column

Magic: the Gathering Pro Tour
2003 Pro Tour–Yokohama

  • Print

Come join Wizards of the Coast for our next Pro Tour stop in Yokohama This information will help you to prepare now to attend in May. Pro Tour-Yokohama will be held May 9-11, 2003.

 Tournament Location

Pacifico Yokohama
Exhibition Annex Hall – D
1-1-1 Minato Mirai, Nishi-ku, Yokohama 2200-0012 Japan
Tel: +81 (45) 221-2121
URL: www.pacifico.co.jp

Hall Hours:
Thursday: 8AM-Late, after the Last Chance Qualifier finishes
Friday: 7:30AM-After 2:00AM*
Saturday: 8AM- After 2:00AM*
Sunday: 8AM- 10:00 PM (The hall will close on Sunday at 10:00PM)
*As long as you play, we stay!!! (will stay open as long as sanctioned play continues)

Detailed instructions on transportation options to the event site can be found at www.pacifico.co.jp/english/e_sisetsu/index_s.htm or with the instructions below.

 Hotel Information

Wizards of the Coast, Inc. assumes no responsibility or liability for player accommodations.

Kinki Nippon Tourist (KNT), the official travel agency, will coordinate all hotel reservations for participants. A form will be available at this site in the near future.

ACCOMMODATION Kinki Nippon Tourist (KNT), the official travel agency, will coordinate all hotel reservations for participants. Participants wishing to make hotel reservations should complete the attached Hotel Reservation Form and return it directly to KNT by mail or by fax, no later than April 14, 2003.

It is advisable to make your reservations as early as possible to get the hotel and room price you desire. Please list your first three hotel choices on the application form. Choices will be accommodated on first come first serve basis. No reservation will be confirmed in the absence of full payment of room charge and a \500 (Japanese Yen) communication fee. Later on, your reservation confirmation will be sent from KNT along with access information to the hotel.

Participants are requested to present the confirmation upon their arrival at the hotel.

*Pro Tour Yokohama will be held at Pacifico Yokohama:
1-1-1, Minato Mirai, Nishi-ku, Yokohama 220-0012, JAPAN
*Please note that nearest international airport to the venue is Narita International Airport

Hotel List

No. Name of Hotel Room Type CODE Room Tariff (JPY) (1)Access to Hotel
(2)Access to the Venue
A Yokohama Grand Intercontinental Single A-S 19,005 13 min. walk to Sakuragichou Sta.
1 min. walk to venue.
Twin A-T 24,150
B The Pan Pacific Yokohama Twin/SGL B-TS 23,625 12 min. walk to Sakuragichou Sta.
2 min. walk to venue.
Twin B-T 27,615
C Yokohama Sakuragicho Washington Single C-S 10,500 2 min. walk to Sakuragichou Sta.
15 min. walk to venue.
Double/SGL C-D 15,750
D Navios Yokohama Twin D-T 17,850 13 min. walk to Sakuragichou Sta.
10 min. walk to venue.
DLX Twin D-DT 21,000
E Breezbay Twin E-T 16,800 5 min. walk to Sakuragichou Sta.
20 min. walk to venue.
F Yokohama Mandarin
*with Breakfast
Twin F-T 16,800 6 min. walk to Sakuragichou Sta.
15 min. walk to venue.
G Yokohama Heiwa Plaza
*with Breakfast
Twin G-T 13,860 5 min. walk to Kannai Sta.
15 min. walk to venue.
H Sanai Yokohama
*with Breakfast
Twin H-T 15,330 5 min. walk to Sakuragichi Sta.
15 min. walk to venue.

1) Above room tariff is as of XXX. 2003 and subject to change without notice.
2) All above room tariff includes 10% service charge and 5% consumption tax, and no meal is included.

PAYMENT
All payment should be made in Japanese yen.

Full payment of the room charge plus \500 (communication fee) should be paid for by major credit card only : Visa, MasterCard, American Express, Diners or JCB. No personal checks or bank draft will be accepted.

