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Success Along the Adventure Path: 8
Beyond the Mottled Tower
Robert Wiese

Scales of War began back in Dungeon Magazine 156 with Rescue at Rivenroar. Now in the 8th adventure in the series with Dungeon 163, Beyond the Mottled Tower, the PCs are 11th level and beginning their paragon tier adventures. This article helps you with preparation for this adventure by going over trouble spots and by considering the equipment you’ll need. Suggestions for Dungeons & Dragons miniature figures to use are included with descriptions of how to make the maps using Dungeon Tiles products.

Pitfalls and Trouble Spots

This adventure starts when the PCs arrive at a town; no worries there, except you may have to have other adventures in standby mode if the PCs look to bypass the town entirely! Assuming they do arrive, events direct them into the danger and to the next areas. Since Megan’s attackers don’t reach town until the PCs do, there is no consequences for not rushing to Talar.

Additionally, they can take any rests they need because there is no time pressure in the adventure after they rescue Megan. Once they complete the events in Talar and the tower, they can rest before using the portal to the Ever Tree. And once they complete the events under the Ever-Tree, they can take an extended rest before using the next portal. They are following fleeing baddies through both portals, but even if they push on they can still find a place to take an extended rest somewhere on the route.

Visualizing the Game: Using Miniatures and Dungeon Tiles

The miniatures are selected from the most recent sets when possible, but occasionally there is a call for an older figure. In some cases you need a lot of the same figure, and in others you might not have the figure suggested. You usually don't need more than eight of the same figure, though. If you don't have enough, or don't want clones on the battlefield, substitute something that looks appropriate to you. That's what a good DM does, and you are (no doubt) a good DM.

The instructions for Dungeon Tiles assume you have access to all sets of the tiles (and I recommend having two or three sets of Dungeon Tiles 1st set and Arcane Corridors). The empty dungeon floor tiles come from the first three sets: Dungeon Tiles, Arcane Corridors, and Hidden Crypts. You'll need a lot of them for these maps, even though you can take apart rooms to make other rooms as the PCs progress. Special tiles have their set source listed. You can get any old figures that you don't have from various online resources or your friendly local gaming shop.


Encounter: Flowing Death

Miniature Figures Suggested

Dungeon Tiles

You probably only need the left side of the map, to the road going up and down. The top left grass part is 22x32, so cut off some of the top and make an area 16x32 using (8) 8x8 grass squares from Ruins of the Wild. Add (4) 4x8 dungeon floors for the road going across the map, and then use (4) 8x8 grass tiles to make the area on the bottom left. Use 4x8 dungeon floors to add the road going top to bottom on the right, and that should be enough space for the encounter.

The building on bottom left (6x10) can be made using (1) 4x8 dungeon floor, (1) 2x8 dungeon floor, (1) 2x4 floor, and (1) 2x2 floor. The next building to the right (7x16) can be made using (2) 4x8 floor tiles, (2) 2x8 floor tiles, and (4) 1x4 floor tiles. The building in the top right is made from (4) 2x2 corner tiles (from Hidden Crypts), (1) 4x4 floor tile, (1) 2x2 floor tile, and (1) 1x2 floor tile. You may have to overlap these a bit.

For the fire, you can either put sheet protectors over the grass tiles and draw the area in, or use (4-8) 4x4 fire tiles (from Arcane Corridors) and (2) 2x4 fire tiles (same set) to put in the fire area across the road, and be vague about where the rest of the fire is located.


Encounter: Unbound

Miniature Figures Suggested

Dungeon Tiles

Start by making the big area. Use (1) 2x8 and (1) 2x4 tiles to make a column 2x12. To the right of that, make a column using (1) 2x8 tile and (2) 1x1 tiles on the left top and bottom. At the right of that, place (1) 1x4 and (1) 1x2 tiles. To the left of the whole, in the bottom part, place (1) 4x4 floor tile and below that (1) 1x4 floor tile. To the left add (1) 1x4 and (1) 2x2 tiles. Leaving a little separation, add (1) 4x4 floor tile. Above that add (1) 2x4 and (1) 1x4 tile, and to the left of the 4x4 add (1) 2x4 and (1) 1x4 tiles. Then use (1) 2x2 corner tile (45 degree) to complete the room. Add doors as appropriate, the 2x2 circular stair from Against the Giants, and 1x2 or 1x1 objects for beds, fireplaces, and other squares that cannot be occupied.


Encounter: Blood Chaos Caverns

Miniature Figures Suggested

Dungeon Tiles

We’re going to fill in the floor squares. If PCs really want to go into the blood chaos squares, just tell them where they can go or add tiles just where they are. Start at the bottom with (1) 2x8 floor tile and (1) 2x2 floor tile, making a row across the bottom. Above that add (1) 4x8 floor tile. To the left add (2) 1x2 floor tiles to fill out the left side, and (1) 1x2 and (1) 1x4 tiles to fill out the right side. Above that, add (2) 1x4 tiles and (1) 1x2 tile in a row aligned to the left side. Above that on the left, add (1) 2x2 tile and (2) 1x4 tiles to make the corridor. Finish the room at right (by the pipes) using (1) 4x4 floor tile, (1) 1x4 floor tile, (1) 1x2 floor tile, and (1) 1x1 floor tile.


