 more rounds.
Sunday Schedule
8:00 AM: All top 8 players check in at feature match area.
9:00 AM: Top 8 Booster Draft begins followed by single-elimination matches.
Prize Payout
Pro Tour–Yokohama Prize Structure (All Awards USD)
|
Place
|
Prize
|
Place
|
Prize
|
Place
|
Prize
|
Place
|
Prize
|
Place
|
Prize
|
|
1
|
$30,000 |
14
|
$3,800 |
27
|
$1,600 |
40
|
$875 |
53
|
$615 |
|
2
|
$20,000 |
15
|
$3,500 |
28
|
$1,500 |
41
|
$850 |
54
|
$600 |
|
3
|
$15,000 |
16
|
$3,250 |
29
|
$1,400 |
42
|
$825 |
55
|
$590 |
|
4
|
$13,000 |
17
|
$3,000 |
30
|
$1,350 |
43
|
$800 |
56
|
$580 |
|
5
|
$9,500 |
18
|
$2,750 |
31
|
$1,300 |
44
|
$775 |
57
|
$570 |
|
6
|
$8,500 |
19
|
$2,550 |
32
|
$1,250 |
45
|
$750 |
58
|
$560 |
|
7
|
$7,500 |
20
|
$2,400 |
33
|
$1,200 |
46
|
$730 |
59
|
$550 |
|
8
|
$6,500 |
21
|
$2,250 |
34
|
$1,150 |
47
|
$710 |
60
|
$540 |
|
9
|
$6,000 |
22
|
$2,100 |
35
|
$1,100 |
48
|
$690 |
61
|
$530 |
|
10
|
$5,500 |
23
|
$2,000 |
36
|
$1,050 |
49
|
$675 |
62
|
$520 |
|
11
|
$5,000 |
24
|
$1,900 |
37
|
$1,000 |
50
|
$660 |
63
|
$510 |
|
12
|
$4,500 |
25
|
$1,800 |
38
|
$950 |
51
|
$645 |
64
|
$500 |
|
13
|
$4,100 |
26
|
$1,700 |
39
|
$900 |
52
|
$630 |
Total:
|
$200,130
|
|
Place
|
Pro Points
|
Place
|
Pro Points
|
|
1
|
32 |
17–24
|
7 |
|
2
|
24 |
25–32
|
6 |
|
3–4
|
16 |
33–48
|
5 |
|
5–8
|
12 |
49–64
|
4 |
|
9–12
|
8 |
65–128
|
3 |
|
13–16
|
8 |
129+
|
2 |
Artist Appearances
John Avon, Terese Nielsen, Jim Nelson, and Anthony S. Waters
|
Anthony S. Waters
Anthony Scott Waters is a Concept Artist and illustrator based in Washington State, USA. His career has taken him from the early days of interactive software all the way to Hollywood, with many stops in-between. He's known as a monster maker and environment designer for Magic as well as companies like Microsoft, Hasbro and Electronic Arts. His work has also been featured in Spectrum: the Best in Contemporary Fantastic Art and toured the country in the MacExpo Digital Art Show.
Anthony lives with his wife Kimberly and four dogs. His work can be viewed at www.thinktankstudios.com.
| Gorilla Shaman |
Alliances |
| Gorilla Shaman |
Alliances |
| Primitive Justice |
Alliances |
| Bloodfire Infusion |
Apocalypse |
| Day |
Apocalypse |
| Life |
Apocalypse |
| Martyrs' Tomb |
Apocalypse |
| Shield of Duty and Reason |
Apocalypse |
| Yavimaya Coast |
Apocalypse |
| Farrel’s Mantle |
Fallen Empires |
| Soul Exchange |
Fallen Empires |
| Diabolic Vision |
Ice Age |
| Elemental Augury |
Ice Age |
| Gorilla Pack |
Ice Age |
| Kjeldoran Guard |
Ice Age |
| Pale Bears |
Ice Age |
| Walking Wall |
Ice Age |
| Dream Coat |
Legends |
| Life Chisel |
Legends |
| White Mana Battery |
Legends |
| Canopy Crawler |
Legions |
| Mistform Ultimus |
Legions |
| Rockshard Elemental |
Legions |
| Sea Eagle |
MTG Starter 1999 Edition |
| Charmed Pendant |
Odyssey |
| Elephant Ambush |
Odyssey |
| Epicenter |
Odyssey |
| Infected Vermin |
Odyssey |
| Mortivore |
Odyssey |
| Mountain |
Odyssey |
| Squirrel Nest |
Odyssey |
| Steam Vines |
Odyssey |
| Wild Mongrel |
Odyssey |
| Aven Fateshaper |
Onslaught |
| Contested Cliffs |
Onslaught |
| Hystrodon |
Onslaught |
| Kamahl’s Summons |
Onslaught |
| Mistform Skyreaver |
Onslaught |
| Stag Beetle |
Onslaught |
| Wall of Mulch |
Onslaught |
| Windswept Heath |
Onslaught |
| Wirewood Lodge |
Onslaught |
| Blessed Wind |
Prophecy |
| Hazy Homunculus |
Prophecy |
| Spindrift Drake |
Stronghold |
| Whim of Volrath |
