Dragon Issue #410

Articles
By Christopher Perkins & Greg Bilsland
The submission window is now open, and here’s what we’d like to see: more Dragonlance proposals. No, really.
By Robert J. Schwalb
Lycanthropy isn’t so much a “curse” as a rockin’ good excuse to tear your enemies to pieces with fangs and claws. Introducing new character themes for hirsute characters.
By Emi Tanji
And now for something a little different: a cute, fold-up paper dragon modeled after Dungeon’s magazine classic red dragon villain, Flame.
By David Chalker
Nothing good ever came out of the Barrier Peaks . . . until now. If you’re ready to introduce futuristic alien weaponry to your campaign, this article is for you.
By Shelly Mazzanoble
R&D’s “Player-in-Chief” lets loose her inner geek.
By Ed Greenwood
An otherwise unremarkable inn door has answers to some of the greatest mysteries and riddles in Waterdeep, but some believe its whispers are nothing but a prank.
By Rodney Thompson
The treasure vault of Tectuktitlay in Draj is a shining example of what a mad sorcerer-king will do to keep his hoard from falling into unworthy hands.
By Keith Baker
The cold and inhospitable island of Farlnen is home to the Grim Lords and their crimson-sailed fleet. Unless you’re a vampire or an agent of Vol, approach at your own risk.
By Bart Carroll
Take a trip through past editions of the D&D game, and see how its iconic features have evolved over the decades.
Recent Issues
Issue #424
When you look at a dragon, you instantly see its size and power. What you don’t see but should be equally frightened of is its dark, inscrutable intelligence. This month, meet the avalanche dragon and the typhoon dragon, the dragon that never died -- plus, earning achievements, and Martek and the Desert of Desolation!
Issue #423
Dungeons have a primal allure to the inveterate adventurer in all of us. This month, discover the masters of the alluring dungeons, rare Underdark poisons, and the ecology of the gargoyle. Plus, the Inn of the Welcome Wench!
Issue #422
"Dying is easy; comedy is hard." Those words weren't penned for roleplayers, but they could have been. This month: satyrs, tinker gnomes, and unique character backgrounds!