Pedal to the Metal!
Craig Campbell and Ray Franklin
Here’s the scenario.
Bob is creating a character for the D&D Gamma World game. First, he rolls up two origins. Radioactive Felinoid. Awesome! Then he assigns ability scores and determines his trained skills. Good stuff there! Then he rolls starting gear.
A pickup truck.
“That’s cool,” he says. “But what can I do with it?”
Bob’s Game Master says, “Well, you can drive it . . . if you can find fuel.”
Bob responds, “That’s great, but can it plow through a roadblock? How do I drive and shoot at the same time? How many people can it hold? What happens if I crash it? Can I make it into a Road Warrior-style death machine?”
The following bonus material looks to answer these questions, providing an optional set of rules for vehicles in D&D Gamma World. Here are vehicle stat blocks, augmentations, stunts (and catastrophes)—and how to run a speeding firefight.