Tempest |
| Winged Sliver |
Tempest |
| Onslaught Elemental Token |
Token Creatures |
| Onslaught Insect Token |
Token Creatures |
| Circular Logic |
Torment |
| Overmaster |
Torment |
| Flock of Rabid Sheep |
Unglued |
| Thran Weaponry |
Urza’s Legacy |
| Treetop Village |
Urza’s Legacy |
| Forest |
Urza’s Saga |
| Forest |
Urza’s Saga |
| Forest |
Urza’s Saga |
| Forest |
Urza’s Saga |
| Karn |
Vanguard |
John Avon
John was born in 1961, and after training at art college, now lives and works in England with his illustrator wife and two young kids. A regular artist for Magic: The Gathering, he is now established as one of the game's main 'land' artists and is passionate about the fantasy world/environment he is asked to paint. He now uses a computer to compose and design the artwork, but still paints the finished piece using acrylics and airbrush. Outside of Magic, John works on book-covers and numerous types of advertising campaigns from web banners to photo-manipulation for design companies. At events he sells prints, proofs and originals of his work.
See the artist's site www.johnavon.com
John Avon's cards
| Card Title |
Set |
| Fog |
5th Edition |
| Ice Floe |
5th Edition |
| Mountain |
5th Edition |
| Mountain |
5th Edition |
| Mountain |
5th Edition |
| Mountain |
5th Edition |
| Adarkar Wastes |
7th Edition |
| Forest |
7th Edition |
| Forest |
7th Edition |
| Island |
7th Edition |
| Millstone |
7th Edition |
| Mountain |
7th Edition |
| Plains |
7th Edition |
| Pyrotechnics |
7th Edition |
| Wall of Air |
7th Edition |
| Illusion |
Apocalypse |
| Legacy Weapon |
Apocalypse |
| Strength of Night |
Apocalypse |
| Tranquil Path |
Apocalypse |
| Forest |
Invasion |
| Geothermal Crevice |
Invasion |
| Island |
Invasion |
| Meteor Storm |
Invasion |
| Plains |
Invasion |
| Spirit of Resistance |
Invasion |
| Tangle |
Invasion |
| Anger |
Judgment |
| Quiet Speculation |
Judgment |
| Thriss, Nantuko Primus |
Judgment |
| Wormfang Turtle |
Judgment |
| Grasslands |
Mirage |
| Mountain |
Mirage |
| Mountain |
Mirage |
| Mountain |
Mirage |
| Mountain |
Mirage |
| Angelic Wall |
Odyssey |
| Barbarian Ring |
Odyssey |
| Cabal Pit |
Odyssey |
| Caustic Tar |
Odyssey |
| Centaur Garden |
Odyssey |
| Cephalid Coliseum |
Odyssey |
| Chlorophant |
Odyssey |
| Confessor |
Odyssey |
| Life Burst |
Odyssey |
| Mossfire Valley |
Odyssey |
| Annex |
Onslaught |
| Aven Soulgazer |
Onslaught |
| Explosive Vegetation |
Onslaught |
| Forest |
Onslaught |
| Forest |
Onslaught |
| Mistform Mutant |
Onslaught |
| Riptide Laboratory |
Onslaught |
| Unholy Grotto |
Onslaught |
| Dominaria's Judgment |
Planeshift |
| Meteor Crater |
Planeshift |
| Nemata, Grove Guardian |
Planeshift |
| Singe |
Planeshift |
| Armageddon |
Portal |
| Cloud Dragon |
Portal |
| Forest |
Portal |
| Forest |
Portal |
| Forest |
Portal |
| Forest |
Portal |
| Renewing Dawn |
Portal |
| Starlight |
Portal |
| Island |
Portal Second Age |
| Island |
Portal Second Age |
| Island |
Portal Second Age |
| Arrogant Wurm |
Torment |
| Insidious Dreams |
Torment |
| Slithery Stalker |
Torment |
| Flame Jet |
Urza's Destiny |
| Opalescence |
Urza's Destiny |
| Scent of Ivy |
Urza's Destiny |
| Scent of Nightshade |
Urza's Destiny |
| Aura Flux |
Urza's Legacy |
| Harmonic Convergence |
Urza's Legacy |
| Purify |
Urza's Legacy |
| Mountain |
Urza's Saga |
| Mountain |
Urza's Saga |
| Mountain |
Urza's Saga |
| Mountain |
