Dungeon Issue #197
By Aeryn “Blackdirge” Rudel
The cultists of Bane thought they had everything under control. How wrong they were! Now their fortress has fallen from within, and a terrible force threatens to reach beyond its ancient prison to destroy the Nentir Vale. The final D&D Chaos Scar adventure for characters of levels 9–11.
By Gary Gygax and Christopher Perkins
Yo, Nosnra! We’re in yer house, killin’ yer doods! A D&D adventure for characters of levels 12–14, and the first of four paragon-tier adventures based on Gary Gygax’s classic Against the Giants series.
By Ken Hart
Arturas Shadowghast, a wanted criminal, has taken refuge in his ancestral home, and it’s your job to bring the blackguard to justice. A D&D Tile Trek adventure for characters of levels 5–7, designed for use with Dungeon Tiles: Shadowghast Manor.
By Robert J. Schwalb
She’s daddy’s little girl and the Archduke of Malbolge, the sixth layer of the Nine Hells. She’s also living proof that beauty runs only skin deep.
By Tim Eagon
Hordelings embody the evil chaos of the Abyss. This article expands on the hordelings entry in The Book of Vile Darkness with larger variants and “build your own hordeling” tables.
By Mike Shea
The Voidharrow serves the will of Tharizdun by unleashing its greatest creations upon unsuspecting worlds.
By Rodney Thompson
Not all satyrs are decadent and hedonistic. Introducing a sinister new kind of satyr corrupted by shadow’s touch, secretive and paranoid to a fault.
By Logan Bonner
In this article series, we revisit monsters from the 4th Edition Monster Manual, providing new lore and revised stat blocks.
By Stephen Radney-MacFarland
Eventually, every DM needs some advice.
Recent Issues
Issue #221
The time has come to say farewell, but not goodbye.
Issue #220
The month, let the real world—past or present—inspire your next adventure.
Issue #219
The Halloween season is here, and we have lots of scary stuff this month to celebrate!
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