Dragon Issue #367
Download complete issue here
The compilation PDF linked above features updated versions of the articles from this issue. While the individual articles are still available for download, the most up-to-date information can be found in the compilation.
Articles
By Richard Baker
Heroes of the Realms find new options at epic levels with these new epic destinies.
By Rodney Thompson
Learn about the history, society, and culture of one of the new races from the Forgotten Realms Campaign Guide.
By Logan Bonner
Only in Dragon! New rules for intelligent magic items in your D&D game.
By Robert J. Schwalb
Most drow worship the spider queen Lolth, chafing under her rule, but glorying in destruction caused in her name. But some rebel drow fight their heritage, and choose a path less traveled.
By Greg Bilsland
Discover new non-intelligent monster options for your latest dungeon.
By Keith Baker
If you've always wanted to play a gnoll PC, now's your chance. This article comes with plenty of information on gnoll adventurers, along with racial feats for your gnoll hero.
By Greg Bilsland
New powers and options for your first swordmage character, created straight out of the Forgotten Realms Player's Guide.
By Brian James
The hall of the Frostmaiden is explored here, along with the rumors of its many dangerous denizens.
By Glenn McDonald
This mysterious village vanished into the sea during a deadly storm, only to return once a year on the anniversary of its disappearance.
By Andy Collins and Mike Mearls
Learn about the design and development teams' approach to magic item design.
By Shelly Mazzanoble
Shelly talks about how what she learned as a DM made her a better player.
By Chris Tulach
This month, Chris tells us more about the Living Forgotten Realms campaign and how you can get involved.
By Bill Slavicsek
Bill talks about more of the big decisions being made concerning D&D.
Recent Issues
Issue #384
The Battlemind psionic class gets debuted from Player's Handbook 3; we offer a sampling of figurines of legendary power; warlocks, rangers, barbarians, avengers, clerics, warlords, eladrin and gnomes get boosts; and worshipers of Mielikki and Avandra are examined.
Issue #383
Hybrid characters return, better than ever; a host of classes and races get lavished with loving attention in more Class Acts and Winning Races articles than ever before; plus worshippers of Kord, character backgrounds, the Gibbous Moon cult, and regular columns.
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The ardent class makes its debut prior to Player's Handbook 3; avengers pick up new powers and magic items; wizards get new familiars; assassins get new ways to focus their ki; warlocks discover the Blasphemous Libram; along with much, much more.
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