The Warrior Forge Artificer
The Eberron Player’s Guide features the battlesmith artificer and the tinkering artificer. This article adds the warrior forge artificer, who transforms his allies into veritable weapons for his use and infuses their armor with powerful spells to keep them functioning as his proxy on the battlefield. The warrior forge artificer fights from a distance, using implement and ranged weapon attacks to deliver punishment away from the front lines. The warrior forge artificer turns his allies into his weapons, while at the same time providing them with defensive bonuses so that they can stand up to the increased punishment that comes with having one less character in melee combat.
Spell commanders are artificers who transform their allies into walking weapons of arcane destruction. Typically found as a part of more militaristic arcane institutions, spell commanders learn magic that help them increase their allies’ spell power. Additionally, most spell commanders work as a part of a small squad, and many of the spells they wield are focused around small squad tactics, including rapidly moving across the battlefield.
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About the Author
Rodney Thompson is a game designer at Wizards of the Coast. His previous design credits include the Star Wars Roleplaying Game Saga Edition, the Clone Wars Campaign Guide supplement, and the Scum and Villainy supplement.