Urza's Saga |
| Swamp |
Urza's Saga |
| Swamp |
Urza's Saga |
| Swamp |
Urza's Saga |
| Swamp |
Urza's Saga |
| Coral Atoll |
Visions |
| Dormant Volcano |
Visions |
| Jungle Basin |
Visions |
| Lotus Vale |
Weatherlight |
| Scorched Ruins |
Weatherlight |
| Winding Canyons |
Weatherlight |
|
|
Terese Nielsen
Terese Nielsen was born in Nebraska and spent her childhood on a small farm in Aurora. Her interest in art led her to enroll in a junior college in Idaho. She went on to earn her Bachelor of Fine Arts in 1991 from Art Center College of Design in Pasadena, California, graduating with "great distinction" in illustration. Terese began freelancing immediately after Art Center, contributing to everything from theme park design to editorial illustration. In 1992, Terese entered the comic book field illustrating super heroes for numerous collectable card sets. Soon to follow were fully painted comics for Marvel: "Ruins I and II," and "Code of Honor." She also did covers for Topps' "Xena: the Warrior Princess," and Dark Horse's "Star Wars" line. In 1996 Wizards of the Coast caught wind of her work and she emerged within "Magic" through "Alliances." Terese has done work for every major gaming company and illustrated covers for computer and video games. Much of her current work consists of book covers for Del Rey, Harper Collins, Tor and Wizards of the Coast. Terese has received numerous awards, functioned as juror for several art shows, and been showcased in the prestigious annual "Spectrum: The Best in Contemporary Fantastic Art" for the last eight years. She currently resides in Temple City, California with her partner and their four children.
| Elvish Ranger |
Alliances |
| Elvish Ranger |
Alliances |
| Energy Arc |
Alliances |
| Force of Will |
Alliances |
| Foresight |
Alliances |
| Foresight |
Alliances |
| Forest |
APAC Lands |
| Island |
APAC Lands |
| Mountain |
APAC Lands |
| Plains |
APAC Lands |
| Swamp |
APAC Lands |
| Gaea’s Skyfolk |
Apocalypse |
| Jilt |
Apocalypse |
| Ertai, Wizard Adept |
Exodus |
| Keeper of the Flame |
Exodus |
| Penance |
Exodus |
| Scalding Salamander |
Exodus |
| Wall of Nets |
Exodus |
| Brainwash |
Fifth Edition |
| Clockwork Steed |
Fifth Edition |
| Stream of Life |
Fifth Edition |
| Barrin’s Spite |
Invasion |
| Fact or Fiction |
Invasion |
| Heroes’ Reunion |
Invasion |
| Island |
Invasion |
| Kavu Monarch |
Invasion |
| Mourning |
Invasion |
| Voracious Cobra |
Invasion |
| Charisma |
Mercadian Masques |
| Diplomatic Immunity |
Mercadian Masques |
| Honor the Fallen |
Mercadian Masques |
| Intimidation |
Mercadian Masques |
| Ley Line |
Mercadian Masques |
| Mercadian Bazaar |
Mercadian Masques |
| Rushwood Herbalist |
Mercadian Masques |
| Saprazzan Heir |
Mercadian Masques |
| Bad River |
Mirage |
| Delirium |
Mirage |
| Divine Offering |
Mirage |
| Ethereal Champion |
Mirage |
| Sealed Fate |
Mirage |
| Stalking Tiger |
Mirage |
| Zombie Mob |
Mirage |
| Arc Mage |
Nemesis |
| Stronghold Biologist |
Nemesis |
| Stronghold Machinist |
Nemesis |
| Blessed Orator |
Odyssey |
| Luminous Guardian |
Odyssey |
| Master Apothecary |
Odyssey |
| Nimble Mongoose |
Odyssey |
| Obstinate Familiar |
Odyssey |
| Repel |
Odyssey |
| Catapult Master |
Onslaught |
| Head Games |
Onslaught |
| Imagecrafter |
Onslaught |
| Heroic Defiance |
Planeshift |
| Samite Elder |
Planeshift |
| Sinister Strength |
Planeshift |
| Moon Sprite |
Portal |
| Nature’s Lore |
