News Archive | 3/4/2014
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DnDClassics New Releases—the online PDF store containing classic content from every edition of Dungeons & Dragons including fan-favorite supplement materials and iconic adventures—continues to add new content to its virtual shelves. This one-stop-shop for D&D content offers an easy way to access and download favorite classic titles electronically by computer, mobile phone, or tablet (including iPads).

Coming to DnDClassics this week:

  • Harbinger House (2E Planescape)

  • Spelljammer (2E Spelljammer)

  • RA1 Feast of Goblyns (2E Ravenloft)

  • DSQ1 Road to Urik (2E Dark Sun

  • DSR1 Slave Tribes (2E Dark Sun)

And, looking ahead to next week:

  • The Gates of Firestorm Peak (2E AD&D)

  • Something Wild (2E Planescape)

  • Masque of the Red Death and Other Tales (2E Ravenloft)

  • DSS1 City-State of Tyr (2E Dark Sun)

  • SJR1 Lost Ships (2E Spelljammer)

  • Forbidden Lore (2E Ravenloft)


From the Foreword by Jeff Grubb: The design directive for the Spelljammer supplement was simple: Take the AD&D game into outer space. Then we started adding stuff. It couldn't be like anything ever done before. It shouldn't overturn existing campaigns. Then, "Hey, we've got these 24 pieces of cardboard available, Jeff, how about designing some ships to put on them?" The setting should link together the Realms, Krynn, and Greyhawk without invalidating any of those worlds or the games already set there.

This was becoming a tall order: Maintain the spirit and play of the AD&D game and tie it in with years of previous work without invalidating anything. But if space functions normally, how (for example) do the constellations of Krynn move around without messing up other planets?

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