Podcasts Archive | 9/19/2008
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Dragon & Dungeon
Dave Noonan & Mike Mearls

Click on the link to listen to the file in your browser, or right-click Save As to download to your computer. (26.8 Mbs, 38:07 minutes)

Don't just read about D&D's latest news and announcements -- listen to them as well! And where better to find inside information than from the very halls of Wizards of the Coast. Presenting Episode 25: Dragon & Dungeon. As promised, another podcast, coming just 2 weeks after our last episode (as opposed to 2 months!).

In this episode, it’s Dave Noonan flying solo this time along with R&D’s Chris Youngs, editor-in-chief of Dragon and Dungeon Magazines. We’ve been discussing the magazines quite a bit in recent days (take a look at Randy Buehler’s Digital Insider #6), so we wanted to take this opportunity to have a conversation with Chris regarding upcoming features, submissions, and what’s happening with both the barbarian and the Adventure Path.

What’s coming soon in the magazines?

  • The Barbarian: the latest character class playtest, following the artificer.
  • Domains of Dread: exploring the Shadowfell.
  • Primordials: previewing more of these creatures appearing in December's Manual of the Planes.
  • Dungeon’s Sea Reavers of the Shrouded Crags: supporting the Adventurer’s Vault.
  • Dungeon’s Madness Series: continuing Robert Schwalb’s adventures with Touch of Madness and Steps of Madness.

What’s coming soon in the Scales of War Adventure Path?

  • This month’s installment (The Shadow Rift of the Umbraforge, by Scott Grey) is set to release shortly, with players being sent to another plane—the Shadowfell.
  • In October, look for the Lost Mines of Karak by Greg Vaughn. The PCs leave Overlook to go and further help the overall war effort… while things back home are not quite what they seem.

Remember folks, don’t drink the water… and don’t lose your cool!

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About the Hosts

Mike Mearls is the dark hope of chaotic evil: young, handsome, well endowed in abilities and aptitudes, thoroughly wicked, depraved, and capricious. Whomever harms Mearls had better not brag of it in the presence of one who will inform the Demoness Lolth!

Evil to the core, Mearls is cunning, and if the situation appears in doubt, he will use bribery and honeyed words to sway the balance in his favor. He is not at all adverse to gaining new recruits of any sort, and will gladly accept adventurers into the ranks, but he will test and try them continually. Those who arouse suspicion will be quietly murdered in their sleep; those with too much promise will be likewise dealt with, for Mearls wants no potential usurpers or threats to his domination.

David Noonan is a designer/developer for Wizards of the Coast. His credits include co-designing Dungeon Master's Guide II, Heroes of Battle, and numerous products for the Eberron campaign setting. He lives in Washington state with his wife, son, and daughter.