CANCELLATION
Any changes to accommodation as booked must be negotiated individually with KNT. Please send a written notification for your cancellation or any changes directly to KNT by mail, fax, or e-mail. In the case of the cancellation of your reservation(s), the following cancellation fees would be required. Communication fee is not refundable.

Up to 21 days before the first night of stay: no charge
10 to 20 days before: 10% of daily room charge
2 to 9 days before: 30% of daily room charge
Previous day: 80% of daily room charge
First day of stay or no notice given: 100% of daily room charge
(In this case, your reservation will be cancelled automatically after the second night.)
Participants are responsible for all financial obligations arising from reservations made on their behalf, including charges for cancellation or non-arrival.

Inquiries regarding accommodation to be addressed to:
Magic : The Gathering Pro Tour Desk
c/o KINKI NIPPON TOURIST CO. LTD. (KNT) ECC Dept.
Kyodo Building 6th floor, 2-2 Kanda-Jimbocho, Chiyoda-ku Tokyo 101-0051 Japan
TEL : +81-3-3263-5581 FAX : +81-3-3263-5961 E-mail : magicg@knt-tokyo.gr.jp

 Travel Suggestions

Yokohama Travel Information (580 KB PDF)

Note: ATM machines in Yokohama typically only allow withdraws from Japanese accounts. Many will allow cash-advances from credit cards. It is suggested that players carry some cash funds/ traveler's cheques. Players should contact their banking institution before arriving regarding access to their account in Yokohama if they feel it necessary to do so.

Many Asian countries deny entry to travelers whose passports are valid for less than six months. It is not usually possible to obtain a new passport and foreign visa during a brief stopover while transiting Japan. Make sure you have a signed, valid passport (and visas, if required). Also, before you go, fill in the emergency information page of your passport!

Familiarize yourself with local laws and customs of the countries to which you are traveling.

Make 2 copies of your passport identification page. This will facilitate replacement if your passport is lost or stolen. Leave one copy at home with friends or relatives. Carry the other with you in a separate place from your passport.

Leave a copy of your itinerary with family or friends at home so that you can be contacted in case of an emergency.

ELECTRICITY
In Yokohama, the current is 60 hertz and 100 volts. Please be careful in using electrical appliances brought from overseas which may not meet Japanese requirements.

PUBLIC PHONES
Public telephones can be found throughout the city. There are several types of different colors, which are different in their usage. They take coins and/or telephone cards.

One unit of a card corresponds to 10 yen. If you use coins, for local calls insert 10-yen coins. For local calls you can speak for 1 minute for 10 yen. For domestic long distance calls, prepare many 10 yen coins or use 100-yen coins (no change will be returned if you insert a 100 yen coin and only partly use it).

Gray Public telephones are equipped with ISDN modular jacks and can be connected to both analogue and digital modems. In recent years, telephone booths located in the center of the city usually contain ISDN phones.

International Calls
International calls can be made through any private telephone or a pay phone with an international mark. For international pay-phone calls, use telephone cards or 100 yen coins (phones with credit card marks can be found in the city center). Calls made using the KDD Super World Card (available in 1,000 yen, 3,000 yen and 5,000 yen units), which can be purchased at most convenience stores, are slightly discounted.

International call access numbers are 001 for KDD, 0061 for IDC, and 0041 for ITJ. For more information, call the following toll-free numbers: KDD: 0057, IDC: 0120-03-0061, ITJ: 0120-44-0041.

WEB INFORMATION

The City of Yokohama's home page is located at
www.city.Yokohama.jp.

Everything you ever needed to know about Japan or Yokohama is on this site. It has great links and good maps--everything from climate to culture is covered here!
gojapan.about.com/travel/gojapan

This site has a great deal of information on and photos of Japan. It's a great site for first-time visitors. It explains how to get around town, where to shop, and what to expect.
www.japaninyourpalm.com

Currency Exchange Information
http://www.xe.net/ucc/

Narita International Airport
www.narita-airport.or.jp/airport_e/index.html

Narita Airport Information (400 KB PDF)

 Player Contact

Andy Heckt
Wizards of the Coast
Player Coordinator
425-254-2941
Fax 425-687-8259
Email: heckt@wizards.com

 Mandatory Registration

Player registration will occur at the tournament site 2:00–7:00 P.M. on Thursday, May 8, 2003.

