The physical form of the Beast of Talgora was considered by some to be the progenitor of all animals, and by others as their culmination—the state toward which all natural creatures unknowingly strive. Still others believe that it was an accident of nature, a freak that was never meant to exist and never could again. Though its body perished long ago, its power survives, trapped within the six items that were fashioned from portions of its carcass. Each of these is a potent item, brimming with primal magic. As the items are drawn together, they become ever more powerful and eventually form a set of items with a will of its own.
A tree, no more than fifty feet away, exploded into splinters. Before we could tell what caused it, more nearby trees fell to the same fate. Something big was rushing toward us and demolishing the forest as it came. That’s when we ran.
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About the Author
Scott Gable is a freelance editor and game designer. He currently edits for Open Design’s award-winning Kobold Quarterly magazine, blog, and patron projects, including Courts of the Shadow Fey and Tales of the Old Margreve. His most recent game design is for Zombie Sky Press, including The Faerie Ring. He calls the beautiful underwater city of Seattle his home.