Encounter: Draconic Wrath

Each of these green dragons is named, so separate figures are warranted.

Miniature Figures Suggested

Dungeon Tiles

For quickest map creation here, I would get out my battle mat and draw it. It will take way too many tiles as is, especially smaller ones.


Encounter: In Fetid Darkness

Miniature Figures Suggested

Dungeon Tiles

Start with the stairs at the bottom, using (1) 2x4 stair tile. The main area of this room is 7x7 squares, so use (1) 4x4 tile, (2) 2x4 tiles, 2 2x2 tiles, (2) 1x4 tiles, (2) 1x2 tiles, and (1) 1x1 tile to make this area. The lower left extension is (1) 1x2 and (1) 1x1 tile. The upper left one is (1) 2x2 tile and (1) 1x1 tile. Use (1) 2x4 and (1) 2x2 floor tiles on the right to complete the bottom part of the room. Add (1) 2x2 and (2) 1x2 floor tiles for the extensions on the right side. Use (1) 2x8 tile (block off the top right square), (1) 2x2 tile, and (1) 1x2 tile for the upper right part of the map. For the top left part, use (1) 1x4 tiles, (1) 1x1 tile, (2) 1x2 tiles, and (1) 2x2 tile. Use (1) 1x4 tile for the bridge, overlapping where appropriate.


Encounter: Sea of Fire

Miniature Figures Suggested

Dungeon Tiles

I don’t know how much of the bottom part of the map you’ll need, so let’s build the middle part and you can add on the ends if needed. Start by the ladder with (1) 4x8 floor tile and (1) 1x2 floor tile at top right. Add the 1x1 ladder from Streets of Shadows. Then add (1) 4x8 floor tile on the right, (1) 4x8 floor tile on the bottom, and (1) 2x4 and (1) 1x4 floor tiles on the left.

The islands in the sea of fire are made from (4) 4x4 floor tiles, (2) 2x4 floor tiles, and (3) 2x2 floor tiles. Use the 2x4 tiles to get the spacing right between the islands.


Encounter: Galleries

Miniature Figures Suggested

Dungeon Tiles

Start with the stairs, and use (4) 2x4 stair tiles from the first set. Then place (1) 4x4 floor tile for where the A is. Going right, add (1) 2x2 stair from Hidden Crypts and then (1) 4x8 floor tile, then (1) 2x2 stair tile, and then (1) 4x4 floor tile to reach the right end. Going up on the right, use (1) 2x6 stair from Against the Giants and tuck one end under the 4x4 at the bottom. Then add (1) 4x4 and (1) 2x4 for the room at the top end of the stairs. Add (1) 2x2 statue. Use (1) 1x1 street grate from Streets of Shadows for the ladder, then add (2) 2x4 tiles and (1) 2x2 tile for the small platforms along the top. Go back to the left side and use (1) 2x6 stair, (1) 2x2 floor, and (1) 4x4 floor tile to complete the area. If any PCs fall in the blood chaos, add tiles as needed.


Encounter: Crusher Rooms

Miniature Figures Suggested

Dungeon Tiles

This one is easy, Use (3) 8x8 chessboard tiles from Against the Giants, plus (1) 1x2 at the right end, and you’re done. If you don’t have that set, use (1) 8x10 tile, (3) 4x8 tiles, and (1) 2x8 tile, plus the 1x2 at the right end.


Encounter: Final Battle

This encounter has three different kinds of githyanki… but as needed, a githzerai is close enough.

Miniature Figures Suggested

Dungeon Tiles

Start with the stairs, and use (4) 2x4 stair tiles from the first set. The platform area is 16x16, so use (2) 8x10 floor tiles, (2) 4x8 floor tiles, and (2) 2x8 floor tiles. Block out the corner squares, and then use (4) 2x2 pyramids (from the first set) as appropriate.


About the Author

Robert Wiese has been playing D&D since 1978 after he watched a game played in the car on the way home from a Boy Scouts camping trip. He was fascinated, so he delved into this strange world of dragons and magic and sourcebooks. Years later, he was hired to edit tournaments for the RPGA Network, and from there he progressed to running the network after his boss was assassinated in the great Christmas purge of 1996. Times were tough, but he persevered and brought the RPGA into a shining new era. Eventually he met a girl who liked to play D&D too, and he left Renton for the warmth and casinos of Reno, Nevada. Now, he works in the Pharmacology department of UNR, where he studies mouse foot muscles and the effects of RF emissions on same, and teaches physics at Truckee Meadows Community College. He spends as much time as possible with his wife Rhonda, son Owen, and daughter Rebecca.