Registration for the Masters Series Gateway tournament is at 8:00 A.M. on Thursday at the tournament site.

Players must have a signed waiver and consent form to compete at Pro Tour–Yokohama. Forms can be downloaded at wizards.com/protour and will be available onsite. Minors must have a parent or guardian's signature on these forms.

Return the registration and waiver forms to Wizards of the Coast or bring them with you to registration. We will make forms available for competitors at registration, if necessary.

Wizards of the Coast
Attn.: Pro Tour
P.O. Box 707
Renton WA 98057
Fax: (425) 687-8259

At registration, all participants must present one of the following forms of identification upon request:

  • a driver's license, or
  • a passport, or
  • a copy of their birth certificates and photo IDs (school IDs are acceptable).

If you anticipate any difficulty registering during the official registration hours, please contact Andy Heckt at (425) 254-2941 or heckt@wizards.com.

 Format and Schedule

Format

  • Booster Draft
  • 2 Onslaught and 1 Legions booster packs will be used for drafting.
  • Check www.thedci.com for Booster Draft rules.

Round Length

  • 60 minute rounds, 14 Swiss Rounds total + Top 8 single-elimination finals.
  • When time is called, the active player will finish the turn and five additional turns will be taken
  • Stalling and slow play rules will be strictly enforced during the tournament.

Advancement

  • All players participate in Friday's 7-round competition.
  • Players with 13 or more match points after round 7 advance to Saturday's competition.
  • The top 8 players after round 14 advance to Sunday's top 8 single-elimination finals.

Notes

  • Players are responsible for knowing all DCI rules and high-level tournament rules.
  • Players must bring pen, paper, card sleeves and appropriate counters.

Friday Schedule
8:45 AM: Seating for player meeting posted.
9:00 AM: Player meeting begins.
9:15 AM: First draft begins. 4 rounds will be played, followed by a draft and 3 more rounds.

Saturday Schedule
8:45 AM: Pairings for Round 8 posted.
9:00 AM: Round 8 begins.
9:15 AM: Second draft begins. 4 rounds will be played, followed by a draft and 3 more rounds.

Sunday Schedule
8:00 AM: All top 8 players check in at feature match area.
9:00 AM: Top 8 Booster Draft begins followed by single-elimination matches.

 Prize Payout

Pro Tour–Yokohama Prize Structure (All Awards USD)

Place Prize Place Prize Place Prize Place Prize Place Prize
1 $30,000 14 $3,800 27 $1,600 40 $875 53 $615
2 $20,000 15 $3,500 28 $1,500 41 $850 54 $600
3 $15,000 16 $3,250 29 $1,400 42 $825 55 $590
4 $13,000 17 $3,000 30 $1,350 43 $800 56 $580
5 $9,500 18 $2,750 31 $1,300 44 $775 57 $570
6 $8,500 19 $2,550 32 $1,250 45 $750 58 $560
7 $7,500 20 $2,400 33 $1,200 46 $730 59 $550
8 $6,500 21 $2,250 34 $1,150 47 $710 60 $540
9 $6,000 22 $2,100 35 $1,100 48 $690 61 $530
10 $5,500 23 $2,000 36 $1,050 49 $675 62 $520
11 $5,000 24 $1,900 37 $1,000 50 $660 63 $510
12 $4,500 25 $1,800 38 $950 51 $645 64 $500
13 $4,100 26 $1,700 39 $900 52 $630 Total: $200,130

Place Pro Points Place Pro Points
1 32 17–24 7
2 24 25–32 6
3–4 16 33–48 5
5–8 12 49–64 4
9–12 8 65–128 3
13–16 8 129+ 2

 Artist Appearances

John Avon, Terese Nielsen, Jim Nelson, and Anthony S. Waters

Anthony S. Waters

Anthony Scott Waters is a Concept Artist and illustrator based in Washington State, USA. His career has taken him from the early days of interactive software all the way to Hollywood, with many stops in-between. He's known as a monster maker and environment designer for Magic as well as companies like Microsoft, Hasbro and Electronic Arts. His work has also been featured in Spectrum: the Best in Contemporary Fantastic Art and toured the country in the MacExpo Digital Art Show.

