By Robert J. Schwalb
No one knows the battlefield better than the warlord. Trained in a variety of fighting techniques tested on countless battlefields through history’s long march, warlords draw from their vast experience to find unexpected solutions to the thorniest problems. The warlord powers presented in this article speak to the warlord’s dynamic approach to combat, reflecting an awareness about his or her allies’ capabilities, their strengths, and their weaknesses.
Look friend, we ain’t got no fancy spells and there ain’t no gods lookin’ out fer the likes of you and me. We got these weapons, but we got something more too. We got each other. You get my back and I swear on my father’s beard I’ll get yours.
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About the Author
Robert J. Schwalb is an award-winning game designer whose more recent work is in Martial Power 2, Draconomicon 2, and Primal Power. Robert lives in Tennessee.