Portal |
| Raging Cougar |
Portal |
| Spiritual Guardian |
Portal |
| Excavation |
Prophecy |
| Rhystic Study |
Prophecy |
| Troubled Healer |
Prophecy |
| Delusions of Mediocrity |
Seventh Edition |
| Giant Growth |
Seventh Edition |
| Glorious Anthem |
Seventh Edition |
| Static Orb |
Seventh Edition |
| Wooden Sphere |
Seventh Edition |
| Yavimaya Enchantress |
Seventh Edition |
| Hidden Retreat |
Stronghold |
| Provoke |
Stronghold |
| Revenant |
Stronghold |
| Sacred Ground |
Stronghold |
| Venerable Monk |
Stronghold |
| Victual Sliver |
Stronghold |
| Choke |
Tempest |
| Mana Severance |
Tempest |
| Plains |
Tempest |
| Plains |
Tempest |
| Plains |
Tempest |
| Plains |
Tempest |
| Stun |
Tempest |
| Unstable Shapeshifter |
Tempest |
| Invasion Elephant Token |
Token Creatures |
| Enslaved Dwarf |
Torment |
| Grotesque Hybrid |
Torment |
| Sonic Seizure |
Torment |
| Forest |
Unglued |
| Once More with Feeling |
Unglued |
| Organ Harvest |
Unglued |
| Team Spirit |
Unglued |
| Disorder |
Urza’s Saga |
| Lay Waste |
Urza’s Saga |
| Lull |
Urza’s Saga |
| Serra’s Embrace |
Urza’s Saga |
| Unnerve |
Urza’s Saga |
| War Dance |
Urza’s Saga |
| Wild Dogs |
Urza’s Saga |
| Aku Djinn |
Visions |
| Guiding Spirit |
Visions |
| King Cheetah |
Visions |
| Mundungu |
Visions |
| Natural Order |
Visions |
| Pillar Tombs of Aku |
Visions |
| Undo |
Visions |
| Bogardan Firefiend |
Weatherlight |
| Heart of Bogardan |
Weatherlight |
| Infernal Tribute |
Weatherlight |
| Suppress |
Apocalypse |
Jim Nelson
Jim Nelson received a B.F.A. in Drawing from Northern Illinois University. His work has appeared in numerous games, books and magazines and he has been represented in the juried annual Spectrum: The Best in Contemporary Fantastic Art as both an artist and art director. Jim is also an award-winning graphic designer and a die-hard football fan. His artistic influences range from Rembrandt to Mignola, and contemporary fantastic artists like De Es Schwertberger and Zdzislav Beksinski rank among his favorites. Jim lives and works in Chicago, Illinois.
Jim Nelson's cards
| Balduvian Barbarians |
7th Edition |
| Drudge Skeletons |
7th Edition |
| Telepathic Spies |
7th Edition |
| Caves of Koilos |
Apocalypse |
| Fungal Shambler |
Apocalypse |
| Cataclysm |
Exodus |
| Cinder Crawler |
Exodus |
| Mirozel |
Exodus |
| Transmogrifying Licid |
Exodus |
| Cunning Wish |
Judgment |
| Elephant Guide |
Judgment |
| Phantom Nomad |
Judgment |
| Telekinetic Bonds |
Judgment |
| Chatter of the Squirrel |
Odyssey |
| Sandstone Deadfall |
Odyssey |
| Steamclaw |
Odyssey |
| Terravore |
Odyssey |
| Think Tank |
Odyssey |
| Thought Devourer |
Odyssey |
| Gustcloak Savior |
Onslaught |
| Mythic Proportions |
Onslaught |
| Sparksmith |
Onslaught |
| Spitfire Handler |
Onslaught |
| Thunder of Hooves |
Onslaught |
| Strafe |
Planeshift |
| Flowstone Shambler |
Stronghold |
| Foul Imp |
Stronghold |
| Bellowing Fiend |
Tempest |
| Benthic Behemoth |
Tempest |
| Grim Lavamancer |
Torment |
| Krosan Constrictor |
Torment |
| Obsessive Search |
Torment |
| Petradon |
Torment |
| Illuminated Wings |
Urza's Destiny |
| Iridescent Drake |
Urza's Destiny |
| Metathran Elite |
Urza's Destiny |
| Replenish |
Urza's Destiny |
| Sandbar Serpent |
Urza's Saga |
|
2003 Pro Tour–Yokohama Side Event Schedule
All event costs are in Yen (¥). Only Yen or Japanese credit cards will be accepted for payment of side-events.