Anthony lives with his wife Kimberly and four dogs. His work can be viewed at www.thinktankstudios.com.

Gorilla Shaman Alliances
Gorilla Shaman Alliances
Primitive Justice Alliances
Bloodfire Infusion Apocalypse
Day Apocalypse
Life Apocalypse
Martyrs' Tomb Apocalypse
Shield of Duty and Reason Apocalypse
Yavimaya Coast Apocalypse
Farrel’s Mantle Fallen Empires
Soul Exchange Fallen Empires
Diabolic Vision Ice Age
Elemental Augury Ice Age
Gorilla Pack Ice Age
Kjeldoran Guard Ice Age
Pale Bears Ice Age
Walking Wall Ice Age
Dream Coat Legends
Life Chisel Legends
White Mana Battery Legends
Canopy Crawler Legions
Mistform Ultimus Legions
Rockshard Elemental Legions
Sea Eagle MTG Starter 1999 Edition
Charmed Pendant Odyssey
Elephant Ambush Odyssey
Epicenter Odyssey
Infected Vermin Odyssey
Mortivore Odyssey
Mountain Odyssey
Squirrel Nest Odyssey
Steam Vines Odyssey
Wild Mongrel Odyssey
Aven Fateshaper Onslaught
Contested Cliffs Onslaught
Hystrodon Onslaught
Kamahl’s Summons Onslaught
Mistform Skyreaver Onslaught
Stag Beetle Onslaught
Wall of Mulch Onslaught
Windswept Heath Onslaught
Wirewood Lodge Onslaught
Blessed Wind Prophecy
Hazy Homunculus Prophecy
Spindrift Drake Stronghold
Whim of Volrath Tempest
Winged Sliver Tempest
Onslaught Elemental Token Token Creatures
Onslaught Insect Token Token Creatures
Circular Logic Torment
Overmaster Torment
Flock of Rabid Sheep Unglued
Thran Weaponry Urza’s Legacy
Treetop Village Urza’s Legacy
Forest Urza’s Saga
Forest Urza’s Saga
Forest Urza’s Saga
Forest Urza’s Saga
Karn Vanguard

John Avon

John was born in 1961, and after training at art college, now lives and works in England with his illustrator wife and two young kids. A regular artist for Magic: The Gathering, he is now established as one of the game's main 'land' artists and is passionate about the fantasy world/environment he is asked to paint. He now uses a computer to compose and design the artwork, but still paints the finished piece using acrylics and airbrush. Outside of Magic, John works on book-covers and numerous types of advertising campaigns from web banners to photo-manipulation for design companies. At events he sells prints, proofs and originals of his work.

