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Issue # |
Date |
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#414
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August, 2012
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Let the demon prince Graz'zt show you how to win a lady's heart. Play a Cipher, a Sensate, or a Xaositect. Visit a famous magic item dealer in Sigil, and see what makes a modron march.
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#415
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September, 2012
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Meet the many clones of Manshoon. Learn the songs of sorcery. Play a Fang of Zehir, god of murder. Infiltrate the golden ranks of the Aurum. Beware a dangerous caravan that haunts the deserts of Athas.
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#416
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October, 2012
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Meet D&D’s legendary vampire and vampire hunter. Test your mettle against the Knight of the Black Rose. Give your vampiric character a magical boost. PLUS: Two new character themes inspired by the Ravenloft campaign setting.
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#417
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November, 2012
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Take sides in the never-ending Blood War. Succumb to temptation with a succubus companion. Beware the flying blade that feeds on magic. PLUS: Magic dice, the dark tale of Tenebrous, and an unstoppable Athasian bounty hunter.
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#418
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December, 2012
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Let the tarrasque run roughshod over your campaign. Save the town of Hochoch in the Grand Duchy of Geoff. Deck the halls with wondrous tapestries. Build fantastic inns and taverns from scratch. PLUS: The return of the decapus, the magen, the rhagodessa, and the thoul.
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#419
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January, 2013
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Visit the blighted Mournland and discover the inner workings of sentient living spells. Find out why many consider bladelings to be the ideal soldiers. Equip your game with the engines of war. Plus, the first wielders, hobgoblins, and the Dead Dwarf Mine!
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#420
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February, 2013
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Discover wee fey in old cupboards and walls, beneath the thick underbrush of Faerie forests, in enchanted crystal caves. Enter the court of the Carrion King, master of all myconids, and the subterranean kingdom of Mag Tureah. Plus, explore the world between life and death as a ghost (death need not be the end for your character)!
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#421
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March, 2013
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Make multiclass characters in a whole new way. Face the cold wrath of Cryonax, the Evil Elemental Prince of Cold. Release the mephits! PLUS: Draconian character options and magic items of Krynn.
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#422
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April, 2013
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"Dying is easy; comedy is hard." Those words weren't penned for roleplayers, but they could have been. This month: satyrs, tinker gnomes, and unique character backgrounds!
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#423
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May, 2013
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Dungeons have a primal allure to the inveterate adventurer in all of us. This month, discover the masters of the alluring dungeons, rare Underdark poisons, and the ecology of the gargoyle. Plus, the Inn of the Welcome Wench!
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