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Crossing the Grand Canon
D&D Outsider
Jared von Hindman

W hen I first sat down to start writing about the City of Splendors, I had a vision—a vision I called “CSI: Waterdeep.” Forensic Rituals and alchemical labwork made necessary by the city’s protection from tracking spells . . . a Faerûnian cop drama at its finest as signal flare spells alerted players to the next scene of the crime. It was such a pretty idea but it was not meant to be.

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