See the artist's site www.johnavon.com

John Avon's cards

Card Title Set
Fog 5th Edition
Ice Floe 5th Edition
Mountain 5th Edition
Mountain 5th Edition
Mountain 5th Edition
Mountain 5th Edition
Adarkar Wastes 7th Edition
Forest 7th Edition
Forest 7th Edition
Island 7th Edition
Millstone 7th Edition
Mountain 7th Edition
Plains 7th Edition
Pyrotechnics 7th Edition
Wall of Air 7th Edition
Illusion Apocalypse
Legacy Weapon Apocalypse
Strength of Night Apocalypse
Tranquil Path Apocalypse
Forest Invasion
Geothermal Crevice Invasion
Island Invasion
Meteor Storm Invasion
Plains Invasion
Spirit of Resistance Invasion
Tangle Invasion
Anger Judgment
Quiet Speculation Judgment
Thriss, Nantuko Primus Judgment
Wormfang Turtle Judgment
Grasslands Mirage
Mountain Mirage
Mountain Mirage
Mountain Mirage
Mountain Mirage
Angelic Wall Odyssey
Barbarian Ring Odyssey
Cabal Pit Odyssey
Caustic Tar Odyssey
Centaur Garden Odyssey
Cephalid Coliseum Odyssey
Chlorophant Odyssey
Confessor Odyssey
Life Burst Odyssey
Mossfire Valley Odyssey
Annex Onslaught
Aven Soulgazer Onslaught
Explosive Vegetation Onslaught
Forest Onslaught
Forest Onslaught
Mistform Mutant Onslaught
Riptide Laboratory Onslaught
Unholy Grotto Onslaught
Dominaria's Judgment Planeshift
Meteor Crater Planeshift
Nemata, Grove Guardian Planeshift
Singe Planeshift
Armageddon Portal
Cloud Dragon Portal
Forest Portal
Forest Portal
Forest Portal
Forest Portal
Renewing Dawn Portal
Starlight Portal
Island Portal Second Age
Island Portal Second Age
Island Portal Second Age
Arrogant Wurm Torment
Insidious Dreams Torment
Slithery Stalker Torment
Flame Jet Urza's Destiny
Opalescence Urza's Destiny
Scent of Ivy Urza's Destiny
Scent of Nightshade Urza's Destiny
Aura Flux Urza's Legacy
Harmonic Convergence Urza's Legacy
Purify Urza's Legacy
Mountain Urza's Saga
Mountain Urza's Saga
Mountain Urza's Saga
Mountain Urza's Saga
Swamp Urza's Saga
Swamp Urza's Saga
Swamp Urza's Saga
Swamp Urza's Saga
Coral Atoll Visions
Dormant Volcano Visions
Jungle Basin Visions
Lotus Vale Weatherlight
Scorched Ruins Weatherlight
Winding Canyons Weatherlight
 

Terese Nielsen

Terese Nielsen was born in Nebraska and spent her childhood on a small farm in Aurora. Her interest in art led her to enroll in a junior college in Idaho. She went on to earn her Bachelor of Fine Arts in 1991 from Art Center College of Design in Pasadena, California, graduating with "great distinction" in illustration. Terese began freelancing immediately after Art Center, contributing to everything from theme park design to editorial illustration. In 1992, Terese entered the comic book field illustrating super heroes for numerous collectable card sets. Soon to follow were fully painted comics for Marvel: "Ruins I and II," and "Code of Honor." She also did covers for Topps' "Xena: the Warrior Princess," and Dark Horse's "Star Wars" line. In 1996 Wizards of the Coast caught wind of her work and she emerged within "Magic" through "Alliances." Terese has done work for every major gaming company and illustrated covers for computer and video games. Much of her current work consists of book covers for Del Rey, Harper Collins, Tor and Wizards of the Coast. Terese has received numerous awards, functioned as juror for several art shows, and been showcased in the prestigious annual "Spectrum: The Best in Contemporary Fantastic Art" for the last eight years. She currently resides in Temple City, California with her partner and their four children.

