Dragon Issue #381
Articles
By Bill Slavicsek
Bill writes about big ideas, big packaging, and some Martial Power 2 combat styles.
By Chris Youngs
In D&D, everyone shares the spotlight, but some get to share it more than others. The important thing is taking turns like polite boys and girls.
Player's Handbook 3 Debut: The Monk
The monk is complete, and now D&D Insiders can get an exclusive look at the results of all the playtest feedback we’ve received since the class was first showcased last spring.
The Foundling
By Mike Resnick
Fiction returns to Dragon, with a short story by the Hugo- and Nebula-award winning author!
By Robert J. Schwalb
Learn the secrets to building and playing one of the game’s most complex and fascinating leader classes.
Sorcerer Essentials
By Rob Heinsoo
First unleashed in Player’s Handbook 2, get an inside look at building and playing a sorcerer, along with loads of new game support for the class.
By Jeff Morgenroth and Arnie Frank
What if your warlock’s pact patron is more than just an afterthought on your character sheet? What if your warlock actually knew the name and goals of the entity who gave him or her this arcane power? Learn about these consequences, and several sample patrons, here!
By Rodney Thompson
A new build for the artificer class is here! This is the first new build for the artificer since the release of the Eberron Player’s Guide.
By Mike Mearls
New fey-themed powers for your wizard.
By Mike Mearls
New powers for your duelist rogue.
By Arthur Wright
New options for paladins of the darker powers.
By Ari Marmell
New options for invokers, focused on tapping the power of a long-dead deity.
By Ari Marmell
New powers for all the martial classes focused on the use of skills.
Power Play: Divine Power
By Robert J. Schwalb
New options for true believers—those who move forward with no hesitation that they do their god’s bidding.
By Logan Bonner
New options for halfling wanderers.
By Mike Mearls
The secrets of Bael Turath revealed, in the form of new feats for tieflings of all kinds.
By Matthew Sernett
New magic items for worshipers of Melora.
By Erik Scott de Bie and Eytan Bernstein
New options for members of the Champions of Order, a society devoted to the Realms god of justice.
By Matthew Sernett
New magic items for defenders of all stripes.
By Robert J. Schwalb
This thieves’ guild out of Fallcrest is on the upswing. And being a member has its perks.
By Chris Tulach
The Living FR campaign is in full swing. Learn more about how to get involved!
By Bart Carroll and Steve Winter
A look back at D&D through past editions.
By R&D Staff
Another behind-the-scenes look at the creation of the D&D game.
Confessions of a Full-Time Wizard
By Shelly Mazzanoble
D&D's "Player-in-Chief" shares more of her wisdom and insight.
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