W hen the characters step through a portal created by a strange illithid device, they are transported into the heart of a devious plot. Using the technology of a lost race, the mind flayers are creating duplicates of prominent rulers and influential people to advance their nefarious agenda. Only the adventurers can put a stop to the illithids’ dark plot. The heroes must contend not only with the formidable intellect of their foes, but also the bizarre environment in which they find themselves.