Elvish Ranger Alliances
Elvish Ranger Alliances
Energy Arc Alliances
Force of Will Alliances
Foresight Alliances
Foresight Alliances
Forest APAC Lands
Island APAC Lands
Mountain APAC Lands
Plains APAC Lands
Swamp APAC Lands
Gaea’s Skyfolk Apocalypse
Jilt Apocalypse
Ertai, Wizard Adept Exodus
Keeper of the Flame Exodus
Penance Exodus
Scalding Salamander Exodus
Wall of Nets Exodus
Brainwash Fifth Edition
Clockwork Steed Fifth Edition
Stream of Life Fifth Edition
Barrin’s Spite Invasion
Fact or Fiction Invasion
Heroes’ Reunion Invasion
Island Invasion
Kavu Monarch Invasion
Mourning Invasion
Voracious Cobra Invasion
Charisma Mercadian Masques
Diplomatic Immunity Mercadian Masques
Honor the Fallen Mercadian Masques
Intimidation Mercadian Masques
Ley Line Mercadian Masques
Mercadian Bazaar Mercadian Masques
Rushwood Herbalist Mercadian Masques
Saprazzan Heir Mercadian Masques
Bad River Mirage
Delirium Mirage
Divine Offering Mirage
Ethereal Champion Mirage
Sealed Fate Mirage
Stalking Tiger Mirage
Zombie Mob Mirage
Arc Mage Nemesis
Stronghold Biologist Nemesis
Stronghold Machinist Nemesis
Blessed Orator Odyssey
Luminous Guardian Odyssey
Master Apothecary Odyssey
Nimble Mongoose Odyssey
Obstinate Familiar Odyssey
Repel Odyssey
Catapult Master Onslaught
Head Games Onslaught
Imagecrafter Onslaught
Heroic Defiance Planeshift
Samite Elder Planeshift
Sinister Strength Planeshift
Moon Sprite Portal
Nature’s Lore Portal
Raging Cougar Portal
Spiritual Guardian Portal
Excavation Prophecy
Rhystic Study Prophecy
Troubled Healer Prophecy
Delusions of Mediocrity Seventh Edition
Giant Growth Seventh Edition
Glorious Anthem Seventh Edition
Static Orb Seventh Edition
Wooden Sphere Seventh Edition
Yavimaya Enchantress Seventh Edition
Hidden Retreat Stronghold
Provoke Stronghold
Revenant Stronghold
Sacred Ground Stronghold
Venerable Monk Stronghold
Victual Sliver Stronghold
Choke Tempest
Mana Severance Tempest
Plains Tempest
Plains Tempest
Plains Tempest
Plains Tempest
Stun Tempest
Unstable Shapeshifter Tempest
Invasion Elephant Token Token Creatures
Enslaved Dwarf Torment
Grotesque Hybrid Torment
Sonic Seizure Torment
Forest Unglued
Once More with Feeling Unglued
Organ Harvest Unglued
Team Spirit Unglued
Disorder Urza’s Saga
Lay Waste Urza’s Saga
Lull Urza’s Saga
Serra’s Embrace Urza’s Saga
Unnerve Urza’s Saga
War Dance Urza’s Saga
Wild Dogs Urza’s Saga
Aku Djinn Visions
Guiding Spirit Visions
King Cheetah Visions
Mundungu Visions
Natural Order Visions
Pillar Tombs of Aku Visions
Undo Visions
Bogardan Firefiend Weatherlight
Heart of Bogardan Weatherlight
Infernal Tribute Weatherlight
Suppress Apocalypse

Jim Nelson

Jim Nelson received a B.F.A. in Drawing from Northern Illinois University. His work has appeared in numerous games, books and magazines and he has been represented in the juried annual Spectrum: The Best in Contemporary Fantastic Art as both an artist and art director. Jim is also an award-winning graphic designer and a die-hard football fan. His artistic influences range from Rembrandt to Mignola, and contemporary fantastic artists like De Es Schwertberger and Zdzislav Beksinski rank among his favorites. Jim lives and works in Chicago, Illinois.

Jim Nelson's cards

Balduvian Barbarians 7th Edition
Drudge Skeletons 7th Edition
Telepathic Spies 7th Edition
Caves of Koilos Apocalypse
Fungal Shambler Apocalypse
Cataclysm Exodus
Cinder Crawler Exodus
Mirozel Exodus
Transmogrifying Licid Exodus
Cunning Wish Judgment
Elephant Guide Judgment
Phantom Nomad Judgment
Telekinetic Bonds Judgment
Chatter of the Squirrel Odyssey
Sandstone Deadfall Odyssey
Steamclaw Odyssey
Terravore Odyssey
Think Tank Odyssey
Thought Devourer Odyssey
Gustcloak Savior Onslaught
Mythic Proportions Onslaught
Sparksmith Onslaught
Spitfire Handler Onslaught
Thunder of Hooves Onslaught
Strafe Planeshift
Flowstone Shambler Stronghold
Foul Imp Stronghold
Bellowing Fiend Tempest
Benthic Behemoth Tempest
Grim Lavamancer Torment
Krosan Constrictor Torment
Obsessive Search Torment
Petradon Torment
Illuminated Wings Urza's Destiny
Iridescent Drake Urza's Destiny
Metathran Elite Urza's Destiny
Replenish Urza's Destiny
Sandbar Serpent Urza's Saga

 2003 Pro Tour–Yokohama Side Event Schedule

All event costs are in Yen (¥). Only Yen or Japanese credit cards will be accepted for payment of side-events.

