Bark at the Moon
An Adventure for Levels 5-7
by Robert J. Schwalb
Mist curls up from Silver Lake and spreads across the mountain valley, shrouding the land in a fog that seems resistant to the sun’s best effort. Out on the glassy water, one can just make out a dark smudge, a spot of land in the distance. Its mere mention elicits warding gestures and terrified glances; Wolfheart is a place cursed and twisted by ancient magic. When a wolf’s howl splits the night, all look with panicked expressions toward that tangled, fog-shrouded island. "Bark at the Moon" is an adventure for characters levels 5-7.
Out from the darkness came wolves, eyes blazing, bloody tongues wagging, barks and howls breaking the tranquil quiet that defined life in Silver Lake. These were no ordinary wolves; good steel and stout oak seemed only to incense them. The folk barred their doors and shuttered their windows, waiting for the time when the swollen moon would shrink once more and end the nightmare.
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About the Author
Robert J. Schwalb is an award-winning game designer who has contributed design to or developed over one hundred roleplaying game titles for the Dungeons & Dragons game, Warhammer Fantasy Roleplay, A Song of Ice and Fire RPG, Star Wars RPG, and the d20 system. Some of his more recent work for Wizards of the Coast can be found in Player’s Handbook 3, Martial Power 2, and Draconomicon 2: Metallic Dragons. In addition, he’s a regular contributor to both Dragon and Dungeon magazines. Robert lives, works, and will probably die in Tennessee.