Registration for each event begins 30-60 minutes before the event is scheduled to begin.
Thursday May 8
|
Time
|
Evt#
|
Cost
|
Event Title
|
| 09:00 |
001 |
Free |
Masters Series – Yokohama 2003 Gateway (Invitation ONLY)
|
|
Single Elimination. Extended. Top 4 players advance to the Masters Series–Yokohama 2003 starting later in the evening. Open to invited players only. [Any player with a DCI constructed-format rating of 1900 or higher as of the May 26th ratings publish. Any player with 7+ pro points for the Yokohama03 Standings] See www.wizards.com/protour for the invitation list. |
| 13:00 |
002 |
¥ 3000 |
Pro Tour–Yokohama “Last Chance” Qualifier
|
|
Sealed deck tournament using the limited rules; Onslaught Block Sealed, with Booster Draft Top 8. Top 4 Players gain entry to Pro Tour–Yokohama. |
Friday May 9
In order for events to begin on time, please arrive fifteen minutes before the scheduled starting time.
|
Time
|
Evt#
|
Cost
|
Event Title
|
| 09:00 |
101 |
¥ 1000 |
Super Standard (Type II) Tournament
|
| |
Constructed Tournament using the Standard-format rules with Top 8 playoff. First place receives a set of Japanese Tempest. |
| 10:00 |
102 |
¥ 500 |
Standard (Type II) Tournament
|
| 11:00 |
103 |
¥ 2000 |
Onslaught™ Block Limited Tournament
|
| |
Sealed Deck event with one Onslaught tournament pack and two Legions™ boosters per player. |
| 13:00 |
104 |
¥ 500 |
Standard (Type II) Tournament
|
| 14:00 |
105 |
¥ 2000 |
Onslaught™ Block Limited Tournament
|
| |
Sealed Deck event with one Onslaught tournament pack and two Legions™ boosters per player. |
Saturday May 10
In order for events to begin on time, please arrive fifteen minutes before the scheduled starting time.
|
Time
|
Evt#
|
Cost
|
Event Title
|
| 09:00 |
201 |
¥ 3000/player |
Pro Tour – Boston Qualifier
|
| |
3-person Team Limited format (Sealed Deck with two Onslaught tournament packs and four Legions boosters per team). Winning team receives invitation to Pro Tour Boston 2003. |
| 10:00 |
202 |
¥ 500 |
Standard (Type II) Tournament
|
| 11:00 |
203 |
¥ 2000 |
Onslaught™ Block Limited Tournament
|
| |
Sealed Deck event with one Onslaught tournament pack and two Legions™ boosters per player. |
| 13:00 |
204 |
¥ 1000 |
Super Standard (Type II) Tournament
|
| |
Constructed Tournament using the Standard-format rules with Top 8 playoff. First place receives a set of Japanese Urza’s Saga. |
| 14:00 |
205 |
¥ 500 |
Standard (Type II) Tournament.
|
| 20:00 |
206 |
Free |
Question Mark Trivia Game Show
|
| |
Bring a team of up to 3 players and compete in Magic trivia with your host, Mark Rosewater. Lots of prizes including boosters, card sleeves, and dice! |
Sunday May 11
In order for events to begin on time, please arrive fifteen minutes before the scheduled starting time.
|
Time
|
Evt#
|
Cost
|
Event Title
|
| 09:00 |
301 |
¥ 3000 |
2003 Japan Nationals Kantou Regional Championship
|
| |
Standard format. Japan Regional Championship tournaments are open only to Japanese citizens and permanent residents. Players may compete in any Regional Championship, regardless of their prefecture of residence, but any player may only play in one Regional Championship tournament. Players who register for more than one tournament will not be allowed to play in any Regional Championship tournament. Players already qualified to compete in Japan Nationals may not compete in any Japan Regional Championship. The top 20 players receive invitations to the 2003 Japanese Nationals (no travel award). |
| 10:00 |
302 |
¥ 2500 |
Super Sealed Tournament
|
| |
Sealed Tournament using the Standard-format rules with Top 8 playoff. First place receives a sealed box of Japanese Chronicles. |
| 12:00 |
303 |
¥ 500 |
Standard (Type II) Tournament.
|
| 14:00 |
304 |
¥ 500 |
Extended Tournament
|
| |
Constructed Tournament using the Extended-format rules. |
Note: All events follow the Swiss-style pairings structure unless otherwise indicated.
Pick-up Events
| Constructed |
¥500 |
| Sealed |
¥2,000 |
| Draft |
¥1,000 |
All pick-up events will be single elimination and DCI™ sanctioned.