Registration for each event begins 30-60 minutes before the event is scheduled to begin.

Thursday May 8

Time Evt# Cost Event Title
09:00 001 Free Masters Series – Yokohama 2003 Gateway (Invitation ONLY)
Single Elimination. Extended.
Top 4 players advance to the Masters Series–Yokohama 2003 starting later in the evening. Open to invited players only. [Any player with a DCI constructed-format rating of 1900 or higher as of the May 26th ratings publish. Any player with 7+ pro points for the Yokohama03 Standings] See www.wizards.com/protour for the invitation list.
13:00 002 ¥ 3000 Pro Tour–Yokohama “Last Chance” Qualifier
Sealed deck tournament using the limited rules; Onslaught Block Sealed, with Booster Draft Top 8. Top 4 Players gain entry to Pro Tour–Yokohama.

Friday May 9
In order for events to begin on time, please arrive fifteen minutes before the scheduled starting time.

Time Evt# Cost Event Title
09:00 101 ¥ 1000 Super Standard (Type II) Tournament
  Constructed Tournament using the Standard-format rules with Top 8 playoff. First place receives a set of Japanese Tempest.
10:00 102 ¥ 500 Standard (Type II) Tournament
11:00 103 ¥ 2000 Onslaught™ Block Limited Tournament
  Sealed Deck event with one Onslaught tournament pack and two Legions™ boosters per player.
13:00 104 ¥ 500 Standard (Type II) Tournament
14:00 105 ¥ 2000 Onslaught™ Block Limited Tournament
  Sealed Deck event with one Onslaught tournament pack and two Legions™ boosters per player.

Saturday May 10
In order for events to begin on time, please arrive fifteen minutes before the scheduled starting time.

Time Evt# Cost Event Title
09:00 201 ¥ 3000/player Pro Tour – Boston Qualifier
  3-person Team Limited format (Sealed Deck with two Onslaught tournament packs and four Legions boosters per team). Winning team receives invitation to Pro Tour Boston 2003.
10:00 202 ¥ 500 Standard (Type II) Tournament
11:00 203 ¥ 2000 Onslaught™ Block Limited Tournament
  Sealed Deck event with one Onslaught tournament pack and two Legions™ boosters per player.
13:00 204 ¥ 1000 Super Standard (Type II) Tournament
  Constructed Tournament using the Standard-format rules with Top 8 playoff. First place receives a set of Japanese Urza’s Saga.
14:00 205 ¥ 500 Standard (Type II) Tournament.
20:00 206 Free Question Mark Trivia Game Show
  Bring a team of up to 3 players and compete in Magic trivia with your host, Mark Rosewater. Lots of prizes including boosters, card sleeves, and dice!

Sunday May 11
In order for events to begin on time, please arrive fifteen minutes before the scheduled starting time.

Time Evt# Cost Event Title
09:00 301 ¥ 3000 2003 Japan Nationals Kantou Regional Championship
  Standard format. Japan Regional Championship tournaments are open only to Japanese citizens and permanent residents. Players may compete in any Regional Championship, regardless of their prefecture of residence, but any player may only play in one Regional Championship tournament. Players who register for more than one tournament will not be allowed to play in any Regional Championship tournament. Players already qualified to compete in Japan Nationals may not compete in any Japan Regional Championship.
The top 20 players receive invitations to the 2003 Japanese Nationals (no travel award).
10:00 302 ¥ 2500 Super Sealed Tournament
  Sealed Tournament using the Standard-format rules with Top 8 playoff. First place receives a sealed box of Japanese Chronicles.
12:00 303 ¥ 500 Standard (Type II) Tournament.
14:00 304 ¥ 500 Extended Tournament
  Constructed Tournament using the Extended-format rules.

Note: All events follow the Swiss-style pairings structure unless otherwise indicated.

Pick-up Events

Constructed ¥500
Sealed ¥2,000
Draft ¥1,000

All pick-up events will be single elimination and DCI™ sanctioned.

  • Planeswalker Points
  • Facebook Twitter
  • Gatherer: The Magic Card Database
  • Forums: Connect with the Magic Community
  • Magic Locator